SCS Blender Tools

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SiSL
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Re: SCS Blender Tools

#761 Post by SiSL » 20 Nov 2016 00:25

MDModder wrote:@SISL
You use blender via Steam?
No, I'm not using Steam version but probably that's because I upgraded from 2.77 or something, somethings borked there. Probably because of Blender itself, rather than BT
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50keda
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Re: SCS Blender Tools

#762 Post by 50keda » 23 Nov 2016 08:34

So if there is even more problems with this, please, do tell. Because if you don't then I can't fix it properly as I don't know what are all cases this is happening.

So someone please open topic in bugs section on this.
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SiSL
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Re: SCS Blender Tools

#763 Post by SiSL » 23 Nov 2016 08:44

If can find how to replicate, sure

But it happens sometimes and sometimes not... Only fixed by re-saving file.
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50keda
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Re: SCS Blender Tools

#764 Post by 50keda » 23 Nov 2016 08:59

No problem, create report in Bugs section anyway, we will be able to talk only about that in proper thread then ;)
serloxo
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Re: SCS Blender Tools

#765 Post by serloxo » 08 Dec 2016 22:33

why this tools not working ?
I am a programist and invite you to test my clash of clans hack
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Cadde
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Re: SCS Blender Tools

#766 Post by Cadde » 09 Dec 2016 16:21

serloxo, they are working... Why don't you tell us how you are using them wrong so we can tell you how to use them correctly?
On extended hiatus.
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SiSL
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Re: SCS Blender Tools

#767 Post by SiSL » 13 Dec 2016 06:21

Hi, does "reflective" work on its own?

I mean I made a small square on a trailer given reflective shader on it. But when I export it, it does not show up in game for some reason... (show as black or non existant)
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SimulatorSam
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Re: SCS Blender Tools

#768 Post by SimulatorSam » 13 Dec 2016 07:12

For the reflective shader you need two meshs. Change the square you just made to a regular material, then copy that, put it a little bit in front of it and then set the square with the reflective material.

When you shine your trucks light on the reflective area from far away and get closer you will gradually see the reflective square appear. ;) (Based on the reflective posts from DK)
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50keda
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Re: SCS Blender Tools

#769 Post by 50keda » 15 Dec 2016 16:20

Hello,

modding wiki got another tutorial:
First animation model

Enjoy!
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Re: SCS Blender Tools

#770 Post by gzmap » 12 Jan 2017 08:29

I do the new comany prefab for jobs. How to set property for it?
I add an "unload" and a "company node" locatos into it.
Save the map there is show me the company logo normally.
But when I create a new profiles , log tells me can not generation the first job.And than crash.
What is the problem? Is it the locator setting wrong?
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