Realistic Emergency Services and Situations

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Agree or Disagree?

Yes
6
67%
No
3
33%
 
Total votes: 9

Villasenor
Posts: 10
Joined: 20 Mar 2017 01:40

Realistic Emergency Services and Situations

#1 Post by Villasenor » 21 Mar 2017 21:49

A cool feature on ats and ets2 would be realistic emergency services and situations. Such as being pulled over instead of pop up saying you got a speeding ticket. Also when a emergency vehicle is on pursuit near you, you have to pull to the side. When in an accident a ambulance has to come for you. Have to wait for tow truck. Realistic accidents including tire/tires flying off. Etc.
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WarthogCC
Posts: 63
Joined: 04 Sep 2016 02:38

Re: Realistic Emergency Services and Situations

#2 Post by WarthogCC » 16 Apr 2017 05:37

Your idea is one I've had for a while. But as you were stating it, it went from easy to do (on the devs part) to downright re-writing the game.

The easy idea they can implement now....
1) Emergency vehicles going by with lights and sirens.
This is by far the easiest thing they can do. It would just be a traffic pack DLC they can create. Something similar to the one created by CyrusTheVirus, but made as a DLC by SCS and tweaked a little better. (Such as allowing the emergency vehicles to exceed the speed limit.)

...add a little more to that (still easy to implement) is...
2) Having to yield to emergency vehicles by slowing down, pulling to the right, etc.
And you would get fined if you don't. (Using the same system that gives you speeding tickets by passing police cars.)

...harder ideas that would take some time to code...
3) Getting pulled over by the police.

4) The idea of waiting for emergency vehicles after an accident.
It would be at this same level of difficulty for the devs. But the waiting-for-the-vehicles-to-show-up part would make a lot of players stop playing. (Not good for SCS.) No one likes to wait for anything these days.

5) The tow truck idea.
Also at this same level of difficulty and would not make to many players disappear, as long as they did it correctly. I don't think anyone would want to view the entire towing sequence back to the shop. But if they had something simple like a tow truck showing up and hooking up, and then it would immediately go to the current sequence of going to the shop after loading it. That would probably be better.

...the idea that would blow this game out of the water.
6) "Realistic accidents including tire/tires flying off. Etc."
That would require a complete re-write of the game itself, the physics, the models, the animation, etc.... No need to explain further.

I hope this feedback will help you realize how hard or easy these ideas would be.
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