HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]

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Bratland
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Location: Norwegen

Re: HUNGARY_MAP v0.9.28a [1.27] (updated : 12.04.17) [ REL

#2101 Post by Bratland » 12 May 2017 17:27

After updating the game today (heavy cargo) my game always crashes on load and I get this..

Code: Select all

00:01:04.862 : <ERROR> Missing prefab descriptor: /prefab/landmarks/le_havre_bridge_fr.ppd
00:01:04.917 : <ERROR> Inconsistently named unit 'prefab.r1xr1owxr1ow.sm' found. The expected name is 'prefab.sm'. This might cause problems.
00:01:04.917 : <ERROR> Inconsistently named unit 'prefab.r1xr21_r1.t_s2' found. The expected name is 'prefab.t_s2'. This might cause problems.
00:01:04.917 : <ERROR> Inconsistently named unit 'prefab.r1xr21_r1.t_s3' found. The expected name is 'prefab.t_s3'. This might cause problems.
00:01:04.918 : Loading traffic rule data ....
00:01:04.919 : Loading traffic semaphore data ....
00:01:04.921 : Loading traffic signs data ....
00:01:04.924 : Loading sign data ....
00:01:04.972 : <WARNING> Mass of sign '/model/railing/tunnel/light_hw2_2_01_nl.dlc_north.pmd' is not set, default value is used.
00:01:05.131 : Loading city data ....
00:01:05.153 : <ERROR> [unit] File '/def/city/debrecen.sii', line 3:
00:01:05.153 : <ERROR> Included at '/def/city.dlc_east.sii', line 3:
00:01:05.153 : <ERROR> [unit] The unit name 'city.debrecen' is already taken by an existing unit (of type 'city_data').
00:01:05.153 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/city.dlc_east.sii)
00:01:05.153 : Loading country data ....
00:01:05.158 : <ERROR> [unit] File '/def/country/hungary/traffic.sii':
00:01:05.158 : <ERROR> [unit] The unit '_nameless.2b7.4ce0' of type 'country_traffic_info' has dangling pointer (to 'traffic.ikarus260') in the attribute named 'object'.
00:01:05.158 : <ERROR> [unit] File '/def/country/hungary/traffic.sii':
00:01:05.158 : <WARNING> [unit] The pointer to 'traffic.ikarus260' looks like dangling pointer.
00:01:05.158 : <ERROR> [unit] File '/def/country/hungary/traffic.sii':
00:01:05.158 : <ERROR> [unit] The unit '_nameless.2b7.4dd0' of type 'country_traffic_info' has dangling pointer (to 'traffic.sprinter') in the attribute named 'object'.
00:01:05.158 : <ERROR> [unit] File '/def/country/hungary/traffic.sii':
00:01:05.158 : <WARNING> [unit] The pointer to 'traffic.sprinter' looks like dangling pointer.
00:01:05.158 : <ERROR> [unit] File '/def/country/hungary/traffic.sii':
00:01:05.158 : <ERROR> [unit] The unit '_nameless.2b7.4fb0' of type 'country_traffic_info' has dangling pointer (to 'traffic.sprinter_amb') in the attribute named 'object'.
00:01:05.158 : <ERROR> [unit] File '/def/country/hungary/traffic.sii':
00:01:05.158 : <WARNING> [unit] The pointer to 'traffic.sprinter_amb' looks like dangling pointer.
00:01:05.158 : <ERROR> [unit] File '/def/country/hungary/traffic.sii':
00:01:05.158 : <ERROR> [unit] The unit '_nameless.2b7.5050' of type 'country_traffic_info' has dangling pointer (to 'traffic.hun_police') in the attribute named 'object'.
00:01:05.158 : <ERROR> [unit] File '/def/country/hungary/traffic.sii':
00:01:05.158 : <WARNING> [unit] The pointer to 'traffic.hun_police' looks like dangling pointer.
00:01:05.158 : <ERROR> [unit] File '/def/country/hungary/traffic.sii':
00:01:05.158 : <ERROR> [unit] The unit '_nameless.2b7.5190' of type 'country_traffic_info' has dangling pointer (to 'traffic.hun_dept') in the attribute named 'object'.
00:01:05.158 : <ERROR> [unit] File '/def/country/hungary/traffic.sii':
00:01:05.158 : <WARNING> [unit] The pointer to 'traffic.hun_dept' looks like dangling pointer.
00:01:05.167 : Loading stamp data ....
00:01:05.170 : Loading sound item data ....
00:01:05.170 : Loading live stream data ....
00:01:05.170 : Loading movers data ....
00:01:05.171 : <ERROR> [unit] File '/def/world/mover.dlc_north.sii', line 3:
00:01:05.171 : <ERROR> [unit] The unit name 'mover.flag_agro' is already taken by an existing unit (of type 'mover_model').
00:01:05.171 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/world/mover.dlc_north.sii)
00:01:05.174 : <ERROR> management\core_resource_server.cpp(1275): ?load_movers_data@core_resource_server_u@prism@@AEAAXXZ: Data error.
Nyossy
Posts: 39
Joined: 11 Nov 2016 19:58

Re: HUNGARY_MAP v0.9.28a [1.27] (updated : 12.04.17) [ REL

#2102 Post by Nyossy » 12 May 2017 17:40

Quick Fix for crash when loading(1.27.2.1)
Open "hungary_def.scs"
Delete file "def/world/mover.dlc_north.sii"
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_DC_
Posts: 274
Joined: 03 Jan 2014 12:30
Location: Lecco - Italy

Re: HUNGARY_MAP v0.9.28a [1.27] (updated : 12.04.17) [ REL

#2103 Post by _DC_ » 12 May 2017 18:38

This map is mindblowing, really, it should be as big as the classic ets2 default Europe map! :o
Anyone has a full map screenshot? do you know how much kilometers of road have you built?
Oguzhann10
Posts: 1
Joined: 13 May 2017 12:26

Re: HUNGARY_MAP v0.9.28a [1.27] (updated : 12.04.17) [ REL

#2104 Post by Oguzhann10 » 13 May 2017 12:39

hı guys. The 1.27.2 update came after that ı installed this mod but mod is crash in the loading screen.what can ı do? please help me :cry: :oops: :?
Izmaragon
Posts: 467
Joined: 17 Jul 2014 12:29

Re: HUNGARY_MAP v0.9.28a [1.27] (updated : 12.04.17) [ REL

#2105 Post by Izmaragon » 13 May 2017 17:11

Have an issue... Did the suggested line deletion posted earlier, only running the map mod, new game...

Code: Select all

00:00:27.260 : New profile selected: 'Simeon'
00:00:27.261 : [hashfs] hungary_base.scs: Mounted, 45800 entries
00:00:27.261 : [mod_package_manager] Mod package hungary_base has been mount (package_version: v0.9.28a, source: User mods)
00:00:27.261 : [hashfs] hungary_model.scs: Mounted, 23457 entries
00:00:27.261 : [mod_package_manager] Mod package hungary_model has been mount (package_version: v0.9.28a, source: User mods)
00:00:27.280 : [zipfs] hungary_def.scs: Mounted, 1996 entries [0x128850eb]
00:00:27.280 : [mod_package_manager] Mod package hungary_def has been mount (package_version: , source: User mods)
00:00:27.693 : game
00:00:27.760 : [bullet] Starting physics server: Bullet
00:00:27.766 : [segment_buffer] Allocation of vertex/index buffer (134217728/33554432) ...
00:00:27.766 : [segment_buffer] ... successful.
00:00:27.800 : Loaded trailers: 108
00:00:27.805 : Loaded traffic vehicles of type 'car': 47
00:00:27.808 : Loaded traffic vehicles of type 'truck': 23
00:00:27.809 : Loaded traffic vehicles of type 'bus': 1
00:00:27.809 : Loaded traffic vehicles of type 'slow': 2
00:00:27.811 : Loaded traffic vehicles of type 'police': 16
00:00:27.811 : Loaded traffic vehicles of type 'train': 1
00:00:27.812 : Loaded traffic vehicles of type 'train_fast': 3
00:00:27.813 : Loaded traffic vehicles of type 'tram': 1
00:00:27.822 : Loaded traffic trailers of type 'semi_trailer': 14
00:00:27.823 : Loaded traffic trailers of type 'train_car': 12
00:00:27.824 : Loaded traffic trailers of type 'tram_car': 2
00:00:27.824 : Loaded traffic trailers of type 'simple': 4
00:00:27.827 : Loaded addon hookups: 68
00:00:27.827 : Loading resource server data ....
00:00:27.827 : Loading vegetation data ....
00:00:27.831 : Loading road data ....
00:00:27.833 : Loading terrain data ....
00:00:27.836 : Loading railing data ....
00:00:27.839 : Loading building data ....
00:00:27.850 : Loading model data ....
00:00:27.889 : Loading prefab data ....
00:00:27.900 : Loading traffic rule data ....
00:00:27.901 : Loading traffic semaphore data ....
00:00:27.902 : Loading traffic signs data ....
00:00:27.905 : Loading sign data ....
00:00:27.957 : Loading city data ....
00:00:27.966 : Loading country data ....
00:00:27.977 : Loading stamp data ....
00:00:27.979 : Loading sound item data ....
00:00:27.979 : Loading live stream data ....
00:00:27.979 : Loading movers data ....
00:00:27.984 : Loading ferry data ....
00:00:27.990 : Loading hinges data ....
00:00:27.990 : Loading game condition data ....
00:00:27.991 : Loading trigger action data ....
00:00:27.991 : Loading cutscene data ....
00:00:27.998 : Loading cargo data ....
00:00:28.026 : Loading company data ....
00:00:28.536 : Loading unlock data ....
00:00:28.557 : Map '/map/hungary.mbd' loading started ....
00:00:28.607 : <ERROR> Unable to find 'City' 'dabas' for 0xBE1BBCE6E001CA
00:00:28.607 : <ERROR> Unable to find material  74
00:00:28.607 : <ERROR> Unable to find 'Road - right vegetation' '165' for 0x2C6CD3995000163
00:00:28.607 : <ERROR> Unable to find 'Road - left vegetation' '165' for 0x2C6CD3995000163
00:00:28.607 : <ERROR> Unable to find 'Road - center vegetation' '143' for 0x2C6CD3995000163
00:00:28.607 : <ERROR> Unable to find 'stamp' '8fld' for 0x2C6CD3995000163
00:00:28.607 : <ERROR> Unable to find 'stamp' '8fld' for 0x2C6CD3995000163
00:00:28.607 : <ERROR> Unable to find 'stamp' '8fld' for 0x2C6CD3995000163
00:00:28.607 : <ERROR> Unable to find 'stamp' '8fld' for 0x2C6CD3995000163
00:00:28.607 : <ERROR> Unable to find 'stamp' '8fld' for 0x2C6CD3995000163
00:00:28.607 : <ERROR> Unable to find 'stamp' '8fld' for 0x2C6CD3995000163
00:00:28.607 : <ERROR> Unable to find 'stamp' '8fld' for 0x2C6CD3995000163
00:00:28.607 : <ERROR> Unable to find 'stamp' '8fld' for 0x2C6CD3995000163
00:00:28.607 : <ERROR> Unable to find 'stamp' '8fld' for 0x2C6CD3995000163
00:00:28.607 : <ERROR> Unable to find 'stamp' '8fld' for 0x2C6CD3995000163
00:00:28.607 : <ERROR> Unable to find 'stamp' '8fld' for 0x2C6CD3995000163
00:00:28.607 : <ERROR> Unable to find 'stamp' '8fld' for 0x2C6CD3995000163
00:00:28.607 : <ERROR> Unable to find 'stamp' '8fld' for 0x2C6CD3995000163
00:00:28.607 : <ERROR> Unable to find 'stamp' '8fld' for 0x2C6CD3995000163
00:00:28.607 : <ERROR> Unable to find 'stamp' '8fld' for 0x2C6CD3995000163
00:00:28.607 : <ERROR> Unable to find 'stamp' '8fld' for 0x2C6CD3995000163
00:00:28.607 : <ERROR> Unable to find 'stamp' '8fld' for 0x2C6CD3995000163
00:00:28.607 : <ERROR> Unable to find 'stamp' '8fld' for 0x2C6CD3995000163
00:00:28.607 : <ERROR> Unable to find 'stamp' '8fld' for 0x2C6CD3995000163
00:00:28.607 : <ERROR> Unable to find 'stamp' '8fld' for 0x2C6CD3995000163
sliced to prevent lengthy issues
00:00:28.819 : <ERROR> Unable to find 'stamp' '8fld' for 0x2CD7B9E35F00209
00:00:28.819 : <ERROR> Unable to find material  hu03
00:00:28.819 : <ERROR> Unable to find 'stamp' '8fld' for 0x2CD7B9E35F00209
00:00:28.819 : <ERROR> Unable to find material  hu03
00:00:28.819 : <ERROR> Unable to find 'stamp' '8fld' for 0x2CD7B9E35F00209
00:00:28.819 : <ERROR> Unable to find material  hu03
00:00:28.819 : <ERROR> Unable to find 'stamp' '8fld' for 0x2CD7B9E35F00209
00:00:28.819 : <ERROR> Unable to find material  hu03
00:00:28.819 : <ERROR> Unable to find 'stamp' '8fld' for 0x2CD7B9E35F00209
00:00:28.819 : <ERROR> Unable to find material  hu03
00:00:28.819 : <ERROR> Unable to find 'stamp' '8fld' for 0x2CD7B9E35F00209
00:00:28.819 : <ERROR> Unable to find material  hu03
********** The log file exceeded its limit size, truncated.
A lot of the file is like that... Obviously even too big for the logging system. Running 64bit dx mode.. Yeah... Advice would be helpful.
traffic loads, everything loads up but this happens..
My WoT

Show trucks are working trucks, they simply do the same job in a slightly more noticeable and stylish fashion.
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SlavikSD
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Re: HUNGARY_MAP v0.9.28a [1.27] (updated : 12.04.17) [ REL

#2106 Post by SlavikSD » 13 May 2017 18:53

Remove all mover_model : mover.flag_xxxx from mover.dlc_north.sii
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JD6
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Re: HUNGARY_MAP v0.9.28a [1.27] (updated : 12.04.17) [ REL

#2107 Post by JD6 » 13 May 2017 23:55

After the latest update, every time I try to use any trailer this happens as I leave.
I'm thinking it's the closing gates mod affecting it.

https://openload.co/f/l0VDkPvxpIM/Euro_ ... 0001_1.mp4
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auriga1001
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Re: HUNGARY_MAP v0.9.28a [1.27] (updated : 12.04.17) [ REL

#2108 Post by auriga1001 » 14 May 2017 07:35

@johndoe
there is a hotfix you find on http://www.restacar.hu (look for letöltések -> hotfix for Hungary Map 0.9.28a-1.27.2.1)

btw... thanks for the hotfix, whoever it has written :)
Windows 11 Home (23H2)
MSI MAG X570S Torpedo MAX Mainboard, AMD Ryzen 9 5900X 3,7 (4,9)GHz, G.Skill 32GB Ram DDR-4 3200
240GB SSD (System) 960GB SSD (Data/Games) 1TB M2 NVME (Games)
Gigabyte RTX4070 Eagle 12GB
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marvix
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Re: HUNGARY_MAP v0.9.28a [1.27] (updated : 12.04.17) [ REL

#2109 Post by marvix » 15 May 2017 02:26

Be kell jelentkezned ahhoz, hogy ezt megtehesd. google translate; You have to log in to do this. As I do not speak Magnar, I am not part of the forums.
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auriga1001
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Re: HUNGARY_MAP v0.9.28a [1.27] (updated : 12.04.17) [ REL

#2110 Post by auriga1001 » 15 May 2017 08:30

Windows 11 Home (23H2)
MSI MAG X570S Torpedo MAX Mainboard, AMD Ryzen 9 5900X 3,7 (4,9)GHz, G.Skill 32GB Ram DDR-4 3200
240GB SSD (System) 960GB SSD (Data/Games) 1TB M2 NVME (Games)
Gigabyte RTX4070 Eagle 12GB
Fanatec CSL base and wheel
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