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by piva
03 Jul 2020 09:51
Forum: General discussion about the game
Topic: ETS 1.38 Public Beta Discussion
Replies: 288
Views: 17999

Re: ETS 1.38 Public Beta Discussion

@SiSl I understand you, but in 1.25 game I lost my game progress, when game crashed because of trailer names, so I am fundamentally against any names limitation.
by piva
03 Jul 2020 09:29
Forum: General discussion about the game
Topic: ETS 1.38 Public Beta Discussion
Replies: 288
Views: 17999

Re: ETS 1.38 Public Beta Discussion

I don't understand, why vehicles name must have any limitation instead of unique name only? It not matter "vehicle definition" or "parked_car".
Is "allow_parked" now excluded in truck or trailer definition?
by piva
03 Jul 2020 09:12
Forum: General discussion about the game
Topic: ETS 1.38 Public Beta Discussion
Replies: 288
Views: 17999

Re: ETS 1.38 Public Beta Discussion

Yes, vehicle type is first always. Others are tags that loaded into that storage. Thanks. It has nothing to do with vehicle def naming. You can name your traffic vehicle whatever you like. Are you sure? In this case why I get warning in game log? 00:00:06.370 : <WARNING> [parked_vehicle] Loading 'p...
by piva
03 Jul 2020 08:52
Forum: General discussion about the game
Topic: ETS 1.38 Public Beta Discussion
Replies: 288
Views: 17999

Re: ETS 1.38 Public Beta Discussion

I agree with xyzan , sometime I don't know what blue team do :lol: But looks like SCS don't have complete plan and make test "on fly". 1.37 was out a month ago, 1.39 OB will start after 1.38 a month ago. So I stop fix mods and stop playing this game (just tests only). Because you don't know what SCS...
by piva
03 Jul 2020 08:35
Forum: General discussion about the game
Topic: ETS 1.38 Public Beta Discussion
Replies: 288
Views: 17999

Re: ETS 1.38 Public Beta Discussion

Mohegan13 wrote:
03 Jul 2020 08:31
TBH I would suggest waiting a while before making changes. Everything is clearly WIP.
Of course, I just read Wiki and take a look in game files, so I have questions to SCS before create mods.
by piva
03 Jul 2020 08:09
Forum: General discussion about the game
Topic: ETS 1.38 Public Beta Discussion
Replies: 288
Views: 17999

Re: ETS 1.38 Public Beta Discussion

Just a questions to SCS new vehicles definition. https://modding.scssoft.com/wiki/Games/ETS2/Modding_guides/1.38#Referencing_multiple_vehicle.2Ftrailer_definitions 1. [b]combination of vehicle/trailer type together with 1-3 inclusion/exclusion tags[/b]: "vehicle_type tag1_include1 !tag2_exclude tag3...
by piva
29 Jun 2020 12:41
Forum: General discussion about the game
Topic: ETS 1.38 Public Beta Discussion
Replies: 288
Views: 17999

Re: ETS 1.38 Public Beta Discussion

If SCS SSAO drops FPS now. What resources will need this game when you correct sun shadows length and angle at early morning and evening? :lol:
This is graphics! Hey SCS you can do this? ;)
by piva
29 Jun 2020 12:23
Forum: General discussion about the game
Topic: ETS 1.38 Public Beta Discussion
Replies: 288
Views: 17999

Re: ETS 1.38 Public Beta Discussion

@bumbumek With this "improvements" SCS will lose many game players :lol:
by piva
29 Jun 2020 12:13
Forum: General discussion about the game
Topic: ETS 1.38 Public Beta Discussion
Replies: 288
Views: 17999

Re: ETS 1.38 Public Beta Discussion

My old computer was too slow for 1.32 and I decide to stop at 1.31. Then I buy new computer, maybe not so power, but it work good. Now I must new computer again? Each two years new computer for playing game that looks like "newer ending story"? - German rebuild phase-4 - looks like will be never fin...
by piva
26 Jun 2020 11:54
Forum: General discussion about the game
Topic: ETS 1.38 Public Beta Discussion
Replies: 288
Views: 17999

Re: ETS 1.38 Public Beta Discussion

I waiting for Amsterdam and Rotterdam update instead of Lille, because it hard turn to left when you leave this cities, but I never had problem in Lille :(

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