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by room217au
14 Sep 2020 23:34
Forum: Feature Wishlist and Suggestions
Topic: Nodes in the shop
Replies: 2
Views: 188

Re: Nodes in the shop

+1
Great idea.

or..
shift+click and select multiple nods, THEN select an accessory to be applied to all of those nodes.
by room217au
14 Sep 2020 23:31
Forum: Others
Topic: Virtual Speditor Program - Job scheduler program (Upd. 05.09.2020)
Replies: 1764
Views: 652714

Re: Virtual Speditor Program - Job scheduler program (Upd. 05.09.2020)

DieselD13531 wrote:
14 Sep 2020 13:49
When I go to accept the job from the freight market in game, the job doesn't appear.
One thing I have noticed is that when creating a single job, saving the file and then playing the game, that job is at the END of the joblist for that city and not where you would expect it to be in the list.
by room217au
12 Sep 2020 23:23
Forum: Feature Wishlists and Suggestions
Topic: Autosave Deactivation!
Replies: 7
Views: 305

Re: Autosave Deactivation!

Any lag present at autosave time is because of the 'collection of data' for the save file.. not the actual save process.
by room217au
07 Sep 2020 23:25
Forum: Help requests
Topic: The Mod Manager
Replies: 6
Views: 196

Re: The Mod Manager

@MrCapital I still do it that way. Never used Mod Manager.
by room217au
05 Sep 2020 22:24
Forum: Feature Wishlist and Suggestions
Topic: Can we get a 'Refresh' button on the jobs?
Replies: 4
Views: 183

Re: Can we get a 'Refresh' button on the jobs?

I do believe the whole point of Achievements is for them to take time.
If you are that keen on finishing everything in as short a time as possible, may I suggest Xyzan's "Virtual Speditor" - Create your own jobs.
by room217au
22 Aug 2020 01:05
Forum: Feature Wishlists and Suggestions
Topic: Horsepower definition
Replies: 6
Views: 388

Re: Horsepower definition

Horsepower is how fast you hit the wall.
Torque is how far you take the wall with you.
by room217au
19 Aug 2020 00:51
Forum: Bugs 1.38
Topic: Idaho - Coeur d'Alene - collision wall on unload point [124750]
Replies: 4
Views: 236

Re: Impossible to unload in SEA HORIZON company. v 1.38.1.20s

What is the problem you are having?

Your images are showing a standard parking space. Just reverse the trailer onto the green box.
by room217au
10 Aug 2020 09:09
Forum: Feature Wishlist and Suggestions
Topic: Seperate switches for running lights and headlights.
Replies: 5
Views: 276

Re: Seperate switches for running lights and headlights.

I dunno about America, but in my country it is a legal requirement that spotlights have a separate activation to headlights. This is true for all vehicles, not just trucks.
by room217au
08 Aug 2020 22:58
Forum: Help requests
Topic: Extract Mod
Replies: 9
Views: 389

Re: Extract Mod

Also, .dds images created by some modders can be 89Mb. I have seen this with ao files and even paintjobs. I've got a mod trailer at the moment that was originally 411Mb.. for one trailer. Searching through the mod I found at least a half dozen LARGE dds files that I reduced in file size (without any...
by room217au
05 Aug 2020 23:01
Forum: General discussion about the game
Topic: FMOD - why implement something that make the trucks sound even worse?
Replies: 127
Views: 7148

Re: FMOD - why implement something that make the trucks sound even worse?

Do you use mod’s? Try Kriechbaum sound mods. I think you will be pleasantly surprised. Try his Actros sounds see if they resemble the real think. I've been using nothing but Kriechbaum's sounds for at least 5 years. Just recently, after using only headphones for playing ATS and ETS2, I decided to r...

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