Metallic Paint skin help

Skeety2014
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Metallic Paint skin help

#1 Post by Skeety2014 » 21 May 2014 13:32

How do you put a metallic effect on custom skins in ets2 1.10?
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WerewolfCustoms
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Re: Metallic Paint skin help

#2 Post by WerewolfCustoms » 21 May 2014 16:07

What's that got to do with making a metallic paintjob?

I guess there's some settings in the def files that mark a paintjob as metallic.
I don't know yet, but I'm sure that someone has figured it out, and will leave a comment :)
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xsandr
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Re: Metallic Paint skin help

#3 Post by xsandr » 21 May 2014 16:14

For register here https://worldoftrucks.com/en/ and you should be steam version!
and be metallic color ;)
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Reef
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Re: Metallic Paint skin help

#4 Post by Reef » 21 May 2014 16:19

I have 3/4 figured the metallic paintjobs out (thank you SCS for making the DLC extractable with your scs tool) Just need to see how the hell i can combine a metallic AND an airbrush paintjob now :?
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ohaha
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Re: Metallic Paint skin help

#5 Post by ohaha » 21 May 2014 18:21

You mean, like this?

[ external image ]

or this

[ external image ]
Retired, but still loving it.
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xsandr
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Re: Metallic Paint skin help

#6 Post by xsandr » 21 May 2014 19:29

ohaha, on the screen of your mod volvo?
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ohaha
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Re: Metallic Paint skin help

#7 Post by ohaha » 21 May 2014 19:41

Not yet. Maybe, in future.
Retired, but still loving it.
Skeety2014
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Re: Metallic Paint skin help

#8 Post by Skeety2014 » 21 May 2014 21:07

Yeah, like these, and how do you update a custom truck with metallic paint?
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Turt213
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Re: Metallic Paint skin help

#9 Post by Turt213 » 22 May 2014 01:39

ohaha wrote:You mean, like this?
Maybe he means this, posted 2 days back.

The settings for the metallic paints are in the .sii files of the DLC,

Code: Select all

SiiNunit
{
accessory_paint_job_data : color_m5.volvo.fh16_2012.paint_job
{
  name: "Aqua Serenity"
	price: 11500
	unlock: 0
	base_color :  (0, 0.0202, 0.0409)
  icon: "met_color5.dlc_metallics"
	base_color_locked: true
	stock: false
  
  flipflake : true
  
  flip_color : (0.0185, 0.0047, 0.0176)
  flake_color: (0.6239, 1, 0.913)
  
  flip_strength: 1.3
  flake_uvscale :  6.900
   flake_density :  1.0
  flake_shininess :  20.0
  flake_clearcoat_rolloff :  4.5
  flake_noise: "/vehicle/truck/upgrade/paintjob/flake_pattern04.dlc_metallics.tobj"
  
  base_color_locked: false
  flip_color_locked: false
  flake_color_locked: false
  
  alternate_uvset: true
}
}
You can find the metallic flake in the new base.scs file, base\material\custom\flake_noise.dds.

If you know how to edit .tobj's & dds alpha channels, you can create your own background pattern, like I have done. It's just a simple tiled image & you will need to play with the flake_uvscale to get it looking right. Here's my .sii file for you to look at,

Code: Select all

SiiNunit
{
accessory_paint_job_data : color_m10.volvo.fh16_2012.paint_job
{
  name: "Peach Wine"
	price: 11500
	unlock: 0
	base_color :  (0.2462, 0.0318, 0.0761)
  icon: "met_color10dlc_metallics"
	base_color_locked: true
	stock: false
  
  flipflake : true
  
  flip_color : (0.0953, 0.0193, 0)
  flake_color: (1, 0.5711, 0)
  
  flip_strength: 1.3
  flake_uvscale :  1.1
  flake_density :  1.0
  flake_shininess :  20.0
  flake_clearcoat_rolloff :  4.5
  flake_noise: "/vehicle/truck/upgrade/paintjob/flake_pattern10.dlc_metallics.tobj"
  
  base_color_locked: false
  flip_color_locked: false
  flake_color_locked: false
  
  alternate_uvset: true
}
}
Note how the names have a 10 in them, this will allow me to create 99 more tiled patterns hehehe.


Happy modding, Turt
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WerewolfCustoms
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Re: Metallic Paint skin help

#10 Post by WerewolfCustoms » 22 May 2014 06:05

Darn. This looks like a lot of work.

Great to see that you guys are digging into this. :)
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