Feature Wishlists & Suggestions for ATSimulator
Re: Feature Wishlists & Suggestions for ATSimulator
Precious/fragile cargo
1) Let us ship large animals like; horses, bulls, sheep, etc.
- If it's a long journey, you will need to stop at a local farm, unload the animals so that they can eat, drink, sleep, etc.
2) Let us ship small animals like; bees.
- If the bees don't get to the destination on time, the bees will wake up while on your drive and you might lose a couple hundred-thousand bees which means a lost in money/profit that you make.
3) Let us ship music concert equipment. What it states.
- Ship gear to amphitheaters/concert halls to a certain deadline for bands.
Just some shipping ideas.
1) Let us ship large animals like; horses, bulls, sheep, etc.
- If it's a long journey, you will need to stop at a local farm, unload the animals so that they can eat, drink, sleep, etc.
2) Let us ship small animals like; bees.
- If the bees don't get to the destination on time, the bees will wake up while on your drive and you might lose a couple hundred-thousand bees which means a lost in money/profit that you make.
3) Let us ship music concert equipment. What it states.
- Ship gear to amphitheaters/concert halls to a certain deadline for bands.
Just some shipping ideas.
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Re: Feature Wishlists & Suggestions for ATSimulator
Make the roof camera (under the "4" key) rotatable
Re: Feature Wishlists & Suggestions for ATSimulator
Transfer all functionality of Route Advisor to the navigator !!!!
Re: Feature Wishlists & Suggestions for ATSimulator
Stop Lights feature request/addition;
It's completely legal to make a left turn on a red light on a non-major intersection ( http://www.driversedguru.com/driving-ar ... rn-on-red/ ).
It's completely legal to make a left turn on a red light on a non-major intersection ( http://www.driversedguru.com/driving-ar ... rn-on-red/ ).
Re: Feature Wishlists & Suggestions for ATSimulator
^ I'm sure trucks are an exception.
If it is stupid but it works, it isn't stupid.
- BlackBloodRum
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Re: Feature Wishlists & Suggestions for ATSimulator
One thing I'd like to see is the ability to have advanced parking options for the new easy heavy cargo trailers.
It's kinda weird being stuck with the regular easy parking option after being so used to doing it yourself, and it'd be fun to try to reverse the heavy cargo trailers (I been practicing in gas stations, kinda getting the hang of it now!)
It's kinda weird being stuck with the regular easy parking option after being so used to doing it yourself, and it'd be fun to try to reverse the heavy cargo trailers (I been practicing in gas stations, kinda getting the hang of it now!)
Open Modder - Making mods for the fun of modding, without locking them or trying to make a profit. The way modding should be.
World of Trucks | Screenshots | ATS Mods | ETS2 Mods | Gitlab Repositories
World of Trucks | Screenshots | ATS Mods | ETS2 Mods | Gitlab Repositories
Re: Feature Wishlists & Suggestions for ATSimulator
It's not well documented, but there is a config option to allow advanced parking. In the dev console (or in config file in your profile folder) set g_simple_parking_doubles to "0" (default is 1). This allows you to choose the "hard" parking option where available.BlackBloodRum wrote: ↑09 Jun 2017 20:20 One thing I'd like to see is the ability to have advanced parking options for the new easy heavy cargo trailers.
Images removed.
Last edited by andrei383 on 01 Jul 2017 18:13, edited 1 time in total.
- BlackBloodRum
- Posts: 652
- Joined: 16 Dec 2015 19:03
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Re: Feature Wishlists & Suggestions for ATSimulator
Huh, why did they hide it?
I've got to enable that now, that looks like an awesome challenge! Thanks!
I've got to enable that now, that looks like an awesome challenge! Thanks!
Open Modder - Making mods for the fun of modding, without locking them or trying to make a profit. The way modding should be.
World of Trucks | Screenshots | ATS Mods | ETS2 Mods | Gitlab Repositories
World of Trucks | Screenshots | ATS Mods | ETS2 Mods | Gitlab Repositories
- Blackspots
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Re: Feature Wishlists & Suggestions for ATSimulator
That is actually documented here http://modding.scssoft.com/wiki/Games/A ... ides/1.6.2 under economy data
Author: C2C Eastern New Mexico, Texas, Oklahoma and Kansas improvments
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico
Re: Feature Wishlists & Suggestions for ATSimulator
Get a live economy system like Elite: Dangerous? Maybe just a Community Goal ( https://www.reddit.com/r/EliteCG/ ) system?
Gas station low on fuel? Fuel prices go up and fuel that gets delivered to the near by prefab or to the gas station itself will make you more money. Once X amount of fuel gets delivered, fuel prices in that area/station go back to normal.
Or even have a construction prefab that isn't done where truckers can deliver gas, food, etc to this certain unbuilt prefab to build faster.
Have trucks actually make an impact to the game.
Gas station low on fuel? Fuel prices go up and fuel that gets delivered to the near by prefab or to the gas station itself will make you more money. Once X amount of fuel gets delivered, fuel prices in that area/station go back to normal.
Or even have a construction prefab that isn't done where truckers can deliver gas, food, etc to this certain unbuilt prefab to build faster.
Have trucks actually make an impact to the game.
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