[REL] Smarty's Wheel Pack [v1.9 - 08/10/2023]
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Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: [REL] Smarty's Wheel Pack [v1.2.2.2 - 31/10/2016]
Tires too? Who are you, Houdini?
Dang it! These & your trailers are going to get me back in ATS. Damn!
Dang it! These & your trailers are going to get me back in ATS. Damn!
Re: [REL] Smarty's Wheel Pack [v1.2.2.2 - 31/10/2016]
Smarty you are a god, I've been waiting for wheels like these.
Always Duplicated Never Replicated
- BK Vissers
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Re: [REL] Smarty's Wheel Pack [v1.2.2.2 - 31/10/2016]
Thone look great! I can hardly wait to try them out on my Scot!
- Blackspots
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Re: [REL] Smarty's Wheel Pack [v1.2.2.2 - 31/10/2016]
Hey, Smarty, how do you edit other trailer mods (like Bart's Wabash or Livestock or some of Pinga's trailer mods) to have your trailer wheels?
Author: C2C Eastern New Mexico, Texas, Oklahoma and Kansas improvments
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico
Re: [REL] Smarty's Wheel Pack [v1.2.2.2 - 31/10/2016]
Each trailer will have a definition (or multiple definitions if there are visible, dynamic cargos) in /def/vehicle/trailer/. For example, here's the definition for the base-game box_long trailer:
/def/vehicle/trailer/box_long.sii
You'll notice there are a few units defined: a trailer and four different accessories which are associated with the trailer (though this will be slightly different depending on the trailer). The ones you care about are the vehicle_wheel_accessory units, and specifically their data_path attributes. That's what assigns the wheels to each axle of the trailer. You'll want to change that to point to one of the Wheel Pack definitions, which I list here.
So, if you wanted the G314's on, with a polished look, you would edit the definition to look like this:
/def/vehicle/trailer/box_long.sii
Code: Select all
trailer : trailer.box_l
{
accessories[]: .box_l.tchassis
accessories[]: .box_l.paint_job
accessories[]: .box_l.trwheel0
accessories[]: .box_l.trwheel1
}
vehicle_accessory: .box_l.tchassis
{
data_path: "/def/vehicle/trailer/box_long/chassis.sii"
}
vehicle_wheel_accessory: .box_l.trwheel0
{
offset: 0
data_path: "/def/vehicle/t_wheel/single.sii"
}
vehicle_wheel_accessory: .box_l.trwheel1
{
offset: 2
data_path: "/def/vehicle/t_wheel/single.sii"
}
vehicle_paint_job_accessory: .box_l.paint_job
{
data_path: "/def/vehicle/trailer/box_long/company_paint_job/default.sii"
}
So, if you wanted the G314's on, with a polished look, you would edit the definition to look like this:
Code: Select all
trailer : trailer.box_l
{
accessories[]: .box_l.tchassis
accessories[]: .box_l.paint_job
accessories[]: .box_l.trwheel0
accessories[]: .box_l.trwheel1
}
vehicle_accessory: .box_l.tchassis
{
data_path: "/def/vehicle/trailer/box_long/chassis.sii"
}
vehicle_wheel_accessory: .box_l.trwheel0
{
offset: 0
data_path: "/def/vehicle/t_wheel/scr_gy_g314_28575r245_a_polish.sii"
}
vehicle_wheel_accessory: .box_l.trwheel1
{
offset: 2
data_path: "/def/vehicle/t_wheel/scr_gy_g314_28575r245_a_polish.sii"
}
vehicle_paint_job_accessory: .box_l.paint_job
{
data_path: "/def/vehicle/trailer/box_long/company_paint_job/default.sii"
}
- Blackspots
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Re: [REL] Smarty's Wheel Pack [v1.2.2.2 - 31/10/2016]
OK, thank you very much.
Here's a few examples of your wheels on other mods:
Trailers by Sheppardpat47:
Central Reef
Landstar
Trailers by Pinga:
Great Dane 48'
Great Dane 24' w/tanks
Great Dane 24' w/o tanks
Trailers by B4RT
Livestock Trailer
Wabash trailer
I have ALOT of work to do, on the B4RT trailers especially. On the B4RT trailers, I'll do a mix between super singles, duals, clean, dirty and shiny.
Here's a few examples of your wheels on other mods:
Trailers by Sheppardpat47:
Central Reef
Landstar
Trailers by Pinga:
Great Dane 48'
Great Dane 24' w/tanks
Great Dane 24' w/o tanks
Trailers by B4RT
Livestock Trailer
Wabash trailer
I have ALOT of work to do, on the B4RT trailers especially. On the B4RT trailers, I'll do a mix between super singles, duals, clean, dirty and shiny.
Author: C2C Eastern New Mexico, Texas, Oklahoma and Kansas improvments
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico
Re: [REL] Smarty's Wheel Pack [v1.2.2.2 - 31/10/2016]
Thank you Sir Smarty of Snowville!
Trailers are looking good, best with the worn out variant.
The twins, the rear truck tires I mean, (yeah.. I knew you were dirty ) asked me to request you about getting 'em a 'super single' date. Any plans?
Bug report: Is this intentional or did I over-inflate the tires?
The Michelin (1st pic) is on the edge of getting passed w/o scrutiny but the Goodyear is like its going to burst your intestines out. Any fix I missed? Don't say decrease the pressure!
[ external image ] [ external image ]
Trailers are looking good, best with the worn out variant.
The twins, the rear truck tires I mean, (yeah.. I knew you were dirty ) asked me to request you about getting 'em a 'super single' date. Any plans?
Bug report: Is this intentional or did I over-inflate the tires?
The Michelin (1st pic) is on the edge of getting passed w/o scrutiny but the Goodyear is like its going to burst your intestines out. Any fix I missed? Don't say decrease the pressure!
[ external image ] [ external image ]
- TruckSimChris
- Posts: 1024
- Joined: 07 Oct 2013 08:30
- Location: Seattle, WA, United States
Re: [REL] Smarty's Wheel Pack [v1.2.2.2 - 31/10/2016]
@SabR: Are you referring to the fact that the front tires protrude far out from the fender? That's intentional. Those tires are generally used for heavy haul and construction, and here in the US (and Canada) they stick outward like that.
Example:
[ external image ]
Example:
[ external image ]
Re: [REL] Smarty's Wheel Pack [v1.2.2.2 - 31/10/2016]
Hey Smarty will we ever get wheels like C.P put in this post, I like the deeper looking wheels and what about the blue/black hubC.P. wrote:@SabR: Are you referring to the fact that the front tires protrude far out from the fender? That's intentional. Those tires are generally used for heavy haul and construction, and here in the US (and Canada) they stick outward like that.
Example:
[ external image ]
Always Duplicated Never Replicated
- Blackspots
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- Contact:
Re: [REL] Smarty's Wheel Pack [v1.2.2.2 - 31/10/2016]
Smarty, I tried editing the Jazzycat mods (Trailers and Cargo Pack, and Painted Truck Traffic), and the wheels don't show up at all. In fact, if its not done correctly, this happens, and then the game crashes:
I think Jazzy hard codes the wheel into the model.
--EDIT--
Ok, editing Jazzycat mods to make your wheelpack optional doesn't work on it, but directly editing as you said to do here works
Instead of this, that doesn't work
Code: Select all
00:02:26.450 : <ERROR> [fs] Failed to open file "/def/vehicle/t_wheel/steel_tr.sii" in the read_only mode
00:02:26.451 : <ERROR> [fs] Failed to open file "/def/vehicle/t_wheel/steel_tr.sii" in the read_only mode
00:02:26.484 : <ERROR> [fs] Failed to open file "/def/vehicle/t_wheel/steel_tr.sii" in the read_only mode
00:02:26.484 : <ERROR> load_unit() - Failed to open file (/def/vehicle/t_wheel/steel_tr.sii)
00:02:26.484 : <ERROR> Missing wheel accessory data!
00:02:26.484 : <ERROR> Missing wheel accessory data!
00:02:26.600 : <ERROR> Missing wheel accessory removed!
00:02:26.600 : <ERROR> Missing wheel accessory removed!
00:02:26.600 : <ERROR> Incorrect rear wheel definition for /vehicle/trailers_jazzy/cement_j1/cement_j1.pmd
--EDIT--
Ok, editing Jazzycat mods to make your wheelpack optional doesn't work on it, but directly editing as you said to do here works
Code: Select all
vehicle_wheel_accessory: .wilson_gr_j.trwheel1
{
offset: 2
data_path: "/def/vehicle/t_wheel/scr_mich_xonemet_45555r225_a_dull.sii"
}
Code: Select all
vehicle_wheel_accessory: .infinity.wirtgen_j.trwheel0
{
offset: 0
// Compatibility for Smarty's Wheel Pack
@include "jazzywheel/wheel_accessory_c.sui"
}
Author: C2C Eastern New Mexico, Texas, Oklahoma and Kansas improvments
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico
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