Search found 2571 matches

by 50keda
28 Aug 2020 15:30
Forum: Bugs
Topic: Overdriven RGB values are replaced with V value when importing
Replies: 7
Views: 1698

Re: Overdriven RGB values are replaced with V value when importing

Well this is how it's implemented. We convert srgb for 0-1 values. Everything above it, is just remapped value (max value in a color is identified, divide each color channel value by that max value, convert to linear and then multiplied with max value all channels again). So to get it properly conve...
by 50keda
22 Jun 2020 09:09
Forum: Bugs
Topic: [2.1] Crash of tools during export.
Replies: 2
Views: 580

Re: [2.1] Crash of tools during export.

Known fixed internally, will be fixed in next release.
by 50keda
22 Jun 2020 08:58
Forum: Bugs
Topic: Overdriven RGB values are replaced with V value when importing
Replies: 7
Views: 1698

Re: Overdriven RGB values are replaced with V value when importing

Did anyone try to just import/export? We need to know if it's a problem of converter_pix or blender tools first.
by 50keda
29 Apr 2020 07:00
Forum: General discussion
Topic: Conversion issues
Replies: 3
Views: 345

Re: Conversion issues

Don't put conversion tools inside program files. Put it somewhere in your user folder or on different partition.
by 50keda
29 Apr 2020 06:56
Forum: Bugs
Topic: [2.0.1] Wrong Order in Variant Tabel
Replies: 2
Views: 562

Re: [2.0.1] Wrong Order in Variant Tabel

Well that's because parts are not ordered in variants. You have a parts ordering switch above variant-part table. ;)

However this still should be addressed as it is doable! Will add it to todo list.
by 50keda
29 Apr 2020 06:48
Forum: Bugs
Topic: Unable to convert with the shader "Water"
Replies: 2
Views: 553

Re: Unable to convert with the shader "Water"

Good catch. There is a problem in shader_presets.txt that comes with blender tools, but since there is not enough stuff to be released, you can fix it on your own. Go to the folder where you installed blender tools go inside "io_scs_tools" and open "shader_presets.txt". Go to line 1641 and change fr...
by 50keda
29 Apr 2020 06:34
Forum: Blender Tools
Topic: Animation problems, please help!
Replies: 3
Views: 431

Re: Animation problems, please help!

Nope you can't simply copy paste from another truck. you will most likely have to redo skinning and armature joining.
by 50keda
29 Apr 2020 06:33
Forum: Blender Tools
Topic: Blender 2.8 Vertex Paint
Replies: 19
Views: 2152

Re: Blender 2.8 Vertex Paint

@50keda, And you couldn’t make it so that BT automatically adds the “Vertex Color” shader. And to get rid of the need to use "color management"? This would be very convenient and would save a lot of questions. :oops: No it's not about vertex color node, it's about scene color management settings ;)...
by 50keda
29 Apr 2020 06:29
Forum: Blender Tools
Topic: Changes with Blender.
Replies: 4
Views: 256

Re: Changes with Blender.

You're missing driver locator in your truck. If locator is not found, then driver is seated into 0,0,0 position.
by 50keda
08 Apr 2020 09:41
Forum: General discussion
Topic: Problem with the shader "dif.spec.weight.dif.spec.weight" on prefab [PROBELM SOLVED]
Replies: 17
Views: 732

Re: Problem with the shader "dif.spec.weight.dif.spec.weight" on prefab [PROBELM SOLVED]

You have to do a proper vertex color alpha painting, just as sam showed you. Select proper vertex colors go to vertex paint mode and make sure to paint black for usage of base texture and white for usage of over texuture.

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