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PostPosted: 11 Apr 2017 12:43 
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Joined: 28 Aug 2014 09:52
Posts: 290
Location: Gold Coast, QLD, Australia
@horseman89 Glad to hear it man. Yeah the pipeline is far from finished theres alot I need to add and was just laying it down as I went upto a point. Still got lots to do it will get done eventually but its noted. Also glad to hear the Player garage is now working as a home garage.

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PostPosted: 11 Apr 2017 12:54 
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Joined: 29 Oct 2014 18:41
Posts: 1468
With new files still crash

Code:
00:00:06.137 : New profile selected: 'dalton'
00:00:06.147 : [zipfs] Dalton_Elliot_Hwy_Extreme_Reqd_Files.scs: Mounted, 1167 entries [0x45899d6a]
00:00:06.147 : [mod_package_manager] Mod package Dalton_Elliot_Hwy_Extreme_Reqd_Files has been mount (package_version: , source: User mods)
00:00:06.643 : [zipfs] Dalton_Elliot_Hwy_Extreme_Winter.scs: Mounted, 44685 entries [0x6623a901]
00:00:06.643 : [mod_package_manager] Mod package Dalton_Elliot_Hwy_Extreme_Winter has been mount (package_version: , source: User mods)
00:00:06.653 : game
00:00:06.708 : [bullet] Starting physics server: Bullet
00:00:06.715 : [segment_buffer] Allocation of vertex/index buffer (134217728/33554432) ...
00:00:06.715 : [segment_buffer] ... successful.
00:00:06.717 : <ERROR> e:\build_bot\win_slave\final_build_ats_16_windows_bin_steam_x64\build\prism\src\p3core\collections/arrays/arrays_base_impl.h(499): ??A?$array_t@V?$resource_tie_t@Vmaterial_u@prism@@@prism@@@prism@@QEAAAEAV?$resource_tie_t@Vmaterial_u@prism@@@1@_K@Z: Index outside array boundaries.


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PostPosted: 11 Apr 2017 13:40 
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Joined: 28 Aug 2014 09:52
Posts: 290
Location: Gold Coast, QLD, Australia
You must have the weather mod that I uploaded in the load order at the top Piva. It needs it to run. I cant see it loading there which is why its crashing I believe.

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PostPosted: 11 Apr 2017 14:09 
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Joined: 29 Oct 2014 18:41
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Yeah! It works, and I begin update weather mod.


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PostPosted: 12 Apr 2017 03:33 
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Joined: 28 Aug 2014 09:52
Posts: 290
Location: Gold Coast, QLD, Australia
Awesome Piva!

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PostPosted: 12 Apr 2017 09:48 
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Joined: 29 Oct 2014 18:41
Posts: 1468
Updated weather mod for ATS version 1.6
Changed skybox brightbess, rain strips, removed thunder and lightning.

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Rainstrips
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Deadhorse midday
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Fairbanks midday
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PostPosted: 12 Apr 2017 11:28 
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Joined: 17 May 2016 09:52
Posts: 134
Awesome @piva!!!! @Hawkbs! It's a killer to drive from Happy Valley till Deadhorse in "turtle speed" (25mph instead of 50mph)... its slows down a lot and even causes more traffic problems because of that....


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PostPosted: 12 Apr 2017 11:37 
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I don't change phisics, all questions to hawkbs :lol:


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PostPosted: 12 Apr 2017 12:19 
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Joined: 17 May 2016 09:52
Posts: 134
@Piva I know you don't change physics! :) I was just excited about new weather mod! Snow looks like snow (at least falls down like snow).


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PostPosted: 12 Apr 2017 22:42 
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Joined: 20 Dec 2012 20:10
Posts: 512
just did a 2 hour stream https://www.youtube.com/watch?v=1BuQGn2zax0

Also noticed a sign south bound near a rest area sticking out


https://ibb.co/m95xqk

Speed limt sign in fair banks not in correct place

http://imgur.com/a/7HA4e


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