[ARCHIVED] SCS General Discussion Thread

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galimim
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Re: SCS Blog discussion

#10211 Post by galimim » 23 Apr 2017 12:26

You are awesome. Have a plate of cookies on me
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thunderhawk
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Re: SCS Blog discussion

#10212 Post by thunderhawk » 23 Apr 2017 12:33

@MrBartek123098: Thanks for the link and translation!

@all: I hope that some of the 8x4 variants are in some kind of early state and that 1.28 will still need some time.
Noticed some "missteps", especially at the New Actros 8x4/SLT, which should be fixable by scs very quickly.

Perhaps I'll be a beta tester someday.^^

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danbywinby
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Re: SCS Blog discussion

#10213 Post by danbywinby » 23 Apr 2017 12:43

It's not English :(
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Mohegan13
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Re: SCS Blog discussion

#10214 Post by Mohegan13 » 23 Apr 2017 12:48

thunderhawk wrote:Perhaps I'll be a beta tester someday.^^
We don't get DLC to test either. :P
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Tarso
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Re: SCS Blog discussion

#10215 Post by Tarso » 23 Apr 2017 12:49

He talked about the embargo at 1h18 but I didn't get any, anyone can translate?
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Mohegan13
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Re: SCS Blog discussion

#10216 Post by Mohegan13 » 23 Apr 2017 12:52

I'm particularly curious about that mention of DX11 he mentioned with embargo. :shock:
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MrBartek
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Re: SCS Blog discussion

#10217 Post by MrBartek » 23 Apr 2017 12:53

- Buying your own semitrailer - the studio is studying the topic. The studios in the movie suggested that SCS was working on it.
- "Lock" using 8x4 chassis for light loads.
- New map DLC to ETS2 is under development.
- The new SCANIA as the fastest-added truck for ETS2
- No information about new trucks for ATS
- At present SCS is able to create only one state to ATS in an instant.
- DX11 soon.
- The reconstruction of the old part of the map is in the plans.
- Hevy Cargoc DLC for ATS longer than the ETS2.
- In addition, there will be 8 semi-trailers for ATS and ETS2 in the future the possibility of increasing the additional semitrailers.
- All DLC Paint Jobs will follow the new development with the new DLC.
- The difference between the release of the ATS add-on will be up to a month.
- If all goes well we have to be very positively surprised by the studio even this year.
- Studio in the middle of the year will change its seat to another because it is too small to make new features and new maps appear faster.
- No plans to release ETS2 and ATS consoles.
- Add-ons will be separate for both games, so both add-ons need to be purchased separately.
- No AI vehicles with DLC in motion.
- Some prefabs will have to be reworked for the new DLC
- DX11 will not bring a huge difference to FPS.
- Vulcan environment also in plans.
- The reconstruction of the old part of the map will be renewed in sectors. Reconstructed sectors will be released in free updates.
Last edited by MrBartek on 23 Apr 2017 13:48, edited 4 times in total.
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Dan
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Re: SCS Blog discussion

#10218 Post by Dan » 23 Apr 2017 12:57

Best one in the list is No console edition, that means SCS will have 100% focus on PC
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Re: SCS Blog discussion

#10219 Post by Mohegan13 » 23 Apr 2017 13:00

Best one maybe but it's also old news. I think it's a case of some weird people really wanting it and keep asking the same old question.

Still having updated confirmation of it being a no is always nice.
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Re: SCS Blog discussion

#10220 Post by danbywinby » 23 Apr 2017 13:04

I am not surprised to hear that they are moving office again. They are growing too fast haha :lol:

Also I don't understand the locking of 8x4 for light loads and the DLC paint jobs will follow new development?

Also trust SCS to add paint jobs into the 8x4 DLC :lol:
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