Map editor: crash on prefab refresh
Map editor: crash on prefab refresh
It is ages ago that I used a "refresh" in the properties of a prefab. Now I want to, but the editor crashes without writing any message into the log. This happens with an unmodded editor session as well. Both in Steam and non-Steam.
ATS 1.6, which I tested just for reference, does the same.
Could please a map-modder have a look if he can reproduce this?
ATS 1.6, which I tested just for reference, does the same.
Could please a map-modder have a look if he can reproduce this?
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- Posts: 253
- Joined: 20 Dec 2015 09:02
Re: Map editor: crash on prefab refresh
I never use this option, but, indeed, it crashes the editor without any entry in game log. But it's not only the editor. In game itself, I have a mod (trailer mod) with cause crashes without log entry, but only in jobs list.
Official forum and the place where you can find all my future mods, here
Re: Map editor: crash on prefab refresh
Check count of trailers for this cargo, when game crash in job list, I had same problem with more than 80 trailers for one cargo, then I reduce trailers count and game don't crash anymore.Todor Alin wrote:I have a mod (trailer mod) with cause crashes without log entry, but only in jobs list.
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- Posts: 253
- Joined: 20 Dec 2015 09:02
Re: Map editor: crash on prefab refresh
Great, but what cargo ????? Nothing in the gamelog !!!!!!!!
ps. A lot of cargo in mod.....
ps. A lot of cargo in mod.....
Official forum and the place where you can find all my future mods, here
Re: Map editor: crash on prefab refresh
You take a job, and select trailer when game crash or another situation?
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- Posts: 253
- Joined: 20 Dec 2015 09:02
Re: Map editor: crash on prefab refresh
When open job list, or select job on prefab. But no error on trailers (its visible when entering prefab, just "Bang" when selecting job....)
Official forum and the place where you can find all my future mods, here
Re: Map editor: crash on prefab refresh
When selecting job, game will show you trailer icon, so is you see all your trailers in game about \ trailer browser ?
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- Posts: 253
- Joined: 20 Dec 2015 09:02
Re: Map editor: crash on prefab refresh
Game crash when try to load trailer icon. In trailer browser, all its OK.
Official forum and the place where you can find all my future mods, here
Re: Map editor: crash on prefab refresh
These "icons" are of course rendered displays. But I can't say of what, and how.
I once had a funny looking truck in the little game-menu display window, on the right side. While the big truck on moving display was rendered perfect. It was a missing set of mip-maps, in the DDS file for the skin.
So the game renders models with different attributes in different menu windows, not only with different sizes. Maybe this happens to the trailer in question. But what is different I have no idea.
I once had a funny looking truck in the little game-menu display window, on the right side. While the big truck on moving display was rendered perfect. It was a missing set of mip-maps, in the DDS file for the skin.
So the game renders models with different attributes in different menu windows, not only with different sizes. Maybe this happens to the trailer in question. But what is different I have no idea.
Re: Map editor: crash on prefab refresh
@Todor Alin. This situation I have not come across. Maybe SCS will tell something.
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