railroad crossing [37331]

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iliancu
Posts: 39
Joined: 16 Nov 2016 23:52

railroad crossing [37331]

#1 Post by iliancu » 09 Mar 2017 16:19

similar bug like the one for ATS in Flagstaff, except it happens in ETS2 in Rochelle: there is a railway crossing right into the city where trains come all the time and you don't have time to cross the rails because barriers are closing again for the next train; i posted this before for the ATS and i was told not to post since i have mods running, but here in ETS2 i don't have any mods so it's obvious mods are not doing this to the game(s), at least not couple of sound file mods; thank you
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JankoPL
Posts: 212
Joined: 11 Apr 2016 20:10
Location: Chrzanów
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Re: railroad crossing

#2 Post by JankoPL » 10 Mar 2017 02:28

Yes I confirm this. In every city where is active crossing not only La Rochelle that happens. I was writting here about it viewtopic.php?f=220&t=224598 I have try this stop by mod but no effect.Thing occures with and without mods. Video under . Click "POBIERZ PLIK" and video will download.

https://megawrzuta.pl/download/1719a22f ... 1c939.html

And this is what i try to do but no effect.
traffic_vehicle_type : traffic.vehicle_type.train
{
spawn_ratio: 0.05

allowed_lane_type[]: "*rail*train*"

spawn_max_count: 1

spawn_trailer_count[]: 6
spawn_trailer_count[]: 7
spawn_trailer_count[]: 8
spawn_trailer_count[]: 9
spawn_trailer_count[]: 10

attachable_trailer_type[]: train_car

safe_distance: 50000 //1000

suspension_coef: 0.0
deceleration_limit: 3.0

storage_path: "/def/vehicle/traffic_storage_train.sii"
}

traffic_vehicle_type : traffic.vehicle_type.train_fast
{
spawn_ratio: 0.05

allowed_lane_type[]: "*rail*high_speed*"

spawn_max_count: 1

spawn_trailer_count[]: 3
spawn_trailer_count[]: 4
spawn_trailer_count[]: 5

attachable_trailer_type[]: train_car

safe_distance: 50000 //1000

suspension_coef: 0.0
deceleration_limit: 3.0

storage_path: "/def/vehicle/traffic_storage_train_high_speed.sii"
}
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piva
Posts: 2377
Joined: 29 Oct 2014 16:41

Re: railroad crossing

#3 Post by piva » 10 Mar 2017 05:41

Key parameter here not spawn_ratio, but
safe_distance: 50000

When I increase safe distance between train, now I can cross rail road safely. ;)
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JankoPL
Posts: 212
Joined: 11 Apr 2016 20:10
Location: Chrzanów
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Re: railroad crossing

#4 Post by JankoPL » 10 Mar 2017 23:44

Yes but for AI its lottery. It looks lika one car one train. It should be fixed :) All active RR crossings in France.
iliancu
Posts: 39
Joined: 16 Nov 2016 23:52

Re: railroad crossing

#5 Post by iliancu » 22 Mar 2017 12:38

ok, looks like the problem still exists in Rochelle (didn't notice it at any other railroad crossing, at least not in ETS2), so do me a favor, will you: if you cannot fix this bug, can you at least keep those barriers down until all the trains are gone so we got a chance to cross that rail? Thank you. :|
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davido
SCS Software
Posts: 214
Joined: 08 Mar 2017 07:05
Location: Prague, Czech Republic

Re: railroad crossing [37331]

#6 Post by davido » 22 Mar 2017 14:53

QA: 37331

Hi all,

this issue has been checked and reported. Thank you.
pigbrother
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Railroad crossing bug near Nantes

#7 Post by pigbrother » 22 Mar 2017 15:17

Gates closed as soon as the warning red light comes on. You don't have enough time to brake and if you're already on the tracks you get stucked. Looks like the (in)famous bug near Walbert in Tucson, Arizona from ATS.

[22/03/2017 16:45] (sec-0011+0003);-43641.1;46.5961;13887.5;-2.6716;-0.116042

I watched the railroad crossing again and the bug seems pretty random. When it happened, two trains passed almost one after another. Most of the time, the gates activates normally and only a single train passes in a timeframe of 10 - 15 minutes in game time.
Last edited by Loutis on 23 Mar 2017 06:55, edited 1 time in total.
Reason: merged
I have approximate knowledge of many things
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JankoPL
Posts: 212
Joined: 11 Apr 2016 20:10
Location: Chrzanów
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Re: railroad crossing [37331]

#8 Post by JankoPL » 10 Apr 2017 01:55

Trains in France srill goes one after antoher. I have try to change it by spawn ratio but no effect. I just simply turn of trains in France. Can it be fixed that trains drive for example 20 game minutes not one after another ? Its spawn point or something that spawn trains fault i think.
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