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 Post subject: Re: SCS Blog discussion
PostPosted: 20 Apr 2017 13:47 
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Joined: 04 Apr 2016 13:03
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Wake up with that surprises is good.

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 Post subject: Re: SCS Blog discussion
PostPosted: 20 Apr 2017 15:04 
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Is that Loutis' work? :D


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 Post subject: Re: SCS Blog discussion
PostPosted: 20 Apr 2017 18:06 
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Joined: 14 Jan 2016 19:44
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Location: New York
I think this video should have been released before we knew the next state was New Mexico. :P
Nonetheless interesting video to say the least. :)

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 Post subject: Re: SCS Blog discussion
PostPosted: 21 Apr 2017 11:01 
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Joined: 16 Dec 2013 19:36
Posts: 292
http://blog.scssoft.com/2017/04/big-in-america.html


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 Post subject: Re: SCS Blog discussion
PostPosted: 21 Apr 2017 11:18 
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Joined: 05 Oct 2013 19:48
Posts: 90
Holy :D

Do we see multiple Attachpoints in the ATS/ETS Engine, which we can use to do Giga-Liners in ETS? :O

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 Post subject: Re: SCS Blog discussion
PostPosted: 21 Apr 2017 11:32 
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Joined: 14 Mar 2014 01:46
Posts: 195
Location: The Netherlands
I spotted the potential multiple articulation points as well. That's probably going to create a big "finally" response. :lol:


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 Post subject: Re: SCS Blog discussion
PostPosted: 21 Apr 2017 11:33 
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Joined: 11 Dec 2015 21:54
Posts: 288
OMG! This is amazing! This is game changer :D


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 Post subject: Re: SCS Blog discussion
PostPosted: 21 Apr 2017 11:36 
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Joined: 04 Apr 2016 13:03
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Location: Rio Grande do Norte - Brasil
DerTrucker98 wrote:
Holy :D


I thought you would say Dolly :mrgreen:

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 Post subject: Re: SCS Blog discussion
PostPosted: 21 Apr 2017 11:37 
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Joined: 20 Dec 2012 20:45
Posts: 1109
Oh my :shock:

After a long time of thinking SCS has been doing nothing but paint jobs they have successfully proved me wrong.

My only question now is when do we get this in game????

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 Post subject: Re: SCS Blog discussion
PostPosted: 21 Apr 2017 11:39 
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Joined: 28 Nov 2012 12:41
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Location: Denmark
Nice, finally to be able to talk about it as beta tester, knowing this for so long, without the ability to tell anyone..
It's like being able to breathe again.. :lol:

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