Opne beta 1.6 fails

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Low Rider Games
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Opne beta 1.6 fails

#1 Post by Low Rider Games » 01 Mar 2017 19:53

I've been testing open beta 1.6, and everything is fine except for the Trailer liftable axles. They do not work, I have tried several in several trailer and it does not move.
Last edited by Flemming V on 02 Mar 2017 06:38, edited 1 time in total.
Reason: Moved to » Technical Problems
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Flemming V
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Re: Opne beta 1.6 fails

#2 Post by Flemming V » 02 Mar 2017 06:39

What did you do to try?
Did you first bind a key to liftable axles on trailer in settings? (which is needed)
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SiSL
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Re: Opne beta 1.6 fails

#3 Post by SiSL » 02 Mar 2017 07:27

Only 2 trailers have this option. Not all trailers... Especially it is luxury when trailers have 2 axles only.
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Eagle_Eye
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Re: Opne beta 1.6 fails

#4 Post by Eagle_Eye » 02 Mar 2017 09:46

Just for reference sake..

Liftable axles are usually only on a tri-axle (or higher) trailer in the real world.

Check out trailers in the "About" section, browse trailers to see the 2 SiSL is referring to..

EE
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andrei383
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Re: Opne beta 1.6 fails

#5 Post by andrei383 » 02 Mar 2017 09:52

Eagle_Eye wrote:Liftable axles are usually only on a tri-axle (or higher) trailer in the real world.
Not necessarily, some twin-axle trailers feature lift axles, especially for driving empty:

note the front tandem:
[ external image ]

But back to the point, ATS currently only has lift axles on the Acid Long and Chemical Long trailers.
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Eagle_Eye
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Re: Opne beta 1.6 fails

#6 Post by Eagle_Eye » 02 Mar 2017 11:08

Eagle_Eye wrote: usually
Being the operative word LOL.. :?
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Flemming V
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Re: Opne beta 1.6 fails

#7 Post by Flemming V » 02 Mar 2017 12:23

You can see in trailer browser which trailers in game that has liftable axles.
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