Search found 181 matches

by Topolino.
28 Feb 2020 09:32
Forum: Maps
Topic: [REL][DISC][1.35-1.36] GerMap v1.21 [upd. 2020-02-28]
Replies: 61
Views: 12974

Re: [REL][DISC][1.35-1.36] GerMap v1.21 [upd. 2020-02-28]

I didn’t want to release another version of the map because I wanted to add it to our bigger project EuRoadNet , but some new invisible walls at B203/B76 interchange have been detected, so I decided to release another version which fixes this so that you won’t be forced to download the whole EuRoadN...
by Topolino.
16 Feb 2020 08:51
Forum: Maps
Topic: [WIP] EuRoadNet
Replies: 25
Views: 4570

Re: [WIP] EuRoadNet

Let's say, it's our own decision how we use our time.

@@vboba89: I can't say when it's gonna be released.
Currently, we have no plans for the Balkan.
by Topolino.
16 Feb 2020 08:07
Forum: Maps
Topic: [WIP] EuRoadNet
Replies: 25
Views: 4570

Re: [WIP] EuRoadNet

Yes, you'll be able to make deliveries to the construction side of the airport. :-)
by Topolino.
15 Feb 2020 19:50
Forum: Maps
Topic: [WIP] EuRoadNet
Replies: 25
Views: 4570

Re: [WIP] EuRoadNet

Another new entry in our EuRoadNet blog: This time we were Expanding Germany's Capital Berlin (click on the link to open the blog). Expanding Germany's capital In our upcoming map mod for Euro Truck Simulator 2, we also took care of the newer parts of SCS’s Germany and expanded and improved some of ...
by Topolino.
11 Feb 2020 20:34
Forum: Map assets
Topic: [REL] New German Road Sign Pack
Replies: 15
Views: 1872

Re: [REL] New German Road Sign Pack

This is a mod for map developers which allows them to use more realistic signs. Every map developer can use this for his map, also if you develop on ProMods.
But if you are just a player of maps, this won't be useful for you.
by Topolino.
06 Feb 2020 19:40
Forum: Maps
Topic: [REL][DISC][1.35-1.36] GerMap v1.21 [upd. 2020-02-28]
Replies: 61
Views: 12974

Re: [REL][WIP]["DISC"][1.35-1.36] GerMap v1.2 [upd. 2019-09-22]

Are there still bugs in GerMap 1.2? We haven't noticed any. If you still find bugs, please report them.
Thank you. ;-)
by Topolino.
04 Feb 2020 17:13
Forum: Maps
Topic: [WIP] EuRoadNet
Replies: 25
Views: 4570

Re: [WIP] EuRoadNet

@vbob89: I also noticed that SCS roads are way too wide and I would really love if they would be more narrow to have more challenge, but this would take LOTS of work to be done: The road sequences have to be edited with an 3d graphics editor, also all prefabs (crossings, interchanges, ...). So it wo...
by Topolino.
02 Feb 2020 09:17
Forum: Maps
Topic: [REL][DISC][1.35-1.36] GerMap v1.21 [upd. 2020-02-28]
Replies: 61
Views: 12974

Re: [REL][WIP]["DISC"][1.35-1.36] GerMap v1.2 [upd. 2019-09-22]

As you might saw it already, this map is now discontinued as such . Instead, I will be working as one of two leaders on a new project from now on, which is EuRoadNet , you will find the topic here: https://forum.scssoft.com/viewtopic.php?f=32&t=281488 EuRoadNet will contain all of my work that I did...
by Topolino.
10 Jan 2020 05:47
Forum: Maps
Topic: [WIP] Budapest add-on for ProMods
Replies: 16
Views: 4929

Re: [WIP] Budapest add-on for ProMods

Looks awesome! How far are you with the first stage of the map?
by Topolino.
26 Dec 2019 16:57
Forum: Maps
Topic: [REL] MedMap v0.1 (1.36) & SardiniaMap v0.9.1 (1.32)
Replies: 165
Views: 27234

Re: [REL] MedMap v0.1 (1.36) & SardiniaMap v0.9.1 (1.32)

Hello, after lots of issues and demotivation, we are now ready to give you a version of the long-time announced MedMap . This build v0.1 contains the cities Lecce and Crotone and the small towns Sibari, Cariati and Brindisi which were brought back from Renzo & Deco's ItalyMap. The map should be comp...

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