Freightliner FLB v2.0.10 edited by Harven for ATS and ETS2 [updated 28.03.2021]

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Harven
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Re: Freightliner FLB v1.2 edited by Harven for ATS and ETS2

#41 Post by Harven » 20 Feb 2017 15:20

Hey!

BK Vissers, very nice story, a little mysterious at the beginning but one can figure out what's all about :)

Sam. Joe, I convey thanks from my Wife, she's very happy her work is appreciated :) She did the "ESO" skin btw.
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Re: Freightliner FLB v1.2 edited by Harven for ATS and ETS2

#42 Post by Rene-Gad » 20 Feb 2017 18:54

Nice new Harvey.

Thx U ;)
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Re: Freightliner FLB v1.2 edited by Harven for ATS and ETS2

#43 Post by Burbon » 26 Feb 2017 16:44

Could you add that realistic odometer on speedometer like in Sliipais release? It was really cool and that huge mileage to feel oldness of truck.
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Re: Freightliner FLB v1.2 edited by Harven for ATS and ETS2

#44 Post by Blackspots » 28 Feb 2017 01:48

I noticed that even though the odometer has nearly a million miles on it, it doesn't count up any. It stays at the same number.
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Re: Freightliner FLB v1.2 edited by Harven for ATS and ETS2

#45 Post by kostasgti » 28 Feb 2017 13:01

I just drove a long trip with your mod last night.It looks really good and drives much better.I would prefer to have open pipe sound but that's just me.Very good effort.Thank you Harven for improving this mod.My favorite truck these days... :)
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Re: Freightliner FLB v1.2 edited by Harven for ATS and ETS2

#46 Post by Burbon » 28 Feb 2017 14:19

Yes, in Sliipais there was a working odometer and it was great.



There was also huge mileage to highlight truck's usage.
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Re: Freightliner FLB v1.2 edited by Harven for ATS and ETS2

#47 Post by Deltatristar500 » 28 Feb 2017 16:32

Very odd, for some reason, nothing on my dashboard works with version 1.2. Will see if there is a mod causing this issue however I dont have any other FLB mods other than this one.
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Re: Freightliner FLB v1.2 edited by Harven for ATS and ETS2

#48 Post by Alwaysworkingman » 01 Mar 2017 10:35

Hi Harven,

thank you for your awesome work.

I have noticed, that you define in all engine def´s a large holes between 300 and 900 rpm. (0.5 @ 900)

Sometimes it's very hard to get the truck on it´s way because of that.

Is that, what you want to simulate ? In most engine def´s you have 0.5 @ 400. But that´s in my opinion to easy to get the truck goin.

Maybe something in between ? :D


Thanky for your replay

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Re: Freightliner FLB v1.2 edited by Harven for ATS and ETS2

#49 Post by BK Vissers » 09 Mar 2017 12:27

Hi Harven,

I was wondering if this fantastic mod will need updating for 1.6?
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Re: Freightliner FLB v1.2 edited by Harven for ATS and ETS2

#50 Post by DJSpeedy » 09 Mar 2017 13:04

Probably Vissers since SCS changed the PMG file format.
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