And as usual without proper fakeshadow model Typical for SCS when they add new model in traffic (i don't blame them, no )
Search found 648 matches
- 17 Apr 2024 06:52
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 791
- Views: 150836
Re: ATS 1.50 Update Experimental Beta Discussion
- 14 Apr 2024 09:30
- Forum: Bugs 1.50 (Experimental Beta)
- Topic: [1.50.0.83s]. Modesto - Flying Sign.
- Replies: 0
- Views: 282
[1.50.0.83s]. Modesto - Flying Sign.
Flying sign ;[14/04/2024 11:46:09] (sec-0027-0002);-107379;103.071;-5780.62;1.0297;-0.0425499
Game version: 1.50.0.83s
Flying sign in Modesto.
Game version: 1.50.0.83s
Flying sign in Modesto.
- 12 Apr 2024 06:57
- Forum: General discussion about the game
- Topic: Do you like the new UI?
- Replies: 70
- Views: 10459
Re: Do you like the new UI?
New UI seems ok to me I was using SISL's flat ui mod for a long since the first version and now i don't need it.
- 12 Apr 2024 06:56
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 791
- Views: 150836
- 11 Apr 2024 20:19
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 791
- Views: 150836
Re: ATS 1.50 Update Experimental Beta Discussion
@Warryor3D, yeah, it looks like from 1.50 we now need to place both .mat and .tobj if we change default textures from base. Before 1.49 there is no need to place them in mod because game can read that textures.
- 11 Apr 2024 19:56
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 791
- Views: 150836
Re: ATS 1.50 Update Experimental Beta Discussion
Now I can create a compatible DDS to remove the photo box in photo mode. here the form and example Installed Photoshop CC 2020, installed Nvidia Texture Tools (latest version). Now i can open .dds and change them so i changed alpha in that two textures (viewfinder.dds and photo_view.dds) saved it w...
- 11 Apr 2024 08:12
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 791
- Views: 150836
Re: ATS 1.50 Update Experimental Beta Discussion
Still cant open .dds textures from unpacked base.scs in 1.50. Black screen on all channels. I use Photoshop CS 5.1 64-bit (yeah, i know its a bit old but anyway) with Nvidia DDS Utilities v8.55. Tried to uninstall DDS Utilities and install newer version of NVIDIA Texture Tools Exporter but as soon a...
- 09 Apr 2024 19:50
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 791
- Views: 150836
- 09 Apr 2024 19:29
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 791
- Views: 150836
Re: ATS 1.50 Update Experimental Beta Discussion
Unpacked new base.scs and trying to change some UI texture (for ex. in photo mode - viewfinder.dds). Got a black texture in photoshop. Did SCS change compression or something for dds? Every texture i opened i got black on all channels.
- 25 Feb 2024 17:53
- Forum: Screenshots
- Topic: Show your truck! [ETS2]
- Replies: 23519
- Views: 2597630