Search found 49 matches

by Spacedeck
29 Dec 2017 10:16
Forum: Steering wheel + pedals
Topic: FFB plugin (v2.5 upd 30.01.2017) / AT plugin
Replies: 2033
Views: 621064

Re: FFB plugin (v2.5 upd 30.01.2017) / AT plugin

Does this plugin still cause a crash if you aren't driving your own truck and only doing quick jobs? Is there any alternative way around it?
by Spacedeck
14 Mar 2017 18:22
Forum: General discussion
Topic: SCS Blender Tools
Replies: 2308
Views: 252051

Re: SCS Blender Tools

Wondering if someone could help me wrap my head around something. I'm following this tutorial to create a front grill accessory. If you watch the video at 1:03 they cut the cylinder in half along the Y axis. How did they manage this so cleanly? After I worked out how to subdivide the cylinder, I had...
by Spacedeck
13 Mar 2017 22:05
Forum: Help center - player to player
Topic: Model Being Replaced; Map Editor
Replies: 8
Views: 717

Re: Model Being Replaced; Map Editor

@Reinhard Thank you! that worked. Now you've given me a basic idea of what I'm now doing, I can't wait to get started.
by Spacedeck
13 Mar 2017 21:34
Forum: Help center - player to player
Topic: Model Being Replaced; Map Editor
Replies: 8
Views: 717

Re: Model Being Replaced; Map Editor

Thanks for the help! I'm still a little lost on what needs doing though. So I know that when the mod is packed, the only folders carrying over to the final version is from def/world and model. Now the final packed mod appears in my main ETS2 Mod folder as a zip file. The current one there is called ...
by Spacedeck
13 Mar 2017 18:57
Forum: Help center - player to player
Topic: Model Being Replaced; Map Editor
Replies: 8
Views: 717

Re: Model Being Replaced; Map Editor

The path was copied from this tutorial on the wiki page. The first question makes me feel stupid as I don't understand it, sorry. From working through the tutorial, I have: F:\Games\Modding\Workshop\Euro Truck Simulator 2\01_simple_cube\base\model\simple_cube (folder contents below) simple_cube.pim ...
by Spacedeck
13 Mar 2017 17:48
Forum: Help center - player to player
Topic: Model Being Replaced; Map Editor
Replies: 8
Views: 717

Model Being Replaced; Map Editor

I'm having issues trying to get a simple box to work in the map editor :oops: Alright, so let me try to explain this. I used the tut for creating a simple box using blender (I'm a newbie). The box appears in the map editor and I can even place the object down. However, once I save the map and archiv...
by Spacedeck
13 Mar 2017 13:36
Forum: Help center - player to player
Topic: Extract Base.scs
Replies: 49
Views: 40203

Re: Extract Base.scs

@Flemming V Hmm, still doesn't work. http://i.imgur.com/Wb4lvS1l.jpg Hopefully this isn't too small. I've tried this using admin on cmd too. Anything stand out for why it might not be working? EDIT: found a simple tut which said to just drop the base.scs file over the extractor and that seems to hav...
by Spacedeck
13 Mar 2017 13:06
Forum: Help center - player to player
Topic: Extract Base.scs
Replies: 49
Views: 40203

Re: Extract Base.scs

Sorry to bump an old thread. I'm learning to mod ETS2 and so far have done the box tutorial. I had a look around and it appears for me to be able to place the item onto the map, I need to extract the base.scs file? I have a shortcut to CMD and scs_extractor inside the main ETS2 folder. When I open u...
by Spacedeck
13 Mar 2017 11:18
Forum: General discussion
Topic: SCS Blender Tools
Replies: 2308
Views: 252051

Re: SCS Blender Tools

I've figured out the issue. Because I rolled back the conversion data, I also needed to rollback on the blender tools. So I installed the last version of blender tools before the notes mentioned conversion 2.2. So using blender tools 1.6. I see the item in content creation but now just need to figur...
by Spacedeck
12 Mar 2017 20:23
Forum: General discussion
Topic: SCS Blender Tools
Replies: 2308
Views: 252051

Re: SCS Blender Tools

@GT-Mike - Thanks. I downloaded the previous version to try and now it's a different issue. When it's packed with 2.2, the file size is 176KB and contains the "automat, def, model" folders and the pmg and pmd files. Now when trying with the last version 1.8, I receive a file size of 1KB with nothing...

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