Search found 3741 matches
- 10 Apr 2024 07:49
- Forum: General discussion about the game
- Topic: VR - experimental support
- Replies: 2381
- Views: 728586
Re: VR - experimental support
I'm looking forward to see how 1.50 looks and performs in VR once it's out officially, it'll be hard to gauge until you put the headset on
- 10 Apr 2024 04:56
- Forum: General discussion about the game
- Topic: Do you like the new UI?
- Replies: 68
- Views: 9523
Re: Do you like the new UI?
Yes, but I will miss the old UI which had a certain charm to it, especially the iconic route advisor. It now also explains why the new UI screens added recently were not consistent with the old design (career page, used trucks popup window etc.) All I think the new UI really needs are colourful icon...
- 08 Apr 2024 10:26
- Forum: Technical Problems
- Topic: One kind of lamps outside of road blockers has no stands
- Replies: 2
- Views: 287
Re: One kind of lamps outside of road blockers has no stands
That last screenshot in the editor it looks like you might have a graphical plugin installed, you should try to remove that first.
- 08 Apr 2024 09:12
- Forum: General discussion about the game
- Topic: info set up
- Replies: 2
- Views: 1079
Re: info set up
There's a good explanation of FFB settings from the blog here: https://blog.scssoft.com/2021/10/force-feedback-faq.html#:~:text=Can%20you%20explain%20the%20individual%20slider%20settings%3F%20What%20exactly%20do%20these%20settings%20change%20in%20the%20game%3F%20What%20do%20the%20lowest%20and%20maxi...
- 06 Apr 2024 17:38
- Forum: Offtopic and other voices
- Topic: [POLL] Which steering wheel do you use?
- Replies: 37
- Views: 3142
Re: [POLL] Which steering wheel do you use?
I've been using a Logitech G29 since 2016, the one in the picture is actually the second one I've owned, as the first one all of the buttons on the wheel stopped working. In April 2023 I got the NWTC21 (indicator, wiper, retarder stalks) for it, which was absolutely amazing in terms of immersion how...
- 07 Jan 2024 11:38
- Forum: Help center - player to player
- Topic: A.I. traffic BFD tandem trailer conflict
- Replies: 11
- Views: 2650
Re: A.I. traffic BFD tandem trailer conflict
Just based on my observation I think it has something to do with "context areas" introduced in 1.47: https://modding.scssoft.com/wiki/Documentation/Tools/Map_Editor/New_Editor_Features_info_-_old_%2B_1.47#Context_Areas Essentially in those areas, say you're in a company area - you'll notic...
- 06 Jan 2024 09:18
- Forum: Bugs 1.49
- Topic: Retarder stalk does not make a sound when using "retarder0-retarder5" binds in controls.sii
- Replies: 1
- Views: 3831
Retarder stalk does not make a sound when using "retarder0-retarder5" binds in controls.sii
If you use the " retarder0 " through " retarder5 " binds in control.sii, the stalk no longer makes a sound. If you use the normal " retarderup " and " retarderdown " binds shown in the UI it does. In the video below I first use the regular binds which make a s...
- 27 Dec 2023 23:58
- Forum: General discussion
- Topic: SCS Blender Tools
- Replies: 3399
- Views: 575513
Re: SCS Blender Tools
@room217au when you first create the SCS Game Object for your light set the position and rotation to be the exact same as the drv_plate locator. Then add the Model Locator where it should be as normal.
- 14 Dec 2023 20:50
- Forum: Offtopic and other voices
- Topic: SCS General Discussion Thread
- Replies: 39985
- Views: 4441024
- 20 Nov 2023 13:16
- Forum: Bugs 1.49
- Topic: Missing variant_uk for an AI traffic car
- Replies: 2
- Views: 653
Re: Missing variant_uk for an AI traffic car
I would suggest it probably shouldn’t spawn there in the first place.