Patch notes for beta patches 1.14.0.3-1.14.2

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Deemer
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Patch notes for beta patches 1.14.0.3-1.14.2

#1 Post by Deemer » 10 Jul 2014 15:58

The patch has been released for both steam and retail edition on November 14th.

Patch notes for the first beta can be found here.

Version 1.14.0.4 (Steam build 421233):

Fixed advisor icons blinking during refueling
AI: Prevent crash in case of inconsistent prefab nav/map points
AI: Fixed dangerous actor obstacle check
AI: Added detection of AI trailers blocking neighbor lanes
Fixed ADR classification for fuel tanker cargo
Fixed stand for Trailer
Actros: Allowed sideskirt accessory for 6x2 taglift chassis
UI: Fixed AI issues near Cardiff
UK: Fixes blockages near Cambridge
Italy: Fixed missing end of map barrier
Fixed missing text in Gameplay options screen

Version 1.14.0.6 (Steam build 428037):

AI: prevented crashing into other vehicles, disappearing, reviving, spawn rate, tweaked spawning closer to dangerous zones
Map fixes: UK
DAF XF Euro 6 - paintjobs: added original paintjob and missing paintjobs, paintjob fixes
DAF XF Euro 6 - fixes: UVs, mirror UVs, glass positions, lights, fender, shadows, blinkers, model name, animation and decals
Fixed missing part in Iveco HiWay
Added option "Automatic drop of liftable axles" (default ON)
Fixed possible crash when puchrasing or upgrading garage after wrecking some signs
Fixed road edge offset
"Segment cache refill" warning removed in public builds
Message timers initialized correctly
Updated localization

Version 1.14.0.7 (Steam build 430851):

DAF XF Euro 6 fixes: TrackIR camera, paintjobs, low poly interior, gear ratios, fog lights, rain, mirrors, sunshield, badge mapping, reflections, side spoiler collision
Updated texts and localization
More traffic data attributes visible to modders
Tweaked German license plates
Brick trailer was shown twice in browser
Tweaked rear axle damping with trailer attached
Fixed AI overtaking, yielding at intersections, patience-based timer values
Added shifter animation (automatic gearbox) and lifted axle indicator

Version 1.14.0.9 (Steam build 433403):

This is a release candidate build. If everything goes well, update will go live after the weekend.

DAF XF Euro 6: tweaked interior, added XF on carpet, fixed material, shadows, cabin, 2nd UVs, XF decal tweaked, transmission, new paintjobs (Heavy Duty, German, French), retarder switch, new indicators, transmission animation, tweaked interior camera and steering wheel position, added control bones
Model fixes: truck dealer roof, garage, tollgate
Clarified log message about Steam stats when in offline mode or without connection
Fixed unwanted truck-trailer collisions
AI: don't use chassis offset when computing front/rear length
Don't allow pause during big game transitions
Increased lateral friction
Autodrop performed only on taglift and depends on speed and weight
Fixed retarder indicator check
Telemetry channels for powered/liftable wheels
Moved truck browser level text
Modding: adviser window's keep_aspect is moddable (game will decide the correct keep_aspect if it's set to none)

Version 1.14.0.10 (Steam build 434732)

Fixed adviser in wide resolutions (incorrectly positioned running message, sometimes squished image). Please check for any new issues with the adviser.
TrackIR orientation respects the default orientation of the camera
DAF Euro6: Fixed missing second reverse gear in gearbox
DAF Euro6: Enabled Heavy Duty paintjobs in High Power Cargo DLC
DAF Euro6: Fixed glitches in various paintjobs
DAF Euro6: Tweaked steering wheel
DAF Euro6: Fixed gap in the interior
DAF Euro6: Fixed small intersection on backside

Version 1.14.0.11 (Steam build 436324)

Fixed formating of level text in truck browser
DAF Euro 6
Tweaked position of mirror camera
Reduced cabin intersection artifacts during hard braking
Fixed position of pedals in UK interior
Fixed mismatch between material of the sensor in the front mask
Fixed XF paintjob
Fixed gaps in the interior

Both public_beta and the default branches have been updated to version 1.14.2.

Removed a barrier in Mannheim blocking access to the parking area used as a meeting place by MP players
Majestic: UK fix, shadow
Scania: badge, sunshield
Iveco: HiWay exhaust, steering wheel, driver position
DAF XF Euro 6: overlapping interior, air reflectors, door steps, sunshield position

All patch notes are taken from here.
Last edited by Deemer on 17 Nov 2014 17:56, edited 28 times in total.
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impearse
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Re: Patch notes for beta patches 1.11.0.1 to 1.11.0.4

#2 Post by impearse » 14 Jul 2014 16:09

Good to see feedback being responded to... and so quickly.
The most dangerous bit of a vehicle is the nut that holds the steering wheel...
My page in WoT: https://www.worldoftrucks.com/en/online ... p?id=84863
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jarvik79
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Re: Patch notes for beta patches 1.11.0.1 to 1.11.0.7

#3 Post by jarvik79 » 18 Jul 2014 19:31

The cruise control should be not reset after entering the UI when using Real Automatic gearbox together with h-shifter of the driving wheel
Finally!!!! I was wondering how many years it would take to fix that :)
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florence3099
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Re: Patch notes for beta patches 1.11.0.1 to 1.11.0.9

#4 Post by florence3099 » 25 Jul 2014 10:53

I've had 2 updates today on Steam, any idea what they are?
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Reinhard
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Re: Patch notes for beta patches 1.11.0.1 to 1.11.0.9

#5 Post by Reinhard » 25 Jul 2014 11:10

1.11.0.10 plus 1.11.0.11

Code: Select all

Build 1.11.0.10 (Steam build 335940)

 Avoid possible infinite loop for certain map item connection setups
 Fixed possible crash for TGX, Stralis and Streamline trucks after removal of accessory mod
 Fixed crash when trying to sell truck whose cabin accessory is missing as result of mod removal
 Fixed crash in management screens when sorting by city name when city is missing as result of mod removal.

Code: Select all

Build 1.11.0.11 (Steam build 336411)

 Fixed crash in Netherlands caused by broken prefab
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Flemming V
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Re: Patch notes for beta patches 1.11.0.1 to 1.11.0.11

#6 Post by Flemming V » 25 Jul 2014 15:56

Congratulation... Always a huge and nice step in life.. :)
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Reef
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Re: Patch notes for beta patches 1.11.0.1 to 1.11.0.9

#7 Post by Reef » 25 Jul 2014 16:18

renaulthater wrote:Thanks Reinhard for posting the change logs. I had a busy day today because I got my drivers license and I just got home.
No excuse, you were slacking, go to your ROOM!! :lol:
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Uzi
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Re: Patch notes for beta patches 1.11.0.1 to 1.11.0.11

#8 Post by Uzi » 28 Jul 2014 15:30

I could be blind but I don't see the announcement here on the official SCS forums that 1.11 is now live as of about a hour ago.

Surprised it is no a post by one of the devs.

Anyway, if you are part of the Steam 1.11 beta be sure to go to game properties and get out of the beta, or you will never
get the 1.11 live downloaded.

500MB or so if not in beta, 29 MB or so if were a 1.11 beta member.

It was up on the Steam servers in Texas I can't speak for TimBukTu.
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Axel Slingerland
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Re: Patch notes for beta patches 1.11.0.1 to 1.11.0.9

#9 Post by Axel Slingerland » 17 Aug 2014 20:26

renaulthater wrote:I had a busy day today because I got my drivers license and I just got home.
Congratulations! Is it your first DL? When I got mine, I was 27 and never I needed to drive so I never bothered to learn to drive or getting a DL. We had been living in Yellowstone National Park, so my wife taught me to drive before we left the park. We had a 1970 Chevy Nova and my first "legal" drive was from West Yellowstone, Montana to Auburn, Alabama, 2,200 miles the way we went through the Rockies, and I had the best time driving. Dealing with city traffic was a bit much for me at the time, so my wife drove through the bigger cities, but I sure cut loose on the freeways...
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abasstreppas
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Re: Patch notes for beta patches 1.11.0.1 to 1.11.0.11

#10 Post by abasstreppas » 17 Aug 2014 22:00

Wow :o Yellowstone, that's really cool :D
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