Problem with templated signs on 1.27

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Frank007
Posts: 311
Joined: 19 Jul 2013 22:54

Problem with templated signs on 1.27

#1 Post by Frank007 » 30 Mar 2017 16:19

Hi!

I have a problem with templated signs after 1.27!

All information (city names, road numbers etc.) disappeared from most of the editable signs on my map! Actually when I want to edit them, my game crashes.

It says that these signs have no editable areas, but they do have! They worked properly before the latest patch.

I read the changelog of the patch, but I haven't found any change about signs... :(
Is the game handling these signs differently now?


Could you help me?

Thanks!
The author of HUNGARY MAP
If you appreciate our work, you can support us on the first page!


Thank you in advance!
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MandelSoft
Beta tester
Posts: 788
Joined: 23 Aug 2013 18:55
Location: Zoetermeer [NL]
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Re: Problem with templated signs on 1.27

#2 Post by MandelSoft » 30 Mar 2017 22:26

Re-export your models with the conversion tools from SCS. This fixed some broken signs in ProMods too, which showed the exact same syntomes as you describe above.
╔═══╗────╔═╗╔═╗────╔╗
║╔═╗║────║║╚╝║║────║║
║╚═╝╠═╦══╣╔╗╔╗╠══╦═╝╠══╗
║╔══╣╔╣╔╗║║║║║║╔╗║╔╗║══╣
║║──║║║╚╝║║║║║║╚╝║╚╝╠══║
╚╝──╚╝╚══╩╝╚╝╚╩══╩══╩══╝
Don't ask us for a release date; we don't know either.
Frank007
Posts: 311
Joined: 19 Jul 2013 22:54

Re: Problem with templated signs on 1.27

#3 Post by Frank007 » 03 Apr 2017 21:52

Thank you!

We found some extra characters in the names of the sign areas in PMGs that were not there before...it's very strange!
The author of HUNGARY MAP
If you appreciate our work, you can support us on the first page!


Thank you in advance!
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