Sound Fixes Pack v24.06 - ATS + ETS2 - 2024MAR02 ⛽

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Drive Safely
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Re: Sound Fixes Pack v17.25 - ATS + ETS2 - 2017MAR27

#551 Post by Drive Safely » 28 Mar 2017 05:52

@SlavikSD - Hardware fault most likely. It usually fixes itself after some restarts. It's not directly caused by this mod.
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piva
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Re: Sound Fixes Pack v17.25 - ATS + ETS2 - 2017MAR27

#552 Post by piva » 28 Mar 2017 05:53

SlavikSD wrote:Why do I get this error:
I got this error from time to time - just restart game.
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SlavikSD
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Re: Sound Fixes Pack v17.25 - ATS + ETS2 - 2017MAR27

#553 Post by SlavikSD » 28 Mar 2017 08:23

Drive Safely, piva,
Thank you very much for the answers.
I have a great desire to find the cause of this error. Version 1.5 didn't have this error.
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Re: Sound Fixes Pack v17.25 - ATS + ETS2 - 2017MAR27

#554 Post by pigbrother » 28 Mar 2017 08:57

I managed (somehow) to understand the structure of files and I simplified your mod according to my taste: I kept only environment, businesses and movers sounds and kept default SCS for UI and truck.

However, I saw that the airplane departing from FLE doesn't have a sound but I have no idea how to find the name of that mover. How can I find one and assign it a sound? In the meantime, I just assigned to FLE business the sound of the waiting jet. :D
Last edited by pigbrother on 28 Mar 2017 10:36, edited 1 time in total.
I have approximate knowledge of many things
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Drive Safely
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Re: Sound Fixes Pack v17.25 - ATS + ETS2 - 2017MAR27

#555 Post by Drive Safely » 28 Mar 2017 09:21

@pigbrother - I've assigned plane sounds to every plane mover.
If there are moving planes you find with no sound you can probably report it as a bug in the forum, because technically every mover_model should be in the same class which share sound functions.

I'm getting missing sound functionality for other mover models too. Not sure if bug or intended optimization, but I'll report them anyway in the bugs forum.
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Spectracon
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Re: Sound Fixes Pack v17.25 - ATS + ETS2 - 2017MAR27

#556 Post by Spectracon » 30 Mar 2017 18:50

Hey Drive Safely I deeply love your mod. Its one of the most essential mods for immersion! Without it the game may not be playable for me haha. But hey, I have a question regarding rain sounds.
Is there any way to adjust rain sounds for the interior in the same manor as below? If not is there any way at all? I just love driving in the rain but I feel the sound of it in he interior is too quiet for me.
This is not a request for you to raise the sound yourself in an update I would just like to do it myself. Thank you :D

⇩Anyway to adjust rain sounds?⇩ (Your text from the home page of this mod)

s_air_noise [value from 0.0 to 1.0] (default is 1)
s_wheel_noise [value from 0.0 to 1.0] (default is 1)"
Kenworth W900
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Roadkill
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Re: Sound Fixes Pack v17.25 - ATS + ETS2 - 2017MAR27

#557 Post by Roadkill » 30 Mar 2017 18:59

I had the same question. Reply was:
Rain_inside.ogg is moddable or removable from sound/environment/ folder
---- Rockies Back. This time HE'S at the wheel. Look out stoopid hoomans.
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Spectracon
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Re: Sound Fixes Pack v17.25 - ATS + ETS2 - 2017MAR27

#558 Post by Spectracon » 30 Mar 2017 22:30

Thanks man but I already know I can open the ogg. files and/or delete them but how do I make that specific file louder? If I touch the boost setting in "view < options < boost" and make it louder it will affect every ogg file through out everything louder. If I slide the volume higher then ALL the ogg. files will be affected. I just want to specifically make the rain_inside file louder. :(
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SlavikSD
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Re: Sound Fixes Pack v17.25 - ATS + ETS2 - 2017MAR27

#559 Post by SlavikSD » 30 Mar 2017 23:25

@Spectracon,
Increased volume rain_inside (to replace)
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Spectracon
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Re: Sound Fixes Pack v17.25 - ATS + ETS2 - 2017MAR27

#560 Post by Spectracon » 31 Mar 2017 04:21

@Slavic, thanks man. I also just manually raised the volume in a audio program. Disregard my other posts. Thanks for the suggestions guys.
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