[ARCHIVED] SCS General Discussion Thread

User avatar
Wolfi
Beta tester
Posts: 9383
Joined: 12 Jul 2013 12:14
Location: United Republic of Huggable Fuzzbutts

Re: SCS Blog discussion

#9581 Post by Wolfi » 21 Feb 2017 16:05

Most likely with something that is supposed to come in near future? :roll:
The smallest details always make the biggest difference.
User avatar
Mohegan13
Global moderator
Posts: 19285
Joined: 05 Jul 2013 09:44
Location: West Yorkshire; Mars
Contact:

Re: SCS Blog discussion

#9582 Post by Mohegan13 » 21 Feb 2017 16:08

Compatibility patches serve one purpose only. To make the game compatible with new things. :P
[ external image ]
I reserve the right to be 100% wrong.
Something isn't right, nothing feels the same.
Everyone around me Is a different shade of grey.
Bkp666
Posts: 87
Joined: 03 Jan 2013 11:47

Re: SCS Blog discussion

#9583 Post by Bkp666 » 21 Feb 2017 16:36

User avatar
Mohegan13
Global moderator
Posts: 19285
Joined: 05 Jul 2013 09:44
Location: West Yorkshire; Mars
Contact:

Re: SCS Blog discussion

#9584 Post by Mohegan13 » 21 Feb 2017 16:39

Yes that was the compatibility patch. They get written into the manifests of all DLCs, released or unreleased.

Go through the rest of the DLC and you will see even the oldest ones were updated an hour ago. ;)
[ external image ]
I reserve the right to be 100% wrong.
Something isn't right, nothing feels the same.
Everyone around me Is a different shade of grey.
deco13
Posts: 75
Joined: 05 Nov 2016 20:15
Location: Italy

Re: SCS Blog discussion

#9585 Post by deco13 » 21 Feb 2017 16:42

Something new! YAY!
User avatar
xDope
Posts: 1271
Joined: 14 Jan 2016 17:44
Location: New York

Re: SCS Blog discussion

#9586 Post by xDope » 21 Feb 2017 16:48

Moh1336 wrote:Compatibility patches serve one purpose only. To make the game compatible with new things. :P
Sorry to be that guy, but that thing might not be new to ATS since it didn't receive the compatibility patch.. :roll:

I'm only kidding :lol: .. I hope... :?
If it is stupid but it works, it isn't stupid.
User avatar
Mohegan13
Global moderator
Posts: 19285
Joined: 05 Jul 2013 09:44
Location: West Yorkshire; Mars
Contact:

Re: SCS Blog discussion

#9587 Post by Mohegan13 » 21 Feb 2017 16:52

If ATS gets one it would suggest it is S DLC.

If ATS doesn't get one it would suggest it is not going to be in ATS. :P
[ external image ]
I reserve the right to be 100% wrong.
Something isn't right, nothing feels the same.
Everyone around me Is a different shade of grey.
User avatar
xDope
Posts: 1271
Joined: 14 Jan 2016 17:44
Location: New York

Re: SCS Blog discussion

#9588 Post by xDope » 21 Feb 2017 16:57

@Moh1336 Oh I see... I thought we were talking about the parallel updates to both games ;)

Then again your statement is still true.
If it is stupid but it works, it isn't stupid.
User avatar
Mohegan13
Global moderator
Posts: 19285
Joined: 05 Jul 2013 09:44
Location: West Yorkshire; Mars
Contact:

Re: SCS Blog discussion

#9589 Post by Mohegan13 » 21 Feb 2017 16:58

Nope a compatibility update that was mentioned in the announcements forum.

I'm kinda excited to see what it will be. :P
[ external image ]
I reserve the right to be 100% wrong.
Something isn't right, nothing feels the same.
Everyone around me Is a different shade of grey.
User avatar
xDope
Posts: 1271
Joined: 14 Jan 2016 17:44
Location: New York

Re: SCS Blog discussion

#9590 Post by xDope » 21 Feb 2017 17:00

@Moh1336 as a beta tester can't you already see what it is? I mean the testing branch for ATS was last updated 10 hours ago :roll:
If it is stupid but it works, it isn't stupid.
Locked

Return to “Offtopic and other voices”

Who is online

Users browsing this forum: Bing [Bot] and 19 guests