Search found 3495 matches
- 07 Jan 2024 11:38
- Forum: Help center - player to player
- Topic: A.I. traffic BFD tandem trailer conflict
- Replies: 11
- Views: 2451
Re: A.I. traffic BFD tandem trailer conflict
Just based on my observation I think it has something to do with "context areas" introduced in 1.47: https://modding.scssoft.com/wiki/Documentation/Tools/Map_Editor/New_Editor_Features_info_-_old_%2B_1.47#Context_Areas Essentially in those areas, say you're in a company area - you'll notic...
- 06 Jan 2024 09:18
- Forum: Bugs 1.49
- Topic: Retarder stalk does not make a sound when using "retarder0-retarder5" binds in controls.sii
- Replies: 1
- Views: 3120
Retarder stalk does not make a sound when using "retarder0-retarder5" binds in controls.sii
If you use the " retarder0 " through " retarder5 " binds in control.sii, the stalk no longer makes a sound. If you use the normal " retarderup " and " retarderdown " binds shown in the UI it does. In the video below I first use the regular binds which make a s...
- 27 Dec 2023 23:58
- Forum: General discussion
- Topic: SCS Blender Tools
- Replies: 3367
- Views: 557965
Re: SCS Blender Tools
@room217au when you first create the SCS Game Object for your light set the position and rotation to be the exact same as the drv_plate locator. Then add the Model Locator where it should be as normal.
- 14 Dec 2023 20:50
- Forum: Offtopic and other voices
- Topic: SCS General Discussion Thread
- Replies: 39344
- Views: 4234576
- 20 Nov 2023 13:16
- Forum: Bugs 1.49
- Topic: Missing variant_uk for an AI traffic car
- Replies: 2
- Views: 596
Re: Missing variant_uk for an AI traffic car
I would suggest it probably shouldn’t spawn there in the first place.
- 11 Nov 2023 20:44
- Forum: Bugs 1.49
- Topic: in the workshop [NOT A BUG]
- Replies: 2
- Views: 473
Re: in the workshop
Open the console and type g_colbox 0
- 27 Oct 2023 19:01
- Forum: General discussion about the game
- Topic: VR - experimental support
- Replies: 2359
- Views: 706776
Re: Oculus Rift - experimental support
Just adding here as well - I'm using SteamVR and a Valve Index and there's no performance anomalies. 5900X and 3080Ti, using fixed throttling+reprojection at 48fps but headset itself is set to 120Hz.
- 15 Oct 2023 11:03
- Forum: Help center - player to player
- Topic: Questions about a specific console command
- Replies: 7
- Views: 6700
Re: Questions about a specific console command
My numbers above are (I assume) 1.1-1.3 seconds of space between, which I thought was kind of more realistic for highway driving. (not necessarily safe, but still more real) The slower the speed the closer they'll get.
- 15 Oct 2023 08:53
- Forum: Help center - player to player
- Topic: Questions about a specific console command
- Replies: 7
- Views: 6700
Re: Questions about a specific console command
Can I change the safety distance? You can change ai_spacing_time in def/traffic.data.sii . Example of my changed version (I don't know the default values): ai_spacing_time: (1.1, 1.3) // Changes the distance vehicles follow each other (in seconds) This edit allows for more density as it gives more ...
- 09 Oct 2023 20:47
- Forum: General discussion about the game
- Topic: ETS2 1.48.5 Discussion
- Replies: 452
- Views: 90442
Re: ETS2 1.48.5 Open Beta Discussion
I used to use the zoom hotkey on a triple monitor setup using g_multimon_mode 4 and it worked. Though because each view has it’s own camera it would zoom into the center of each screen’s view.