Kraker Walkingfloor Pack by Kast (13.05.22)
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: Kraker Walkingfloor v0.2 by Kast
Amazing work my friend
I am not giving any sort of support, requests or Q&A through private messages, such messages will be ignored. Please use the appropriate topics, they are there for a reason.
Re: Kraker Walkingfloor v0.2 by Kast
"Low skillset". I can barely make a cube in blender.
Re: Kraker Walkingfloor v0.2 by Kast
I am really looking forward to the next release! This trailer is really amazing, and with great detail! Looks like you spend a lot of time and work here.
[ external image ]
P.S.: Truck skin adapted from DaStig's beautiful Roling skin.
[ external image ]
P.S.: Truck skin adapted from DaStig's beautiful Roling skin.
Win11, 64 bit - Intel I9-13900K - Asus Z790F - 64GB DDR5 RAM - Nvidia RTX4090
My World of Trucks Profile ---> https://worldoftrucks.com/en/profile/737222
My World of Trucks Profile ---> https://worldoftrucks.com/en/profile/737222
Re: Kraker Walkingfloor v0.2 by Kast
nice looking trailer, looking 4ward to the next release
....and some awesome skins made by all in this thread, great work
....and some awesome skins made by all in this thread, great work
Re: Kraker Walkingfloor v0.2 by Kast
Great job on the trailers so far. Yes to the LOD models! Would love to see them drive past me.
Re: Kraker Walkingfloor v0.2 by Kast
you remember, i did that already. you told me how. but the spawn rate are very very low, see my video. 40 Kraker vs 20 Profiliner which i made with ETS Studio.ShirBlackspots wrote:
Not unless someone (like me) adds traffic_storage_semi_trailer.kraker.sii (in /def/vehicle/) and kraker_traffic.sii (and all its variants) in /def/vehicle/trailer/ (Which I had done a while ago)
it looks like the files from the Studio have a higher priority, or what ever?
i wanted to do some more skins, but first i will wait for the next update, and then i will have a look again to the spawn rate. if it´s still very low, then it feels for me a bit like wasting time.
Kast, for sure it´s not your fault, you do a great job. [ external image ]
Re: Kraker Walkingfloor v0.2 by Kast
double post, sorry.
Re: Kraker Walkingfloor v0.2 by Kast
Someone apparently can't wait for you to update this.
https://ets2.lt/en/kraker-walkingfloor-modified/
https://ets2.lt/en/kraker-walkingfloor-modified/
Re: Kraker Walkingfloor v0.2 by Kast
@RudiRaser
Someone wrote once that the spawn rate is related to how many scs cargoes are assigned to the trailer.
I wasn't convinced but now I am not so sure.Jazzycat's trailers are overwhelming but still I see often trailers in trafffic from mods with only a few standalone cargoes.
Standalone cargoes may have something to do with it.
Or it's something completely different.
Someone wrote once that the spawn rate is related to how many scs cargoes are assigned to the trailer.
I wasn't convinced but now I am not so sure.Jazzycat's trailers are overwhelming but still I see often trailers in trafffic from mods with only a few standalone cargoes.
Standalone cargoes may have something to do with it.
Or it's something completely different.
Re: Kraker Walkingfloor v0.2 by Kast
@Siperia: Classic
@JESAN: Trailer uses game cargo.
Today i did first LOD model and def files for traffic. With vanilla game trailers spawn in traffic. I had no time to test with other mods.
@JESAN: Trailer uses game cargo.
Today i did first LOD model and def files for traffic. With vanilla game trailers spawn in traffic. I had no time to test with other mods.
Who is online
Users browsing this forum: No registered users and 3 guests