Virtual Speditor Program - Job scheduler program (Upd. 24.10.2023)

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xyzan
Posts: 2326
Joined: 30 Jan 2015 19:36
Location: Warsaw, Poland

Re: Virtual Speditor Program - Job scheduler program

#381 Post by xyzan » 17 May 2017 09:00

Nomu wrote:Hello, I would like to know if it is normal that I do not find the trailer Volvo truck ?
There are the trailer truck Scania but not Volvo

I use google translation sorry about my english :oops:
It sametimes happens, that you do not have trailer. This is because they are read from your save. So, if there is no such a trailer in market at the time of loading, then specific cargo might not appear. You have to check it from time to time, or add it to the cargo.fil file according to instructions.
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Nomu
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Joined: 13 May 2017 19:50

Re: Virtual Speditor Program - Job scheduler program

#382 Post by Nomu » 17 May 2017 17:18

ok thx :D
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Dubbeledraaideur
Posts: 27
Joined: 16 May 2017 11:35

Re: Virtual Speditor Program - Job scheduler program

#383 Post by Dubbeledraaideur » 18 May 2017 02:58

Somehow I was able to start the Virtual Speditor earlier today.

Thanks for the support :)
antrax737
Posts: 44
Joined: 31 Jan 2015 11:19

Re: Virtual Speditor Program - Job scheduler program

#384 Post by antrax737 » 18 May 2017 18:04

I think i found a bug, in ats whenever i try to get tanker trailer it teleports me to my main garage, the same message pops up as always after adding mod or new dlc to the game. Then i cant see or take any of the trailers/jobs i made, like that trailer would cancel everything.
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xyzan
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Joined: 30 Jan 2015 19:36
Location: Warsaw, Poland

Re: Virtual Speditor Program - Job scheduler program

#385 Post by xyzan » 18 May 2017 20:07

@antrax737 - what tanker? Give me exact cargo you are adding. Best will be to give me a screen shot from speditor of start - finish cities/companies and cargo

I'm able add a tanker with petrol:
http://i.imgur.com/bXjtzwr.jpg
antrax737
Posts: 44
Joined: 31 Jan 2015 11:19

Re: Virtual Speditor Program - Job scheduler program

#386 Post by antrax737 » 21 May 2017 08:26

Well tried again now and it worked. However there seems to be no gas cargo. Sorry seems like i was doing something wrong, no idea what.
iwansson
Posts: 5
Joined: 29 Sep 2013 17:33

Re: Virtual Speditor Program - Job scheduler program

#387 Post by iwansson » 21 May 2017 17:36

I have used this good mod for a while now. And with the latest compatibly patch for Heavy cargos i have problems. I use 1.9 of speditor.
When i try to load speditor with one of my own modded Heavy cargos my game automaticly "reset the economy", when i use my mods WITHOUT Heavy weights there is no problem.
Is there any way to fix this? Its very annoying.
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xyzan
Posts: 2326
Joined: 30 Jan 2015 19:36
Location: Warsaw, Poland

Re: Virtual Speditor Program - Job scheduler program

#388 Post by xyzan » 21 May 2017 17:52

@iwansson - "my own modded Heavy cargos" - this is answer for your question.

Speditor at this moment has only predefined SCS Heavy cargoes. Speditor cannot recognize if it is heavy or not, and cannot put proper values in file. In next update I will create ability to define modded heavy cargoes - just by adding them to file.
iwansson
Posts: 5
Joined: 29 Sep 2013 17:33

Re: Virtual Speditor Program - Job scheduler program

#389 Post by iwansson » 21 May 2017 18:29

Xyzan, okey, thank you for your answer. Then i dont put my Heavy cargos til next update.
I Think this Little program is a very good one and i like it :)
Highflyernl
Posts: 166
Joined: 02 Feb 2015 16:15

Re: Virtual Speditor Program - Job scheduler program

#390 Post by Highflyernl » 22 May 2017 14:10

I don't own the heavy cargo DLC but I get the same error (reset economy and teleport back to home garage) using trailer mods like this: cargo.krone5 company_truck: man_4x2_a variant and cargo.krone4 company_truck: man_4x2_a variant. I guess SCS labeled them as heavy cargo even they are not. With other/standard cargo everything works fine.. just to let you know
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