Search found 441 matches

by Unknown#
08 Mar 2020 06:16
Forum: General discussion about the game
Topic: Poll: Choose (3) States you would like to see next
Replies: 8170
Views: 759402

Re: Poll: Choose (2) States you would like to see next

@plinio.lisboa.br - (referring to post #3459) Boise City as a main city? Yeah, no.

Guymon is a substantial city for the Oklahoma panhandle. But Boise City? Not so much. If anything, it'll be a scenery town you'll go through or even bypass (depending on what road you're on).

Nice try though.
by Unknown#
07 Mar 2020 06:08
Forum: Euro Truck Simulator
Topic: Making Map For ETS 1?
Replies: 11
Views: 7615

Re: Making Map For ETS 1?

*totally unrelated mean comment has been removed and replaced with totally unrelated moderator message*
by Unknown#
04 Mar 2020 08:20
Forum: Bugs 1.36
Topic: Oregon - Cones in ground [93027]
Replies: 3
Views: 484

Re: Oregon - Cones in ground [93027]

As a reminder: This bug is still there, even in the 1.37 OB.

It's a very simple fix, so I'm surprised it still hasn't been fixed.
by Unknown#
04 Mar 2020 08:17
Forum: General discussion about the game
Topic: ATS 1.37 Discussion
Replies: 2675
Views: 273694

Re: ATS 1.37 Open Beta Discussion

pigbrother - Just checked, and there is indeed LoneStar AI. Gotta say that (excluding the Volvo VNL) this was the fastest we've gotten AI for a new truck (one that wasn't already in the game at launch or coming in a few months after launch). I never thought the vehicle team would go outta their way...
by Unknown#
04 Mar 2020 06:19
Forum: General discussion about the game
Topic: ATS 1.37 Discussion
Replies: 2675
Views: 273694

Re: ATS 1.37 Open Beta Discussion

pigbrother wrote: 03 Mar 2020 18:30 BTW, Lonestar is in traffic now.
Any screenshots to prove it?

Or is it just hidden in the game's files, ready to be activated at any moment in the near future?
by Unknown#
03 Mar 2020 06:38
Forum: General discussion about the game
Topic: ATS teasers - entry at your own risk (danger of insomnia, anxiety etc.)
Replies: 8733
Views: 946215

Re: ATS teasers - entry at your own risk (danger of insomnia, anxiety etc.)

Canada would be easier because they could get away with completely skipping Nunavut/Northwest Territories etc because there is very further north than Edmonton It's BS to say it's because it's way up north. There's more than one reason, and a logical one at that. Nunavut has no paved roads at all g...
by Unknown#
02 Mar 2020 06:16
Forum: General discussion about the game
Topic: ATS teasers - entry at your own risk (danger of insomnia, anxiety etc.)
Replies: 8733
Views: 946215

Re: ATS teasers - entry at your own risk (danger of insomnia, anxiety etc.)

angrybirdseller wrote: 01 Mar 2020 20:12 after Liberia DLC
Last time I checked, Liberia is in Africa.

Did something happen to that country for them to be in Europe? I need to know.
by Unknown#
01 Mar 2020 06:21
Forum: General discussion about the game
Topic: ATS 1.37 Discussion
Replies: 2675
Views: 273694

Re: ATS 1.37 Open Beta Discussion

Yeah, I have to be honest that, I'm not really impressed with 1.37. I mean, yay, new environment sounds, new trailer, so on and so forth, but they don't really impress me. Could it improve as the beta goes on? Maybe. My thoughts on the 1.37 OB is what it's like right now . If you like what's in the ...
by Unknown#
29 Feb 2020 19:17
Forum: Bugs 1.37
Topic: Lonestar windows open bug [MOD]
Replies: 10
Views: 1317

Re: Lonestar windows open bug [MOD]

@Andre_AW - Nevermind. Turns out I'm a bit of an idiot.

I didn't realize I had to turn on the truck in order to open & close the windows.

My bad.
by Unknown#
27 Feb 2020 22:27
Forum: Bugs 1.37
Topic: Lonestar windows open bug [MOD]
Replies: 10
Views: 1317

Re: Lonestar windows open bug [MOD]

@Andre_AW - How though?

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