Calais Channel tunnel bug [as designed]

Deemer
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Joined: 13 Jan 2014 14:28
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Calais Channel tunnel bug [as designed]

#1 Post by Deemer » 15 May 2014 15:00

Dont know if its a bug or not so I would I appreciate if a moderator will move it to the correct section. This happens in Calais channel tunnel. See the video and the images below.

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 ai turning towards trains ; [15/05/2014  16:56] (sec-0008-0001);-30729.6;19.1295;-3195.07
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************ : log created on : Thursday May 15 2014 @ 15:56:28
00:00:00.000 : [sys] running on x86 / Windows 7 x86 (version 6.1) / Service Pack 1
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line:  C:\Program Files\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x86\eurotrucks2.exe
00:00:00.000 : [cpu] CPU0: GenuineIntel [Intel(R) Core(TM) i5 CPU         750  @ 2.67GHz] with 4 cores (4 threads) at ~2660MHz.
00:00:00.000 : [sys] using 3 worker thread(s)
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 2597685Hz
00:00:00.000 : [mem] physical total: 3319M
00:00:00.000 : [mem] physical avail: 2357M
00:00:00.000 : [mem] virtual total: 2047M
00:00:00.000 : [mem] virtual avail: 1932M
00:00:00.000 : [mem] Trying to allocate memory pool (307200K)
00:00:00.000 : [mem] Allocated 2 temporary loading buffer(s)
00:00:00.009 : Disabling color wrap as both color strings are empty
00:00:00.054 : [hashfs] base.scs: Mounted and validated, 47766 entries (F25450E3BA87D63DA65FD8AFE0D1DC8FF879B6167B170A0820A9368AF986050)
00:00:00.058 : [hashfs] core.scs: Mounted and validated, 3 entries (57FE4DDDB0FF8C4D813A3500C51D51E5334B2608E4382ACC357E8F09239B1BF)
00:00:00.128 : [hashfs] def.scs: Mounted and validated, 4835 entries (95874C4F9199619A629F407215C4244A575A338594E0381B980B36624FA1D13)
00:00:00.212 : [hashfs] locale.scs: Mounted and validated, 133 entries (965D6ADED6EBFC8AD99F20F354744C41641868A33F443F2177E73CCEC627C5B)
00:00:00.265 : [hashfs] base_cfg.scs: Mounted and validated, 2 entries (9EF5FF6DA2E3184D5F831C644E5338E522FDBCA86A55F9F46E28D3505F4AA9A)
00:00:00.265 : [ufs] Home directory: 'C:/Users/DIMITRIS/Documents/Euro Truck Simulator 2'.
00:00:00.266 : exec /home/config.cfg
00:00:00.266 : [sys] Executing /home/config.cfg ....
....
00:00:05.791 : New profile selected: 'Dimitris-Vanilla'
00:00:05.800 : Mounting extra package: C:/Users/DIMITRIS/Documents/Euro Truck Simulator 2/mod/easymoney120.scs
00:00:05.801 : [zipfs] easymoney120.scs: read ok, 25 entries [0xf29fc82a]
00:00:05.801 : Mounting extra package: C:/Users/DIMITRIS/Documents/Euro Truck Simulator 2/mod/zzzeconomy.scs
00:00:05.801 : [zipfs] zzzeconomy.scs: read ok, 2 entries [0xad978115]
00:00:05.801 : Mounting extra package: C:/Users/DIMITRIS/Documents/Euro Truck Simulator 2/mod/zzzlean_out_opposite-ohaha(edit Nikon).scs
00:00:05.801 : [zipfs] zzzlean_out_opposite-ohaha(edit Nikon).scs: read ok, 14 entries [0x559e1846]
00:00:05.801 : Mounting extra package: C:/Users/DIMITRIS/Documents/Euro Truck Simulator 2/mod/zzzsound.scs
00:00:05.802 : [zipfs] zzzsound.scs: read ok, 2 entries [0x225996b5]
00:00:06.205 : game
00:00:06.631 : [bullet] Starting physics server: Bullet
.....
01:23:20.225 : Creating save-game file (/home/profiles/44696D69747269732D56616E696C6C61/save/autosave/game.sii) ...
01:23:20.305 : Game has been auto-saved.
01:23:21.669 : [dx9] NVAPI unloaded
01:23:22.104 : [net]  LOG INFO: Stopped
01:23:22.241 : [sys] process shutdown
zzzeconomy modifies the economy_data.sii and zzzsound modifies the game_data.sii. I have made changes to the interior sound and blnker on/off time.
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Reinhard
Posts: 4709
Joined: 20 Dec 2012 16:46
Location: Berlin, Germany

Re: Euro Truck Simulator 2 Calais Channel tunnel bug

#2 Post by Reinhard » 15 May 2014 15:07

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(Source: Wikimedia Commons/ Redux)
BigLarry1950
Posts: 84
Joined: 04 Mar 2014 21:21
Location: South Bend, Indiana

Re: Euro Truck Simulator 2 Calais Channel tunnel bug

#3 Post by BigLarry1950 » 15 May 2014 16:17

This doesn't appear to be a 1.9 patch bug. I have never seen AI cars or trucks approach tunnel trains or ferry boats.
This looks like you have a mod going here.
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Reinhard
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Joined: 20 Dec 2012 16:46
Location: Berlin, Germany

Re: Euro Truck Simulator 2 Calais Channel tunnel bug

#4 Post by Reinhard » 15 May 2014 16:24

BigLarry1950 wrote: I have never seen AI cars or trucks approach tunnel trains or ferry boats.
Drive down there, be sure to don't block incoming AI. And wait. It can take some time. Maybe a lot of time. But sooner or later a car will come down and enter the train.

It is on purpose, no bug. The whole eurotunnel station is a prefab, and some cars just follow a given lane.
jarvik79
Posts: 2702
Joined: 06 Nov 2013 09:01

Re: Euro Truck Simulator 2 Calais Channel tunnel bug

#5 Post by jarvik79 » 15 May 2014 17:02

I don't understand, you haven't explained what you think the bug is.
Is it that cars are driving onto the trains, in exactly the same way you drive onto it on the open-sided train? If so... why do you think that's a bug?
confused.com...
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116808apd
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Location: Nijmegen, the Netherlands
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Re: Euro Truck Simulator 2 Calais Channel tunnel bug

#6 Post by 116808apd » 15 May 2014 17:12

This ain't a bug...

SCS tries to replicate the real deal (so cars entering a train) and ppl start thinking it's a bug. I find it a bit funny tbh :mrgreen:
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woniu
Posts: 289
Joined: 17 Oct 2013 02:13

Re: Euro Truck Simulator 2 Calais Channel tunnel bug

#7 Post by woniu » 15 May 2014 17:14

Of course it is not a bug. Next time put short description about bug not 2min video without it..
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Axel Slingerland
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Location: The Lost Coast

Re: Euro Truck Simulator 2 Calais Channel tunnel bug

#8 Post by Axel Slingerland » 15 May 2014 17:35

116808apd wrote:SCS tries to replicate the real deal (so cars entering a train) and ppl start thinking it's a bug. I find it a bit funny tbh :mrgreen:
I didn't think it was a bug. At first, I thought the train was SCS's way of making the game cope with connecting with the different driving methods, driving on the left in the UK and driving on the right in the rest of Europe. Never having been there, seen it or even read anything about it, I did not know that is how the real tunnel is.
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Deemer
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Re: Euro Truck Simulator 2 Calais Channel tunnel bug

#9 Post by Deemer » 15 May 2014 17:39

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Last edited by Deemer on 29 Sep 2019 18:37, edited 1 time in total.
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n4gix
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Location: Hammond, Indiana

Re: Euro Truck Simulator 2 Calais Channel tunnel bug

#10 Post by n4gix » 15 May 2014 17:40

I thought maybe he was trying to put his truck into the train, instead of going to the left side to the open train containers designated for trucks and trailers... :lol:
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