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PostPosted: 12 Apr 2017 13:45 
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Joined: 21 Nov 2014 17:57
Posts: 11
Hello,

I made some signs for ets2,
but for a sign and other I have this error :

Attachment:
beug.jpg
beug.jpg [ 31.19 KiB | Viewed 162 times ]


And when I quit the game, No error to report in game.log.txt ...

Help me please.


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 Post subject: Re: Texture error
PostPosted: 12 Apr 2017 13:59 
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Joined: 16 Feb 2017 15:03
Posts: 11
Location: Iran - Hamedan - Hamedan
change TGA image size to
256*256
128*512
512*64
1024*512
....
and save 32bit format

then test again, i think work


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 Post subject: Re: Texture error
PostPosted: 12 Apr 2017 14:03 
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Joined: 05 Mar 2014 19:52
Posts: 5611
Location: United Kingdom
Also, have you enabled mipmaps on your DDS? ;) (Or use TGA which has no compression, and BT Will convert it to DDS automatically)

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 Post subject: Re: Texture error
PostPosted: 12 Apr 2017 16:11 
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Joined: 21 Nov 2014 17:57
Posts: 11
Thanks to all


It's work ;)

Attachment:
ets2_00003.jpg
ets2_00003.jpg [ 46.13 KiB | Viewed 143 times ]


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PostPosted: 24 Apr 2017 22:52 
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Joined: 21 Nov 2014 17:57
Posts: 11
Hello everybody

I have a new bug... still on the textures...

At conversion with the conversion_tools 2.3

It make all dds but there is an error when opening the texture in any image editor as paint.net give me this message

Code:
System.FormatException: File is not a supported DDS format

   à PaintDotNet.Data.Dds.DdsFile.Load(Stream input) dans D:\src\pdn\src\PaintDotNet\Data\Dds\DdsFile.cs:ligne 469

   à PaintDotNet.Data.Dds.DdsFileType.OnLoad(Stream input) dans D:\src\pdn\src\PaintDotNet\Data\Dds\DdsFileType.cs:ligne 225

   à PaintDotNet.FileType.Load(Stream input) dans D:\src\pdn\src\Data\FileType.cs:ligne 496

   à PaintDotNet.Functional.Func.Eval[T1,TRet](Func`2 f, T1 arg1) dans D:\src\pdn\src\Base\Functional\Func.cs:ligne 158


Also when I try to open the texture with DXTBmp there isn't texture...

I do not add any option to the tga file, no compression
Color setting: 32bits, and I use paint.net all the time

Help me please :(


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PostPosted: 24 Apr 2017 23:33 
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Joined: 21 Nov 2014 17:57
Posts: 11
Reply about the last bug...

I'm really confused ..
It was simply an option bug for the tobj file: I had seen on some videos that some modders used the option "Normal TS" but this option gave me a dds file with bug but now I ' Uses the "U Repeat" and the "V Repeat"


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