Search found 220 matches

by Murph
19 Nov 2023 04:54
Forum: WORLD OF TRUCKS
Topic: Renew speed limits on WoT contracts
Replies: 9
Views: 1836

Re: Renew speed limits on WoT contracts

For the United Kingdom, there's a mismatch in the real law. The speed limit for large goods vehicles in 60 mph (something like 96-98 kph), but all large goods vehicles are required to have the EU 90 kph speed limiter (about 55-56 mph). I.e. only old trucks from before the EU speed limiter law, or on...
by Murph
20 Apr 2017 09:41
Forum: Offtopic and other voices
Topic: [ARCHIVED] SCS General Discussion Thread
Replies: 51899
Views: 4441902

Re: SCS Blog discussion

Anyone else thinking there should be a special delivery job for "weather balloons" from Roswell, NM to Rachel, NV? ;)
by Murph
11 Apr 2017 14:00
Forum: Help center - player to player
Topic: Can't create account
Replies: 1
Views: 535

Re: Can't create account

You'll need to contact SCS privately for something like that. Email to support@scssoft.com should put you in touch with the correct people. For future reference, there is a dedicated WORLD OF TRUCKS website forum, for general discussion and support related to WoT. It's up at the top level of the for...
by Murph
11 Apr 2017 12:18
Forum: Help center - player to player
Topic: vtc ? please
Replies: 1
Views: 433

Re: vtc ? please

There is no VTC feature in the current ETS2 game. It does not exist.

You could try asking the same question in the unofficial/unsupported TruckersMP forums, which has nothing to do with SCS. I have no idea what they have implemented in their mod.
by Murph
27 Mar 2017 14:13
Forum: Offtopic and other voices
Topic: [ARCHIVED] SCS General Discussion Thread
Replies: 51899
Views: 4441902

Re: SCS Blog discussion

On the main map it runs pretty well, but in Scandinavia still runs half fps here. … That's more likely a symptom of you having set the graphics preferences a little bit too high for your system. The highest settings require a very high end system. The original parts of the ETS2 map are significantl...
by Murph
24 Mar 2017 14:58
Forum: General discussion about the game
Topic: delete
Replies: 9
Views: 1019

Re: WOT not working

Please supply your complete game log. It looks like there's a problem with your map DLC to me. The "Browse" button on the online preferences page above should not be greyed out; it should open another window showing which map DLC you have and whether they are properly connected to WoT. Ple...
by Murph
24 Mar 2017 14:30
Forum: General discussion about the game
Topic: delete
Replies: 9
Views: 1019

Re: WOT not working

It has nothing to do with where you bought your DLC. 1.27 adds new functionality to WoT where the game registers your DLC map extensions with WoT. You should have got a popup when you first started 1.27 and opened your profile, asking you to register your DLC with WoT. Did it register ok? Please sup...
by Murph
24 Mar 2017 14:16
Forum: General discussion about the game
Topic: delete
Replies: 9
Views: 1019

Re: WOT not working

Are you running version 1.27?

Did you successfully register your DLC map extensions with WoT? (It should have prompted you when you first connected after the new version.)

If the answer to both is yes, you'll probably need to supply a full game log.
by Murph
23 Mar 2017 22:57
Forum: General discussion about the game
Topic: navigation speed error
Replies: 3
Views: 607

Re: navigation speed error

First of all, there's very little chance of that getting looked at without coordinates (see the bug reporting sticky, in the bugs sub-forum). If you really can't do coordinates, a detailed description of the location might be ok, but generally coordinates are easy to get and should always be provide...
by Murph
23 Mar 2017 19:04
Forum: Offtopic and other voices
Topic: [ARCHIVED] SCS General Discussion Thread
Replies: 51899
Views: 4441902

Re: SCS Blog discussion

I doubt that the changes to the model format are any form of reliable indication for DX11 progress. They are just another miscellaneous enhancement to the rendering process. It might be a necessary change towards moving to DX11, but it tells you absolutely nothing about how much work remains. As far...

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