Centrino2 wrote:ksrele wrote:Centrino2 wrote:
Boiled eggs would only take a few minutes to make, multiplayer could take months or years!
How do you know this?
You are programmer? How many games did you programmed?
I had made 2-3 small and one very big 3D game.
How long did that take? Do any of them have multiplayer?
Please note that I said "could" not "will".
That 3D game has simple MP. One game session is seperated from others.
For main part of game (to put object in 3D space and make gravity) [object ware modeled by my friend] took me 2 days, for making math formula for movement objects took me 1 week, to make random 3D dice trowing-rolling (very-very hard thing to do) took me 1 week and few days to fix bugs, and to add AI (computer players) took me 1 week. I make GUI when I lose my nevrs on other problems. So GUI ware made parallel to all other thinks, but in the end I spend 1 week to optimize it all. And in the end I add MP and for that I use free server-client solution and it took me 2 days to implement in game.
Every thing can be made simple, little complicated, very complicated, mega complicated.... I ask SCS to make simple MP for beginning and latter to complicated it. But, they want to make it complicated right from start.