[TIME] All about time scales, and in-game and real times
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[TIME] All about time scales, and in-game and real times
This thread may be used as a reference for the time scales, as well as any calculations regarding both in-game and real times.
Time scales
Within cities
1:3 (1 min in-game = 20 sec real)
Rest stations
1:3 (1 min in-game = 20 sec real)
Outside cities in the UK
1:15 (1 min in-game = 4 sec real)
Outside cities in mainland Europe
1:19 (1 min in-game = 3.158 sec real apprx.)
Average speed that should be maintained during any jobs
Just under 40 mph (38.4) or just over 60 kph (61.8)
These values are calculated from the "ETA" information on the route helper panel.
Time/distance changes using ports and the eurotunnel
Calais to Dover >> Port
1:31
30 mi/49 km
Calais to Folkestone (Dover) >> Eurotunnel
0:35
37 mi/60 km
Europoort (Rotterdam) to Harwich (Felixstowe)
8:00
128 mi/207 km
Europoort (Rotterdam) to Hull (Grimsby)
11:00
229 mi/370 km
IJmuiden (Amsterdam) to Tyne (Newcastle)
16:30
315 mi/508 km
Rest
9:00
Time scales
Within cities
1:3 (1 min in-game = 20 sec real)
Rest stations
1:3 (1 min in-game = 20 sec real)
Outside cities in the UK
1:15 (1 min in-game = 4 sec real)
Outside cities in mainland Europe
1:19 (1 min in-game = 3.158 sec real apprx.)
Average speed that should be maintained during any jobs
Just under 40 mph (38.4) or just over 60 kph (61.8)
These values are calculated from the "ETA" information on the route helper panel.
Time/distance changes using ports and the eurotunnel
Calais to Dover >> Port
1:31
30 mi/49 km
Calais to Folkestone (Dover) >> Eurotunnel
0:35
37 mi/60 km
Europoort (Rotterdam) to Harwich (Felixstowe)
8:00
128 mi/207 km
Europoort (Rotterdam) to Hull (Grimsby)
11:00
229 mi/370 km
IJmuiden (Amsterdam) to Tyne (Newcastle)
16:30
315 mi/508 km
Rest
9:00
Re: [TIME] All about time scales, and in-game and real times
Wow, nice job. Hopefully you will update this list when Scandinavia comes out.
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- SimulatorSam
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Re: [TIME] All about time scales, and in-game and real times
This is very useful! Thanks!
- Elmer BeFuddled
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Re: [TIME] All about time scales, and in-game and real times
This'll be handy. Though I know the Eurotunnel is faster than the ferry I first read it as 35 seconds!
But many thanks.
But many thanks.
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EBF ETS2 Satellite Map For ProMods, RusMap etc..
ETS2 v1.18.x Satellite Map Background
Road Atlas Map Backgrounds
Nothing is foolproof to the talented fool.
EBF ETS2 Satellite Map For ProMods, RusMap etc..
ETS2 v1.18.x Satellite Map Background
Road Atlas Map Backgrounds
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Re: [TIME] All about time scales, and in-game and real times
So how can i calculate how long a delivery in game will take me in real-time or at least approximate it?
- plykkegaard
- Posts: 7201
- Joined: 26 Oct 2014 13:42
Re: [TIME] All about time scales, and in-game and real times
You don't as you have approx delivery time in the GPS window (use F3 to toggle)
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Re: [TIME] All about time scales, and in-game and real times
Do you know if these time scales are linear wrt distance travelled.
That is outside UK cities travelling at say 60km/hr, ie 1 Km/minute do you actually travel "1 km of ETS2 roads" in 4 seconds real time?
So is there any relationship between distance and the time travelled?
Regards
pH
That is outside UK cities travelling at say 60km/hr, ie 1 Km/minute do you actually travel "1 km of ETS2 roads" in 4 seconds real time?
So is there any relationship between distance and the time travelled?
Regards
pH
Re: [TIME] All about time scales, and in-game and real times
yes
Nobody can tell you anything about it. Those who know about it aren't allowed to talk. And those who talk know nothing.
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Re: [TIME] All about time scales, and in-game and real times
Hi.
Does someone know why the time/distance compression of 1/19 was selected?
1/15 for UK seems kind of logical, but why not 1/20 for the rest?
Did they throw dice and look at the outcome?
Inquiring minds want to know. Thks for any light on this.
Does someone know why the time/distance compression of 1/19 was selected?
1/15 for UK seems kind of logical, but why not 1/20 for the rest?
Did they throw dice and look at the outcome?
Inquiring minds want to know. Thks for any light on this.
Domin Illum Mea
Born before Arpanet, playin' that way
Do you really believe Charles touched his nose?
Born before Arpanet, playin' that way
Do you really believe Charles touched his nose?
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