[REL]Dalton and Elliot Hwy Extreme 1:1 Scale ATS Ver 1.49.1.4 Summer Map Update 28 Nov 23

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Cardinal1-3-ABAD
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Re: [REL] [WIP] Dalton and Elliot Hwy Extreme Winter 1.2

#901 Post by Cardinal1-3-ABAD » 11 Feb 2017 17:45

Hawkbs, you are making a lot of ATS gamers very happy, including this one right here. Thank you for all this effort considering the job priorities. PS - you wouldn't know this, but I am still refusing to update to 1.5 because I have found this map so damn good! Tried it for a few days, then reverted back.
hawkbs
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Re: [REL] [WIP] Dalton and Elliot Hwy Extreme Winter 1.2

#902 Post by hawkbs » 11 Feb 2017 23:29

@AlexO231 Just be aware the Current Release is compatible with ATS version 1.4 and you will need to backpatch. Yes you can go over the Yukon River Bridge.

@Cardinal1-3-ABAD Glad you are enjoying it :D
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Quote from Lisa Kelly on Ice Road Truckers
"When you least expect it the road will get ya"
Bandit188
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Re: [REL] [WIP] Dalton and Elliot Hwy Extreme Winter 1.2

#903 Post by Bandit188 » 12 Feb 2017 02:18

and i can't wait to stream it again hawkbs.
horseman89
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Re: [REL] [WIP] Dalton and Elliot Hwy Extreme Winter 1.2

#904 Post by horseman89 » 13 Feb 2017 09:41

hawkbs wrote:Yes you can go over the Yukon River Bridge.
Just one question about the bridge - is this possible to make Yukon River Bridge a little bit slippery in winter version as it is in real life and truck will be sliding...? Is there a possibility to make some segment, stretch of road (in this time it's bridge) to be slippery or no you can just make whole map to be a little more slick? I know there is not possible to fall off from YR Bridge in the game(at least as far as I know) but if you at least can slide there on the bridge then that will be cool "scary" addition! :)
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hawkbs
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Re: [REL] [WIP] Dalton and Elliot Hwy Extreme Winter 1.2

#905 Post by hawkbs » 16 Feb 2017 09:03

@horseman89 Yukon River Bridge should now be as slippery as the main Dalton dirt road. Another way to do it yourself and make everything more slippery is to open the def/vehicle/physics.sii in notepad or notepad++ and look for the following.

Code: Select all

	# coefficients related to wheel slipping
	slip_longitudinal_factor:			0.35
	slip_lateral_factor:			0.1
then lower then to increase slipperiness. Probably only want to change the longitudinal though.
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Quote from Lisa Kelly on Ice Road Truckers
"When you least expect it the road will get ya"
SHin2044
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Re: [REL] [WIP] Dalton and Elliot Hwy Extreme Winter 1.2

#906 Post by SHin2044 » 19 Feb 2017 18:25

any progress reports this weekend hawk?
Bandit188
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Re: [REL] [WIP] Dalton and Elliot Hwy Extreme Winter 1.2

#907 Post by Bandit188 » 19 Feb 2017 19:06

I left him a message while he was offline on steam his currently now also dealing with a broken down car.
SHin2044
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Re: [REL] [WIP] Dalton and Elliot Hwy Extreme Winter 1.2

#908 Post by SHin2044 » 19 Feb 2017 19:53

that always sucks D:
SHin2044
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Re: [REL] [WIP] Dalton and Elliot Hwy Extreme Winter 1.2

#909 Post by SHin2044 » 05 Mar 2017 15:58

Been trying not to double post - but is this dead? Been a few weeks with no word.
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Boeing73FLY
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Re: [REL] [WIP] Dalton and Elliot Hwy Extreme Winter 1.2

#910 Post by Boeing73FLY » 05 Mar 2017 16:58

At this rate, I would be expecting updates from him between weekly to monthly. It's tough to manage your life and map making at the same time; lots of dedication.
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