Metallic Paint skin help
-
- Posts: 10
- Joined: 26 Sep 2013 22:03
- Location: Texas
Metallic Paint skin help
How do you put a metallic effect on custom skins in ets2 1.10?
- WerewolfCustoms
- Posts: 1751
- Joined: 17 Jul 2013 09:46
- Location: Drammen, Norway
- Contact:
Re: Metallic Paint skin help
What's that got to do with making a metallic paintjob?
I guess there's some settings in the def files that mark a paintjob as metallic.
I don't know yet, but I'm sure that someone has figured it out, and will leave a comment
I guess there's some settings in the def files that mark a paintjob as metallic.
I don't know yet, but I'm sure that someone has figured it out, and will leave a comment
Re: Metallic Paint skin help
For register here https://worldoftrucks.com/en/ and you should be steam version!
and be metallic color
and be metallic color
Re: Metallic Paint skin help
I have 3/4 figured the metallic paintjobs out (thank you SCS for making the DLC extractable with your scs tool) Just need to see how the hell i can combine a metallic AND an airbrush paintjob now
Re: Metallic Paint skin help
Retired, but still loving it.
Re: Metallic Paint skin help
ohaha, on the screen of your mod volvo?
-
- Posts: 10
- Joined: 26 Sep 2013 22:03
- Location: Texas
Re: Metallic Paint skin help
Yeah, like these, and how do you update a custom truck with metallic paint?
Re: Metallic Paint skin help
Maybe he means this, posted 2 days back.ohaha wrote:You mean, like this?
The settings for the metallic paints are in the .sii files of the DLC,
Code: Select all
SiiNunit
{
accessory_paint_job_data : color_m5.volvo.fh16_2012.paint_job
{
name: "Aqua Serenity"
price: 11500
unlock: 0
base_color : (0, 0.0202, 0.0409)
icon: "met_color5.dlc_metallics"
base_color_locked: true
stock: false
flipflake : true
flip_color : (0.0185, 0.0047, 0.0176)
flake_color: (0.6239, 1, 0.913)
flip_strength: 1.3
flake_uvscale : 6.900
flake_density : 1.0
flake_shininess : 20.0
flake_clearcoat_rolloff : 4.5
flake_noise: "/vehicle/truck/upgrade/paintjob/flake_pattern04.dlc_metallics.tobj"
base_color_locked: false
flip_color_locked: false
flake_color_locked: false
alternate_uvset: true
}
}
If you know how to edit .tobj's & dds alpha channels, you can create your own background pattern, like I have done. It's just a simple tiled image & you will need to play with the flake_uvscale to get it looking right. Here's my .sii file for you to look at,
Code: Select all
SiiNunit
{
accessory_paint_job_data : color_m10.volvo.fh16_2012.paint_job
{
name: "Peach Wine"
price: 11500
unlock: 0
base_color : (0.2462, 0.0318, 0.0761)
icon: "met_color10dlc_metallics"
base_color_locked: true
stock: false
flipflake : true
flip_color : (0.0953, 0.0193, 0)
flake_color: (1, 0.5711, 0)
flip_strength: 1.3
flake_uvscale : 1.1
flake_density : 1.0
flake_shininess : 20.0
flake_clearcoat_rolloff : 4.5
flake_noise: "/vehicle/truck/upgrade/paintjob/flake_pattern10.dlc_metallics.tobj"
base_color_locked: false
flip_color_locked: false
flake_color_locked: false
alternate_uvset: true
}
}
Happy modding, Turt
- WerewolfCustoms
- Posts: 1751
- Joined: 17 Jul 2013 09:46
- Location: Drammen, Norway
- Contact:
Re: Metallic Paint skin help
Darn. This looks like a lot of work.
Great to see that you guys are digging into this.
Great to see that you guys are digging into this.
Who is online
Users browsing this forum: No registered users and 5 guests