Search found 27228 matches
- 18 Mar 2024 23:55
- Forum: General discussion about the game
- Topic: ATS 1.50 Speculation Thread
- Replies: 529
- Views: 127439
Re: ATS 1.50 Speculation Thread
I am sure their are multiple programmers working 1.50. Some working the engine. Some working other projects. One minor thing I'd like to see is gates on a timer now. Too many closed gates. Gates should be open from like 6am to 6pm. Or til 8pm or 10pm works too for some. Not all gates are closed irl ...
- 18 Mar 2024 21:45
- Forum: General discussion about the game
- Topic: ATS 1.50 Speculation Thread
- Replies: 529
- Views: 127439
Re: ATS 1.50 Speculation Thread
Lol. There always is. Might not be what people want but usually there's things added no one seen mentioned. Whether its something requested on this forum or not, something new is something that we didn't have before.
- 18 Mar 2024 21:42
- Forum: General discussion about the game
- Topic: Arkansas Discussion Thread
- Replies: 512
- Views: 107735
Re: Arkansas Discussion Thread
I'm hoping Stuttgart can get us a rice farm and rice processing factory via Pine Bluff as remote depots. That then free ups something to be marked East of that. I like Blytheville because its right off I-55 and gets us pretty far North until Missouri. Otherwise I-55 will go from I-40 (W Memphis) all...
- 18 Mar 2024 18:13
- Forum: General discussion about the game
- Topic: Arkansas Discussion Thread
- Replies: 512
- Views: 107735
Re: Arkansas Discussion Thread
Russellville has potential. Its pretty much between Ft. Smith and Little Rock. It could go either way and I really don't care either way. What I'd like to see is more spread out cities though. Northeast and Southeast Arkansas doesn't have anything as of yet besides West Memphis mentioned. Northwest,...
- 18 Mar 2024 17:29
- Forum: General discussion about the game
- Topic: Arkansas Discussion Thread
- Replies: 512
- Views: 107735
Re: Arkansas Discussion Thread
Meat processing is easy to solve and still meet rating. 1) don't deliver livestock. 2) SCS doesn't have to show animals on the prefab in pens/cages 3) use brown boxes or aluminum cans for the cargo thumbnail vs a piece of meat. There's canned fish (tuna, mackerels, sardines), spam, Vienna sausages, ...
- 18 Mar 2024 17:17
- Forum: General discussion about the game
- Topic: ATS 1.50 Speculation Thread
- Replies: 529
- Views: 127439
Re: ATS 1.50 Speculation Thread
Yeah I can agree that it doesn't apply to trucks. Most people will perhaps just choose the best looking truck. But you can't necessary pick the best looking map because what you got, is what you got. You can't swap that out. SCS has to do that. I don't think people will want to deal with what we dea...
- 18 Mar 2024 17:04
- Forum: General discussion about the game
- Topic: Base Map Rebuild (CA, NV, AZ) General Discussion Thread
- Replies: 6553
- Views: 780676
Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread
Hilt was picked because its the accurate location they had and not Hornbrook. They just properly named it this time. But I don't think population matters. Its the industry that drive the need to mark a city. There can be a town of 50 but have better industry for ATS than a town that has 2000. A lot ...
- 18 Mar 2024 16:56
- Forum: General discussion about the game
- Topic: Arkansas Discussion Thread
- Replies: 512
- Views: 107735
Re: Arkansas Discussion Thread
SCS is at it again. Talking poultry when I am sure we won't get that is a tad misleading. Poultry and hogs are missing as livestock and we should have those. The Midwest and the South are loaded with them. Anywho, Arkansas is keeping up with Nebraska blogs. We've never had 2 ATS maps released at the...
- 18 Mar 2024 12:18
- Forum: General discussion about the game
- Topic: Base Map Rebuild (CA, NV, AZ) General Discussion Thread
- Replies: 6553
- Views: 780676
Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread
I think that pass is why some wanted Hilt out. The other is that it's tiny. But it's certainly not alone. Tonopah and Pioche isn't much either. There are 2 better options than Hilt but neither came. Weed perhaps effected Yreka. At the time, SCS probably wasn't considering turning scenic towns into m...
- 18 Mar 2024 00:48
- Forum: General discussion about the game
- Topic: Base Map Rebuild (CA, NV, AZ) General Discussion Thread
- Replies: 6553
- Views: 780676
Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread
^Yeah I looked at Calvine and Florin as well. But since Fruitridge is already in, I went with that. Plus the further North they go, the wider CA-99 spreads out from I-5. We are kinda thinking the same though in regards to accessing both I-5 and CA-99.