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 Post subject: Re: Screens By Kast
PostPosted: 12 Mar 2017 22:55 
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Joined: 11 Dec 2015 21:54
Posts: 288
Thanks!
Some how i managed to get the trailer in to the game. Now i know i am able to to so :D i will continue modeling now and will finish the details and so on.

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 Post subject: Screens By Kast
PostPosted: 12 Mar 2017 23:10 
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Joined: 16 Mar 2014 16:37
Posts: 21559
Location: Limburg Belgium
Wow! coool job, nice

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Game Version 1.27 (Steam) - All Map DLC Going East + Scandinavia + Vive La France
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 Post subject: Re: Screens By Kast
PostPosted: 13 Mar 2017 14:45 
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Joined: 05 Nov 2016 18:02
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Really nice look.

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 Post subject: Re: Screens By Kast
PostPosted: 13 Mar 2017 17:40 
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Joined: 22 Aug 2016 09:46
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Location: Poland
Awesome!

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 Post subject: Re: Screens By Kast
PostPosted: 18 Mar 2017 01:47 
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Joined: 11 Dec 2015 21:54
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Still working with the trailer. Exploring, experimenting and a lot of "no idea what i am doing" moments :D


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 Post subject: Screens By Kast
PostPosted: 18 Mar 2017 02:30 
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Joined: 16 Mar 2014 16:37
Posts: 21559
Location: Limburg Belgium
:shock: :shock:

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 Post subject: Re: Screens By Kast
PostPosted: 18 Mar 2017 05:06 
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Joined: 07 Apr 2015 18:35
Posts: 521
Location: Brazil
Nice 8-)

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 Post subject: Re: Screens By Kast
PostPosted: 21 Mar 2017 00:37 
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Joined: 11 Dec 2015 21:54
Posts: 288
Figured out how the new trailer skin system is working, well kind of :D
Found a old post, where Piva was talking about it! Thanks!
Still massive WIP. Right now testing and experimenting with materials and ao/normalmaps. I think i will continue with modeling tomorrow, to get it done!
Smashed the trailer to game and did some deliveris. ;)

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 Post subject: Screens By Kast
PostPosted: 21 Mar 2017 01:44 
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Joined: 16 Mar 2014 16:37
Posts: 21559
Location: Limburg Belgium
Super!

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Owner Celik Logistics Liege Belgium Story Teller Adventure Maker Screenshots Maker! Truck Spotter!


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 Post subject: Re: Screens By Kast
PostPosted: 23 Mar 2017 00:50 
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Joined: 11 Dec 2015 21:54
Posts: 288
Thanks!
"1 step ahead 2 steps back" My progress of work :lol:

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