railroad crossing [37331]
railroad crossing [37331]
similar bug like the one for ATS in Flagstaff, except it happens in ETS2 in Rochelle: there is a railway crossing right into the city where trains come all the time and you don't have time to cross the rails because barriers are closing again for the next train; i posted this before for the ATS and i was told not to post since i have mods running, but here in ETS2 i don't have any mods so it's obvious mods are not doing this to the game(s), at least not couple of sound file mods; thank you
Re: railroad crossing
Yes I confirm this. In every city where is active crossing not only La Rochelle that happens. I was writting here about it viewtopic.php?f=220&t=224598 I have try this stop by mod but no effect.Thing occures with and without mods. Video under . Click "POBIERZ PLIK" and video will download.
https://megawrzuta.pl/download/1719a22f ... 1c939.html
And this is what i try to do but no effect.
traffic_vehicle_type : traffic.vehicle_type.train
{
spawn_ratio: 0.05
allowed_lane_type[]: "*rail*train*"
spawn_max_count: 1
spawn_trailer_count[]: 6
spawn_trailer_count[]: 7
spawn_trailer_count[]: 8
spawn_trailer_count[]: 9
spawn_trailer_count[]: 10
attachable_trailer_type[]: train_car
safe_distance: 50000 //1000
suspension_coef: 0.0
deceleration_limit: 3.0
storage_path: "/def/vehicle/traffic_storage_train.sii"
}
traffic_vehicle_type : traffic.vehicle_type.train_fast
{
spawn_ratio: 0.05
allowed_lane_type[]: "*rail*high_speed*"
spawn_max_count: 1
spawn_trailer_count[]: 3
spawn_trailer_count[]: 4
spawn_trailer_count[]: 5
attachable_trailer_type[]: train_car
safe_distance: 50000 //1000
suspension_coef: 0.0
deceleration_limit: 3.0
storage_path: "/def/vehicle/traffic_storage_train_high_speed.sii"
}
https://megawrzuta.pl/download/1719a22f ... 1c939.html
And this is what i try to do but no effect.
traffic_vehicle_type : traffic.vehicle_type.train
{
spawn_ratio: 0.05
allowed_lane_type[]: "*rail*train*"
spawn_max_count: 1
spawn_trailer_count[]: 6
spawn_trailer_count[]: 7
spawn_trailer_count[]: 8
spawn_trailer_count[]: 9
spawn_trailer_count[]: 10
attachable_trailer_type[]: train_car
safe_distance: 50000 //1000
suspension_coef: 0.0
deceleration_limit: 3.0
storage_path: "/def/vehicle/traffic_storage_train.sii"
}
traffic_vehicle_type : traffic.vehicle_type.train_fast
{
spawn_ratio: 0.05
allowed_lane_type[]: "*rail*high_speed*"
spawn_max_count: 1
spawn_trailer_count[]: 3
spawn_trailer_count[]: 4
spawn_trailer_count[]: 5
attachable_trailer_type[]: train_car
safe_distance: 50000 //1000
suspension_coef: 0.0
deceleration_limit: 3.0
storage_path: "/def/vehicle/traffic_storage_train_high_speed.sii"
}
WOTR profile. https://www.worldoftrucks.com/en/profile/1011
Re: railroad crossing
Key parameter here not spawn_ratio, but
safe_distance: 50000
When I increase safe distance between train, now I can cross rail road safely.
safe_distance: 50000
When I increase safe distance between train, now I can cross rail road safely.
Re: railroad crossing
Yes but for AI its lottery. It looks lika one car one train. It should be fixed All active RR crossings in France.
WOTR profile. https://www.worldoftrucks.com/en/profile/1011
Re: railroad crossing
ok, looks like the problem still exists in Rochelle (didn't notice it at any other railroad crossing, at least not in ETS2), so do me a favor, will you: if you cannot fix this bug, can you at least keep those barriers down until all the trains are gone so we got a chance to cross that rail? Thank you.
Re: railroad crossing [37331]
QA: 37331
Hi all,
this issue has been checked and reported. Thank you.
Hi all,
this issue has been checked and reported. Thank you.
- pigbrother
- Posts: 3315
- Joined: 03 Jun 2016 07:36
- Location: Bucharest, Romania
- Contact:
Railroad crossing bug near Nantes
Gates closed as soon as the warning red light comes on. You don't have enough time to brake and if you're already on the tracks you get stucked. Looks like the (in)famous bug near Walbert in Tucson, Arizona from ATS.
[22/03/2017 16:45] (sec-0011+0003);-43641.1;46.5961;13887.5;-2.6716;-0.116042
I watched the railroad crossing again and the bug seems pretty random. When it happened, two trains passed almost one after another. Most of the time, the gates activates normally and only a single train passes in a timeframe of 10 - 15 minutes in game time.
[22/03/2017 16:45] (sec-0011+0003);-43641.1;46.5961;13887.5;-2.6716;-0.116042
I watched the railroad crossing again and the bug seems pretty random. When it happened, two trains passed almost one after another. Most of the time, the gates activates normally and only a single train passes in a timeframe of 10 - 15 minutes in game time.
Last edited by Loutis on 23 Mar 2017 06:55, edited 1 time in total.
Reason: merged
Reason: merged
I have approximate knowledge of many things
Re: railroad crossing [37331]
Trains in France srill goes one after antoher. I have try to change it by spawn ratio but no effect. I just simply turn of trains in France. Can it be fixed that trains drive for example 20 game minutes not one after another ? Its spawn point or something that spawn trains fault i think.
WOTR profile. https://www.worldoftrucks.com/en/profile/1011
Who is online
Users browsing this forum: No registered users and 3 guests