Possible bug in Linköping? [MOD]

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Rbnqss78
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Joined: 27 Jul 2015 10:55
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Possible bug in Linköping? [MOD]

#1 Post by Rbnqss78 » 12 May 2017 21:20

00:02:32.507 : [actor] Initialized at [17032.6;8.9;-44255.3]
00:04:49.308 : <ERROR> [fs] Failed to open file "/model2/mover/flags/company/flag_sc.pma" in the read_only mode
00:04:49.315 : <ERROR> [resource_task] Can not open '/model2/mover/flags/company/flag_sc.pma'
00:04:49.396 : <ERROR> [model] Model animation '/model2/mover/flags/company/flag_sc.pma' is malformed.
00:04:52.306 : <ERROR> [fs] Failed to open file "/model2/mover/flags/company/flag_sc.pma" in the read_only mode
00:04:52.323 : <ERROR> [resource_task] Can not open '/model2/mover/flags/company/flag_sc.pma'
00:04:52.395 : <ERROR> [model] Model animation '/model2/mover/flags/company/flag_sc.pma' is malformed.

I was thinking that it is caused by real comany mod nut took it off and still. This has happened only in Linköping so far
Puncake
Posts: 165
Joined: 30 Aug 2015 08:36

Re: Possible bug in Linköping?

#2 Post by Puncake » 12 May 2017 21:22

Game log?
Are you running any other mods?
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abasstreppas
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Re: Possible bug in Linköping?

#3 Post by abasstreppas » 12 May 2017 21:44

It's DriveSafetly's soundpack that make the game crash. Just delete the two files:

Code: Select all

mover.dlc_north.sii
mover.sii
from /def/world/, until his mod gets an update ;)
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LeafeonGold
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Re: Possible bug in Linköping?

#4 Post by LeafeonGold » 12 May 2017 21:49

Boeing73Fly's Mods can do it too, I believe they modify traffic lights.
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Rbnqss78
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Re: Possible bug in Linköping?

#5 Post by Rbnqss78 » 13 May 2017 13:21

Well thanks for answers, I just forgot to disable sound mods, and that was it. So problem solved.
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