Search found 145 matches
- 20 Feb 2024 15:13
- Forum: Blender Tools
- Topic: Create / edit Collisions
- Replies: 0
- Views: 443
Create / edit Collisions
Hello, I did not find any tutorial on how to edit or create custom collision boxes for vehicles. I know that, SCS tools allow us to create Box, Cylinder, Sphere, Capsule and Convex, but I would like to create a custom collision, like using Convex Method. Since all methods, besides the last one, alre...
- 22 Jan 2024 23:33
- Forum: Bugs 1.49
- Topic: DAF XD Window Open only on menus [FIXED]
- Replies: 1
- Views: 766
DAF XD Window Open only on menus [FIXED]
Hello, Today I found a weird bug. The window of DAF XD is open, but only at menu (Desktop, Configurator), and working normally while driving. Check photos below. Game version 1.49.2.15s Always Reproducible Win11 64bit Clean profile, no mods used. Outside, driving, window closed. https://i.imgur.com/...
- 19 Jan 2024 13:57
- Forum: Blender Tools
- Topic: Retrieve Base path from SCS Tools
- Replies: 0
- Views: 1412
Retrieve Base path from SCS Tools
Hello, I would like to know if it is possible (and then, how) to get the value from "SCS Project Base Path" through python (bpy), defined in tool properties: https://i.imgur.com/MwrUoFh.png I know that, to get default export path, the line would be: bpy.context.scene.scs_props.default_expo...
- 11 Dec 2023 00:18
- Forum: General discussion
- Topic: SCS Blender Tools
- Replies: 3414
- Views: 579578
Re: SCS Blender Tools
but that's only for standalone mods. With their own set of pix files. If SCS created Auxiliary Locator Pins within each of the native trucks for the game, creating those pins does not require extra storage space nor does it require that much additional coding(copy, pasta, name). If each native truc...
- 08 Dec 2023 14:13
- Forum: General discussion
- Topic: SCS Blender Tools
- Replies: 3414
- Views: 579578
Re: SCS Blender Tools
Ok, but for example, the accessory 'f_intake_cab' is not present in truck_config_scene, but when I add it to data.sii of my truck,it does allow to reposition the pin. So from my experience, even though the accessory isn't in truck_config_scene, as long as it is a default part, you should be able to ...
- 08 Dec 2023 00:54
- Forum: General discussion
- Topic: SCS Blender Tools
- Replies: 3414
- Views: 579578
Re: SCS Blender Tools
Also, regarding the pin override option at 'data.sii' file, it seems that the f_logo isn't working also. Is the property 'pin_group' indeed a group of accessories, or is it a direct reference to accessory name? Could this be that these (f_logo and f_intake_bar) were not coded yet (if someone from SC...
- 06 Dec 2023 20:56
- Forum: Blender Tools
- Topic: Double slots for accessories
- Replies: 9
- Views: 1751
Re: Double slots for accessories
Regarding a related question: I'm trying to use "pin override" setting into data.sii for a specific truck, on a part which is standard (f_intake_bar). The lines are: pin_group[]: f_intake_bar pin_look[]: custom_acc pin_offset[]: (-0.8, 0, 0) pin_dir[]: (0, 0, 0) pin_dir_uk[]: (0, 0, 0) dou...
- 06 Dec 2023 19:23
- Forum: General discussion
- Topic: SCS Blender Tools
- Replies: 3414
- Views: 579578
Re: SCS Blender Tools
Hello, I'm trying to use "pin override" setting into data.sii for a specific truck, on a part which is standard (f_intake_bar). The lines are: pin_group[]: f_intake_bar pin_look[]: custom_acc pin_offset[]: (-0.8, 0, 0) pin_dir[]: (0, 0, 0) pin_dir_uk[]: (0, 0, 0) double_sided[]: true I hav...
- 05 Dec 2023 12:12
- Forum: Blender Tools
- Topic: Double slots for accessories
- Replies: 9
- Views: 1751
- 04 Dec 2023 23:56
- Forum: Blender Tools
- Topic: Double slots for accessories
- Replies: 9
- Views: 1751
Re: Double slots for accessories
Thank you for your help MDModder!
I assume that, by modifying this file, the standard position for locator will be modified too, so I will think the best way for that.
I assume that, by modifying this file, the standard position for locator will be modified too, so I will think the best way for that.