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Re: SCS Blender Tools

Posted: 20 Nov 2016 00:25
by SiSL
MDModder wrote:@SISL
You use blender via Steam?
No, I'm not using Steam version but probably that's because I upgraded from 2.77 or something, somethings borked there. Probably because of Blender itself, rather than BT

Re: SCS Blender Tools

Posted: 23 Nov 2016 08:34
by 50keda
So if there is even more problems with this, please, do tell. Because if you don't then I can't fix it properly as I don't know what are all cases this is happening.

So someone please open topic in bugs section on this.

Re: SCS Blender Tools

Posted: 23 Nov 2016 08:44
by SiSL
If can find how to replicate, sure

But it happens sometimes and sometimes not... Only fixed by re-saving file.

Re: SCS Blender Tools

Posted: 23 Nov 2016 08:59
by 50keda
No problem, create report in Bugs section anyway, we will be able to talk only about that in proper thread then ;)

Re: SCS Blender Tools

Posted: 08 Dec 2016 22:33
by serloxo
why this tools not working ?

Re: SCS Blender Tools

Posted: 09 Dec 2016 16:21
by Cadde
serloxo, they are working... Why don't you tell us how you are using them wrong so we can tell you how to use them correctly?

Re: SCS Blender Tools

Posted: 13 Dec 2016 06:21
by SiSL
Hi, does "reflective" work on its own?

I mean I made a small square on a trailer given reflective shader on it. But when I export it, it does not show up in game for some reason... (show as black or non existant)

Re: SCS Blender Tools

Posted: 13 Dec 2016 07:12
by SimulatorSam
For the reflective shader you need two meshs. Change the square you just made to a regular material, then copy that, put it a little bit in front of it and then set the square with the reflective material.

When you shine your trucks light on the reflective area from far away and get closer you will gradually see the reflective square appear. ;) (Based on the reflective posts from DK)

Re: SCS Blender Tools

Posted: 15 Dec 2016 16:20
by 50keda
Hello,

modding wiki got another tutorial:
First animation model

Enjoy!
50k

Re: SCS Blender Tools

Posted: 12 Jan 2017 08:29
by gzmap
I do the new comany prefab for jobs. How to set property for it?
I add an "unload" and a "company node" locatos into it.
Save the map there is show me the company logo normally.
But when I create a new profiles , log tells me can not generation the first job.And than crash.
What is the problem? Is it the locator setting wrong?