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by Bandit & The Snowman
05 Mar 2021 07:21
Forum: General discussion about the game
Topic: ETS2 1.40 Open Beta discussion
Replies: 1603
Views: 131101

Re: ETS2 1.40 Open Beta discussion

Can’t try right now, but if it is in controls.sii, it should be moddable, shouldn’t it? Hmm... no_modifier... shift_only... this looks a lot like this can be used to create lots of key combos FS X style. I’m curious what the other modifiers and combinations are. I’d use this with my XBox One control...
by Bandit & The Snowman
04 Mar 2021 14:30
Forum: Feature Wishlist and Suggestions
Topic: Wishlists Megathread
Replies: 3790
Views: 382303

Re: Wishlists Megathread

The game doesn't spawn more traffic as such in these cases, you're just in the same area for a longer time than when you just pass by so the traffic that would normally disperse will now aggregate. It can get in your way, that's true.
by Bandit & The Snowman
04 Mar 2021 12:40
Forum: SCS Site
Topic: SCS General Discussion Thread
Replies: 3649
Views: 236221

Re: SCS General Discussion Thread

Some of our special transport loads are wider than this. I don't see a problem here.
by Bandit & The Snowman
02 Mar 2021 21:28
Forum: SCS Site
Topic: SCS General Discussion Thread
Replies: 3649
Views: 236221

Re: SCS General Discussion Thread

@dk00? I wonder if it is the same thing I have in mind for that time? ;)
by Bandit & The Snowman
02 Mar 2021 18:50
Forum: General discussion about the game
Topic: ETS2 1.40 Open Beta discussion
Replies: 1603
Views: 131101

Re: ETS2 1.40 Open Beta discussion

SCS know about them. They were discussed in ATS a while ago... and SCS don't live on the moon either, they know what streets look like ;-)
by Bandit & The Snowman
02 Mar 2021 18:45
Forum: General discussion about the game
Topic: ETS2 1.40 Open Beta discussion
Replies: 1603
Views: 131101

Re: ETS2 1.40 Open Beta discussion

Signs may be as reflective as they want, what makes night driving hard for me is the complete lack of retroreflexive side posts in most roads outside settlements. Even in Germany whose remake just got finished they are missing nearly everywhere. It is those posts that make driving at night safe when...
by Bandit & The Snowman
02 Mar 2021 09:58
Forum: Bugs 1.40 (Open Beta)
Topic: Blocked off toll lanes with green arrow (near Malmø)
Replies: 2
Views: 309

Re: Blocked off toll lanes with green arrow (near Malmø)

How could that escape me this time!
Added coordinates.
by Bandit & The Snowman
02 Mar 2021 09:48
Forum: Public research
Topic: Multi drop research
Replies: 6
Views: 884

Re: Multi drop research

Thanks for this excellent post! Very informative and complete, and the way you explained things I think there are many details that SCS can implement without changing a 3D simulator into a turn based economic strategy game. Though I believe to have heard the term "cargo sokoban" in real life a few t...
by Bandit & The Snowman
01 Mar 2021 14:46
Forum: Bugs 1.40 (Open Beta)
Topic: Blocked off toll lanes with green arrow (near Malmø)
Replies: 2
Views: 309

Blocked off toll lanes with green arrow (near Malmø)

Despite the leftmost toll lane being blocked off, there is a green arrow signaling the lane is free to use.
Both directions!

(sec+0002-0007);10186.4;12.8539;-26500.3;-1.17271;-0.00851709

Game log

Image
by Bandit & The Snowman
01 Mar 2021 11:39
Forum: SCS Site
Topic: SCS General Discussion Thread
Replies: 3649
Views: 236221

Re: SCS General Discussion Thread

And when the trucking franchise has been exploited to the last bit (probably long after Pavel has retired), there are other fields to get engaged in.

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