Failed to .. '/model2/mover/flags/country/flag_sc.pma' [MOD]

Post Reply
User avatar
DorinDXN
Posts: 1000
Joined: 21 Jan 2014 10:58
Location: Timisoara
Contact:

Failed to .. '/model2/mover/flags/country/flag_sc.pma' [MOD]

#1 Post by DorinDXN » 21 May 2017 14:56

Some error with latest update

Code: Select all

00:11:31.257 : Position : < -2305.86 21.0678 -23903.6 >
00:11:32.290 : Position : < -2302.15 20.5287 -23926.1 >
00:11:33.087 : <ERROR> [fs] Failed to open file "/model2/mover/flags/country/flag_sc.pma" in the read_only mode
00:11:33.087 : <ERROR> [resource_task] Can not open '/model2/mover/flags/country/flag_sc.pma'
00:11:33.120 : <ERROR> [model] Model animation '/model2/mover/flags/country/flag_sc.pma' is malformed.
00:11:33.323 : Position : < -2297.66 19.9745 -23948.5 >
00:11:34.368 : Position : < -2292.14 19.4207 -23970.6 >
00:11:34.792 : <ERROR> [fs] Failed to open file "/model2/mover/flags/country/flag_sc.pma" in the read_only mode
00:11:34.792 : <ERROR> [ld] Failed to open '/model2/mover/flags/country/flag_sc.pma'.
cheers,
Dorin
Last edited by DorinDXN on 22 May 2017 05:02, edited 1 time in total.
Sent from my Mercedes or Peterbilt as seen here and it remains to be seen here
IonutL
Posts: 3193
Joined: 13 Apr 2014 20:16

Re: Failed to open '/model2/mover/flags/country/flag_sc.pma'

#2 Post by IonutL » 21 May 2017 16:03

Wouldn't have been better to post the full gamelog?
User avatar
room217au
Posts: 2717
Joined: 17 Jul 2015 01:55
Location: Lakeside

Re: Failed to open '/model2/mover/flags/country/flag_sc.pma'

#3 Post by room217au » 22 May 2017 03:26

I have seen this exact same error - which causes a 'crash on exit' in both ETS2 and ATS when using a big-poly truck.
Trucks models in excess of 50Mb can cause this error(s). The game will deal with it for a while, but if you continue driving for, say, 2 hours (real time) the game will get slower and slower in terms of loading garage scenes and the like, then eventually fall over.

To paraphrase IonutL "why you no give game.log, eh?"
If you suck at playing the trumpet, that's probably why.
User avatar
DorinDXN
Posts: 1000
Joined: 21 Jan 2014 10:58
Location: Timisoara
Contact:

Re: Failed to .. '/model2/mover/flags/country/flag_sc.pma' [

#4 Post by DorinDXN » 22 May 2017 05:04

False alarm, sorry for that :oops:

Was caused by a mod, "Sound_Fixes_Pack" which I didn't update it lately



cheers,
Dorin
Sent from my Mercedes or Peterbilt as seen here and it remains to be seen here
User avatar
Carthoo
Posts: 1012
Joined: 27 Mar 2017 08:42
Location: Not telling! Do your worst!

Re: Failed to .. '/model2/mover/flags/country/flag_sc.pma' [

#5 Post by Carthoo » 22 May 2017 09:14

Np, thanks for writing back.
Fluent in a few languages, sarcasm and irony included. /truth on - currently overloaded, sorry for not answering your PMs - will do so once I got some time

"I can confirm by denial. What's your superpower?"
User avatar
CraftingTwins
Posts: 2
Joined: 17 Mar 2018 02:04
Location: Pennsylvania, USA
Contact:

Re: Failed to .. '/model2/mover/flags/country/flag_sc.pma' [

#6 Post by CraftingTwins » 22 Mar 2018 14:42

DorinDXN wrote: 22 May 2017 05:04 False alarm, sorry for that :oops:

Was caused by a mod, "Sound_Fixes_Pack" which I didn't update it lately



cheers,
Dorin
SAME! I was having this same prblem, an dI removed a realistic environment sound mod and it worked. There's something about the sound packs, i guess.
Y'ALL WANNA PLAY FORTNITE!?!?!?!?
Post Reply

Return to “Bugs 1.27”

Who is online

Users browsing this forum: No registered users and 2 guests