Search found 2268 matches

by pigbrother
08 Jul 2020 08:37
Forum: General discussion about the game
Topic: ATS 1.38 Public Beta Discussion
Replies: 784
Views: 54709

Re: ATS 1.38 Public Beta Discussion

Yeah, no mods for weather or climate, and it acts just like you have described. Sometimes even in broad daylight and 2-3 minutes apart.
by pigbrother
08 Jul 2020 06:48
Forum: General discussion about the game
Topic: ATS 1.38 Public Beta Discussion
Replies: 784
Views: 54709

Re: ATS 1.38 Public Beta Discussion

Those bugged sky changes can be seen since the beginning of 1.38 OB.
by pigbrother
07 Jul 2020 21:30
Forum: General discussion about the game
Topic: FMOD Discussion [ETS2]
Replies: 301
Views: 32232

Re: FMOD Discussion [ETS2]

All the trucks are DLCs in ATS, so extract the corresponding DLCs
by pigbrother
07 Jul 2020 14:02
Forum: General discussion about the game
Topic: ATS 1.38 Public Beta Discussion
Replies: 784
Views: 54709

Re: ATS 1.38 Public Beta Discussion

You're having lotta fun there, Mr Vojta, aren't you?
by pigbrother
07 Jul 2020 13:42
Forum: SCS Site
Topic: SCS General Discussion Thread
Replies: 48524
Views: 3063774

Re: SCS General Discussion Thread

Yeah, it's a nice truck, would be my first choice for a modern fleet truck role-play. Just like 579 in ATS, which also has a lot of flaws. Deep sigh...
by pigbrother
07 Jul 2020 13:23
Forum: SCS Site
Topic: SCS General Discussion Thread
Replies: 48524
Views: 3063774

Re: SCS General Discussion Thread

xyzan wrote:
07 Jul 2020 13:12
What's wrong with 106 dashboard? I've driven around 200kkm in it and don't get the problem.
The dashboard is skewed, it's like it was punched on the left side, look how the big gauges align with the bottom on the screen. It's also low poly and the steering wheel is too big and also low poly.
by pigbrother
07 Jul 2020 11:13
Forum: Others
Topic: Route Advisor Mod Collection v4.8 [ETS2 & ATS v1.37] (Upd 06.05.20)
Replies: 254
Views: 71285

Re: Route Advisor Mod Collection v4.8 [ETS2 & ATS v1.37] (Upd 06.05.20)

What's not working for you guys? I have a heavy modified version of this mod so I don't know if is that simple for you, but the only change I have to make is for the ETA.

The id: 740 has changed to id: 250. It's in adviser.sii.
by pigbrother
06 Jul 2020 11:41
Forum: General discussion about the game
Topic: Which paths to add to ATS in Update 1.39
Replies: 13
Views: 1064

Re: Which paths to add to ATS in Update 1.39

All I want is 1. US-95, the two missing parts in Cali and Nevada 2. US-70: the two missing parts in Arizona and New Mexico 3. US-50: the missing part in Cali and Nevada As a rule, I would really like to see more contiguous major highways, I love scenic windy state routes too, but it's kinda sad to s...
by pigbrother
06 Jul 2020 11:30
Forum: SCS Site
Topic: SCS General Discussion Thread
Replies: 48524
Views: 3063774

Re: SCS General Discussion Thread

I don't know, we shall see.

I was only thinking about hardware T&L, it took at least 3 generations to become relevant. :D
by pigbrother
06 Jul 2020 06:15
Forum: SCS Site
Topic: SCS General Discussion Thread
Replies: 48524
Views: 3063774

Re: SCS General Discussion Thread

True that, but a good option would be ray-tracing. Maybe in 3-4 years, when it could become a common feature.

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