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by Mr Larrington
06 Nov 2020 12:45
Forum: Traffic
Topic: Multiple Trailers in Traffic - ATS - v8.0
Replies: 73
Views: 18191

Re: Multiple Trailers in Traffic - ATS - v8.0

O noes! v1.39 has thoroughly b0rked the Heavy Cargo add-on. We investigates, o my droogies! Watch this vvvv space for updates... Edit #1: It's b0rked the Forestry add-on too. And probably the main mod as well. ["Bad swears" - The Invigilator] Edit #2: It's no longer b0rked. See first post for inform...
by Mr Larrington
04 Nov 2020 22:20
Forum: Traffic
Topic: Multiple Trailers in Traffic - ETS2 - v6.1
Replies: 66
Views: 33344

Re: Multiple Trailers in Traffic - ETS2 - v6.1

w00t! Mods appear to work unchanged under ETS2 v1.39. Because I am nice, I have created a bijou mod-ette containing the same trucks as the base ETS2 Double Trailer In Traffic mod, but using CIP's sound mod. Download it from here: ETS2_double_trucks_for_CIP_sound_mod.scs - 54 KB Hold this picture of ...
by Mr Larrington
19 Oct 2020 21:22
Forum: Bugs 1.38
Topic: New error messages and hazard warnings after updating the American Truck Simulator - ATS game to 1.38.1.22s
Replies: 25
Views: 4205

Re: New error messages and hazard warnings after updating the American Truck Simulator - ATS game to 1.38.1.22s

The

Code: Select all

<ERROR> [model] Unknown look name 'billboard_1' on model '/model/advert/billboard/billboard_company_wall_small.pmd'
is a typo in the .pmd file which contain looks "Default" and "BILLBOARD_1" through to "BILLBOARD_20". Except the first one is spelled "BILLBORAD_1" instead.
by Mr Larrington
17 Oct 2020 21:48
Forum: Traffic
Topic: Multiple Trailers in Traffic - ATS - v8.0
Replies: 73
Views: 18191

Re: Multiple Trailers in Traffic - ATS - v7.3

While digging under the bonnet of ATS for the first time in a long time I happened to notice that the chassis names for the Kenworth T680 truck transporters have changed. So I done fixed 'em. This only affects the ATS_multiple_trailers_in_traffic_Base mod - the remaining mods in the package should b...
by Mr Larrington
08 Aug 2020 17:03
Forum: Traffic
Topic: Multiple Trailers in Traffic - ATS - v8.0
Replies: 73
Views: 18191

Re: Multiple Trailers in Traffic - ATS - v7.3

Why is it ALWAYS dark in the game when you're testing traffic mods? Anyway, after twenty-two separate incidences of turning into a wet rag and one actual melting, together with a sleepless night caused by a fan that sounds like a VC-10 at full take-off power in Nairobi, we haz an updated version whi...
by Mr Larrington
06 Aug 2020 22:33
Forum: Traffic
Topic: Multiple Trailers in Traffic - ATS - v8.0
Replies: 73
Views: 18191

Re: Multiple Trailers in Traffic - ATS - v7.2

I have made some tests too and discovered the following: - spawn_ratio: 0 for trailers no longer works as before, meaning that a personalized trailer with spawn_ratio: 0 will no longer spawn even if a trailer has the specific trailer definition for that trailer. moreover the truck having a personal...
by Mr Larrington
06 Aug 2020 21:27
Forum: General discussion about the game
Topic: ATS 1.38 Discussion
Replies: 1414
Views: 119407

Re: ATS 1.38 Discussion

I don't recall any bobtailing since they changed from "attachable_trailer" to "trailer_chains" which will be 1.35. It's possible it's longer than that I just don't recall. There used to be a "bobtail hotspot" on I-15 northbound between I-10 and Barstow (unless it was just me) even post-trailer_chai...
by Mr Larrington
23 Jul 2020 22:27
Forum: General discussion about the game
Topic: ATS 1.38 Discussion
Replies: 1414
Views: 119407

Re: ATS 1.38 Discussion

I'm pretty sure it's not working for 'trailer_chains[]: "truck_semi"' - I've tried it both with and without the tag thing. Plus the unmodified SCS "single" trucks are showing up with "long" trailers - all the "long" trucks in my Multiple trailer mods (including the ones included by SCS) have chrome ...
by Mr Larrington
23 Jul 2020 22:19
Forum: Traffic
Topic: Multiple Trailers in Traffic - ATS - v8.0
Replies: 73
Views: 18191

Re: Multiple Trailers in Traffic - ATS - v7.2

Just realised that the original upload of the new version wasn't compatible with cip's traffic density mod, because Stupidz. Corrected version now available - see first post. I've been messing around with spawn_ratio for trailers with the trailer containing: traffic_trailer: traffic.trailer.scs_dry...
by Mr Larrington
23 Jul 2020 16:48
Forum: Feature Wishlists and Suggestions
Topic: Wishlists Megathread
Replies: 3970
Views: 337082

Re: Wishlists Megathread

Please mend trailer_chains in AI truck definitions so it works like it used to, i.e. If you have used (now obsolete) attribute allowed_tractor, the similar functionality can be achieved by setting spawn_ratio: 0.0 for trailers which have been using it. This way, they won't be chosen for any vehicle ...

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