Virtual Speditor Program - Job scheduler program (Upd. 24.10.2023)

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xyzan
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Joined: 30 Jan 2015 19:36
Location: Warsaw, Poland

Re: Virtual Speditor Program - Job scheduler program

#231 Post by xyzan » 02 Mar 2017 09:01

I'm not using economy data at all. So, not this change :)
Speditor is using only your save game file (game.sii) - nothing more than that.

There are changes in ATS in 1.6 beta. Some trailer information was removed from job market data - parked trailer position, trailer license plates... and that shifted job market for few lines up in save file- speditor is saving old data, which are longer than expected, and destroying file structure by overwriting some important stuff on lower lines.
Issue is already located and initially fixed - but I need ETS 1.27 to confirm as I'm focusing mainly on ETS.
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room217au
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Re: Virtual Speditor Program - Job scheduler program

#232 Post by room217au » 02 Mar 2017 12:43

ah ok then. Thanks.
I'm hurriedly trying to finish achievements using your mod in current ETS2 :)
If you suck at playing the trumpet, that's probably why.
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xyzan
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Re: Virtual Speditor Program - Job scheduler program

#233 Post by xyzan » 02 Mar 2017 12:58

I was very disappointed doing that... As all Nucleon companies looks exactly the same :( Deliver all power plants one by one wasn't as interesting as I expected. The same with airport deliveries to FLE...

Now chasing fuel deliveries ;) Speditor make finishing achivements so easy ;)
L-M.CZE
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Location: Czechia

Re: Virtual Speditor Program - Job scheduler program

#234 Post by L-M.CZE » 04 Mar 2017 20:18

First of all, I would like to thank you for perfect work! But I also want to ask, hos can I set more time for my delivery? For example a add a job from meinnhaim to torsthavn (promods and sorry for probably bad spelling) and spediter calculated track for around 1300 km and now i have 31 hours to complete my delivery, but my gps says that it is 2250km ( i guess with ferry) and that I need much more time of course. Is there any possibility to change that delivery time? Thank you :)

P.S : I think that I have solved my problem. In promods def file I change in file economy_data.sii an the value "simulation_avg_speed:" from 62 km/h to experimental 10 km/h. This changed the delivery time from 31 hours to 207 hours, so maybe it will be the solution for me. I can't tell that this will work at every time, but it is working for me at this time. But I would like also your opinion if there is some more easy way through your program... Thank you.
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xyzan
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Re: Virtual Speditor Program - Job scheduler program

#235 Post by xyzan » 05 Mar 2017 20:13

In next version of speditor (1.8) that will be released after 1.27, I will add posiblity to make that value longer. This is calculated according to distance. I've added also ferry support in next version. So, there will be more acurate time when given route has ferry.
L-M.CZE
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Re: Virtual Speditor Program - Job scheduler program

#236 Post by L-M.CZE » 06 Mar 2017 08:16

xyzan wrote:In next version of speditor (1.8) that will be released after 1.27, I will add posiblity to make that value longer. This is calculated according to distance. I've added also ferry support in next version. So, there will be more acurate time when given route has ferry.
Thanks for your answer. I am glad to hear that and I am looking forward to next version :-)
Pr1nc3
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Re: Virtual Speditor Program - Job scheduler program

#237 Post by Pr1nc3 » 12 Mar 2017 14:34

Cheating for achievement :?:
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xyzan
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Re: Virtual Speditor Program - Job scheduler program

#238 Post by xyzan » 12 Mar 2017 20:03

If you feel that need, you can :)
syft3land
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Re: Virtual Speditor Program - Job scheduler program

#239 Post by syft3land » 21 Mar 2017 17:43

Seems interesting, gonna try it right away. By the way, I took some time to translate the labels to Norwegian, with the exception of the "company" ones... if you want the translation for them as well, the Norwegian word is "firma".

https://drive.google.com/open?id=0B9S3Z ... mlFOWVGakE
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xyzan
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Re: Virtual Speditor Program - Job scheduler program

#240 Post by xyzan » 22 Mar 2017 08:56

Thank you, Norwegian will be included in next update
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