DAF XF 105 by vad&k (1.49.x) (upd:2.12.23)

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vad&k
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Re: DAF XF 105 by vad&k (1.27) v.4.7 (upd:23.04.17)

#281 Post by vad&k » 24 Apr 2017 18:42

@JESAN, Take any other 4x2 chassis (except low deck) ;)
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Re: DAF XF 105 by vad&k (1.27) v.4.7 (upd:23.04.17)

#282 Post by vad&k » 24 Apr 2017 20:04

@LoaderSaints, As I expected - the climbing axis climbs into the fenders. While lowered below fenders open. While lowered below fenders open. The rest, apparently will remain as is. And reworked the mirrors. In the next update on the template, they will be separated.
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Re: DAF XF 105 by vad&k (1.27) v.4.7 (upd:23.04.17)

#283 Post by JESAN » 24 Apr 2017 20:21

To me it looks like any Daf I see on the road with "315" tires, not a "low deck" but never mind. ;)
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Re: DAF XF 105 by vad&k (1.27) v.4.7 (upd:23.04.17)

#284 Post by vad&k » 24 Apr 2017 20:36

Or you do not understand me, or I you.
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Re: DAF XF 105 by vad&k (1.27) v.4.7 (upd:23.04.17)

#285 Post by smyro » 24 Apr 2017 20:45

@JESAN
Low decks are for mega trailers not tankers...
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Re: DAF XF 105 by vad&k (1.27) v.4.7 (upd:23.04.17)

#286 Post by vad&k » 24 Apr 2017 20:53

Guys, in a game between different objects, a collision interacts. You do not see it, you see a model, a drawing. And it rarely coincides with a collision. Because the model has complex shapes, and the collision should be simple.
It's just a game. It will never be the same as in real life.
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Re: DAF XF 105 by vad&k (1.27) v.4.7 (upd:23.04.17)

#287 Post by saksenlander » 24 Apr 2017 20:57

vad&k, can you add the 2800 and 3300 variant? ;) :lol:
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Re: DAF XF 105 by vad&k (1.27) v.4.7 (upd:23.04.17)

#288 Post by vad&k » 24 Apr 2017 20:58

What's this?
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DAF XF 105 by vad&k (1.27) v.4.7 (upd:23.04.17)

#289 Post by Hakan » 24 Apr 2017 21:15

Its the old DAF 2800 Turbo Ati E2 :lol:
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Re: DAF XF 105 by vad&k (1.27) v.4.7 (upd:23.04.17)

#290 Post by JESAN » 24 Apr 2017 21:18

70' and 80' Dafs :lol:
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