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PostPosted: 15 Nov 2014 17:03 
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Joined: 07 Dec 2012 08:31
Posts: 16782
Location: Watchin' y'all
Here's a small rework of the default SCS Software truck.

DAF XF Euro6 by ohaha

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Features:

  1. plastic and painted optional variants for
    1. upper engine grid (with lights and various signs slots)
    2. lower engine grid
    3. bumper (with high beam projectors and lights slots)
    4. cabin fender (side protection)
    5. rear wheel arches
  2. side skirts available for 6xX chassis variants
  3. windshield frame
  4. engine air intake
  5. chassis frames
    1. stock (plastic and painted)
    2. custom (with custom lights slots)
  6. upper cabin back custom plate (with custom lights slots)
  7. vertical exhaust pipes (one currently available. more will be built, probably)
  8. reworked chassis configurations
  9. option to remove cabin spoilers / hoods, or have a raised spoiler on B cab.
  10. rear and front mudflaps
  11. illuminated decal for SuperSpace cabin and roof grills w/ and w/o light box.
  12. etc. ;-)

The mod will share the same folder as the XF 105 mod, so the following link is the same:

DOWNLOAD (GoogleDrive)
A Steam Workshop Version is also available.

Notes___________________
this truck is a replacement version.

Credits_________________
truck: SCS Software
tweaks and add-ons: ohaha
beta-testing and support: GT-Mike
definitions support: CobraBlue6
light-mask support: MisterOlla

windshield decals texture: Nodz

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 Post subject: Re: DAF XF E6 by ohaha
PostPosted: 15 Nov 2014 17:05 
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Joined: 05 Mar 2014 19:52
Posts: 5611
Location: United Kingdom
You'll end up modding all the trucks! :P

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 Post subject: Re: DAF XF E6 by ohaha
PostPosted: 15 Nov 2014 17:25 
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Joined: 08 Feb 2014 20:15
Posts: 3071
Location: Jyväskylä, Finland
Great job again.

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 Post subject: Re: DAF XF E6 by ohaha
PostPosted: 15 Nov 2014 17:58 
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Joined: 03 Sep 2014 17:34
Posts: 973
Location: France - Exit 44 on the A4
sounds great, thanks for it ! 8-)

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 Post subject: Re: DAF XF E6 by ohaha
PostPosted: 15 Nov 2014 17:58 
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Joined: 03 Apr 2014 23:15
Posts: 29
Thank_you Ohaha ,


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 Post subject: Re: DAF XF E6 by ohaha
PostPosted: 15 Nov 2014 18:15 
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Joined: 23 Aug 2013 22:35
Posts: 797
Damn you, ohaha! Now I`ve to drive the new DAF! :lol: ;)

Great work as always!

I`m hoping for rear-cabin lights in the future! ;)

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 Post subject: Re: DAF XF E6 by ohaha
PostPosted: 15 Nov 2014 18:26 
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Joined: 16 Mar 2014 16:37
Posts: 21226
Location: Limburg Belgium
Love It!!

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 Post subject: Re: DAF XF E6 by ohaha
PostPosted: 15 Nov 2014 18:35 
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Joined: 25 Jan 2014 14:40
Posts: 2603
Location: austria
thanks man for that update 8-)

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RHT on the Road ---------> viewtopic.php?f=47&t=169446&start=540


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 Post subject: Re: DAF XF E6 by ohaha
PostPosted: 15 Nov 2014 18:42 
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Joined: 23 Aug 2013 22:35
Posts: 797
I`m not completely sure, as I`m using some other mods, too, but it seems like you forgot one material?

I got those two errors:

Code:
00:04:31.524 : <ERROR> [dx9] Texture (texture_reflection) not found in material (/automat/0g/plastic_mat.mat) - requested by (/effect/eut2/dif_spec_add_env/shd/oinv_post_tsnmap_tsnmap16_tsnmapuv_tsnmapuv16.sm3x.fso)

<ERROR> [dx9] Texture (texture_reflection) not found in material (/automat/0g/plastic_mat.mat) - requested by (/effect/eut2/dif_spec_add_env/shd/fallback_fblend_forward_tsnmap.sm3x.fso)

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visit my WoT- profile: here
my screenshots on this forum: there
my Iveco Hi-Way sound mod
Realistic Renault Magnum sound mod

MAN - King of the road

Greetz
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 Post subject: Re: DAF XF E6 by ohaha
PostPosted: 15 Nov 2014 18:49 
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Joined: 25 Jan 2014 14:40
Posts: 2603
Location: austria
look at your other mods man

got this amazing yeehaw bullhorns but one day nearly the same error like yours....seems you have to kick one mod out
(from one of the tsm site)

hope i found them again for 1.14

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