Search found 196 matches

by KrysEmlyn
30 Jul 2020 14:04
Forum: Blender Tools
Topic: Adding missing wheel accessory nodes on trailer
Replies: 6
Views: 282

Re: Adding missing wheel accessory nodes on trailer

For trailers that don't have steerable axles, those should all be named "wheel_r_xx" as they are rear wheels.
by KrysEmlyn
30 Jul 2020 13:54
Forum: Help requests
Topic: Blue Garage & Fuel Icons
Replies: 3
Views: 100

Re: Blue Garage & Fuel Icons

To make such a mod, you''ll need to extract the game files so you can edit the relevant .DDS files to make a mod with. The files you will want to edit are "scan.dds" and "scan_green.dds", which are located in "/model/activation". If you only want these two icons to be blue, you'll need to figure out...
by KrysEmlyn
27 Jul 2020 03:56
Forum: Bugs 1.38
Topic: [WA DLC] Raised Sidewalk in Olympia [122884]
Replies: 1
Views: 92

[WA DLC] Raised Sidewalk in Olympia [122884]

There is a raised sidewalk just before this diagonal railroad crossing in downtown Olympia.
Image
Location: (sec-0026-0016);-102689;9.78694;-60959.9;0.188718;-0.259612
by KrysEmlyn
27 Jul 2020 03:44
Forum: Bugs 1.38
Topic: [WA DLC] Floating Decal on Toutle River Bridge [122885]
Replies: 1
Views: 70

[WA DLC] Floating Decal on Toutle River Bridge [122885]

On the northbound side of the I-5 Toutle River Bridge in Washington, there is a floating decal at the right shoulder.
Image
Location: (sec-0026-0015);-103324;7.3948;-57476.2;-1.15063;-0.0074547
(I turned on the colbox view so it would be easier to see)
by KrysEmlyn
26 Jul 2020 04:11
Forum: Others
Topic: [REL] Daniels Random Events
Replies: 169
Views: 35671

Re: [REL] Daniels Random Events

Bjoernsen : That is caused by a traffic pack mod that you are using. SCS Software added a crashed variant of the ford transit model and whichever traffic pack mod you are using hasn't been updated to reflect that. The game is crashing because it can't find the variant of the model that it is lookin...
by KrysEmlyn
25 Jul 2020 17:06
Forum: Feature Wishlist and Suggestions
Topic: Wishlists Megathread
Replies: 3306
Views: 326641

Re: Wishlists Megathread

I would like to make a material/sound request. As of late, we have gotten some nice bridge models that feature a metal grid for the road surface, such as that one bridge on WA-20 in Washington State. Driving over them, they sound as if the roadway is made out of pavement, like every other road segme...
by KrysEmlyn
25 Jul 2020 16:22
Forum: Traffic
Topic: Municipal Police Traffic Pack
Replies: 13
Views: 5462

Re: Municipal Police Traffic Pack

@Houssem Manssouri: if you had read the first post, the mod author has said there will not be a non-Steam link.
by KrysEmlyn
22 Jul 2020 18:52
Forum: Traffic
Topic: Note concerning Trailer chains in 1.38
Replies: 5
Views: 517

Re: Note concerning Trailer chains in 1.38

"traffic_storage_semi_trailer" has been changed to "traffic_storage_trailer_semi" for the single trailers. Use "truck_semi" to reference these trailers. "traffic_storage_semi_trailer_double" has been changed to "traffic_storage_trailer_long", which has all traffic trailers beyond a single trailer co...
by KrysEmlyn
22 Jul 2020 18:33
Forum: Bugs 1.38
Topic: Trailers at road events fail to spawn (flatbed, dumper, reefer) [FIXED]
Replies: 2
Views: 235

Re: Trailers at road events fail to spawn (flatbed, dumper, reefer)

The "allow_parked" property needs to be set to "true" for the event specific trailers with the revamp of the trailer storage reassignments. I spent a few hours debugging this myself when I noticed the crashed logging trailer missing in Port Angeles, WA. I ended up copying all of the relevant trailer...
by KrysEmlyn
21 Jul 2020 14:46
Forum: Others
Topic: Sewer mod
Replies: 131
Views: 59408

Re: Sewer mod

The name of the new viewpoint icon is "interestingplaces" in SCS Software's files for ATS.

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