Search found 1550 matches
- 17 Apr 2024 22:54
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 699
- Views: 123212
Re: ATS 1.50 Update Experimental Beta Discussion
I'm not sure what happened yesterday with everything flickering and shimmering. I renamed my config.cfg file and let the game create a new one. After setting up my graphics how I had them previously I jumped into the game. What a night and day difference. Very little shimmering. Let the AA on defaul...
- 17 Apr 2024 02:47
- Forum: Bugs 1.50 (Experimental Beta)
- Topic: International LT Paint Errors [FIXED]
- Replies: 1
- Views: 275
International LT Paint Errors [FIXED]
Game version: ver.1.50.0.92s (rev. 2c23fdd220d7)
Windows 11 64 bit
Reproducibility: Always
No map coordinates needed as this is not a mapping issue.
Issue: S13 Painted Plastic bumper has missing accessory causing paint design to warp on the truck.
[ external image ]
Windows 11 64 bit
Reproducibility: Always
No map coordinates needed as this is not a mapping issue.
Issue: S13 Painted Plastic bumper has missing accessory causing paint design to warp on the truck.
[ external image ]
- 17 Apr 2024 02:34
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 699
- Views: 123212
Re: ATS 1.50 Update Experimental Beta Discussion
https://youtu.be/aJ3oAM4uYvQ?t=891 If the link doesn't work go to the 14 minute 50 second mark in the video. Look at the left center-ish side. Whatever those poles are start flickering and textures jumping, what some people call Z fighting in the distance. As you get closer you will see them being s...
- 16 Apr 2024 20:45
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 699
- Views: 123212
Re: ATS 1.50 Update Experimental Beta Discussion
Still getting a lot, well more like a ton of textures jumping and flickering outside of that level of detail circle on 1.50.0.92. 200% scaling. Game fps capped to 60. My specs: CPU: Intel Core i5 13600K RAM: 32GB Corsair Vengeance Pro RGB 3200MHz Video Card: EVGA RTX 3080 FTW3 12gb Monitor: Dell S27...
- 16 Apr 2024 17:00
- Forum: Bugs 1.50 (Experimental Beta)
- Topic: Freightliner Cascadia Turn Signal Flares Barely Visible
- Replies: 0
- Views: 246
Freightliner Cascadia Turn Signal Flares Barely Visible
Game version: ver.1.50.0.83s (rev. da2bcf31cb0e) Windows 11 64 bit Reproducibility: Always No map coordinates needed as this is not a mapping issue. Issue: Turn signal flares are barely visible on the truck. Issue is present on both left and right sides. Parking/Running light overpowers the flare du...
- 12 Apr 2024 16:04
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 699
- Views: 123212
Re: ATS 1.50 Update Experimental Beta Discussion
From my earlier post about light poking through the tunnels being fixed.
This screenshot is from ETS2 but ATS exhibited the same behavior.
[ external image ]
ATS in 1.50, just North of Santa Cruz on CA-1:
[ external image ]
This screenshot is from ETS2 but ATS exhibited the same behavior.
[ external image ]
ATS in 1.50, just North of Santa Cruz on CA-1:
[ external image ]
- 12 Apr 2024 15:23
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 699
- Views: 123212
Re: ATS 1.50 Update Experimental Beta Discussion
Brake squeal is even noticeable on brand new trucks. Why limit this to just damaged vehicles? That truly doesn't make sense to me at all.
- 12 Apr 2024 13:14
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 699
- Views: 123212
Re: ATS 1.50 Update Experimental Beta Discussion
I've noticed one really welcomed change in 1.50. Not sure if other people have noticed because I haven't seen it mentioned. SCS fixed the light bleed through on the tunnels. Previously you would get sunlight coming through the tunnel at what appears to be edge of the level of detail circle. That is ...
- 11 Apr 2024 12:31
- Forum: General discussion about the game
- Topic: ATS 1.50 Update Experimental Beta Discussion
- Replies: 699
- Views: 123212
Re: ATS 1.50 Update Experimental Beta Discussion
Well said @TheTiger.
- 11 Apr 2024 04:12
- Forum: Help center - player to player
- Topic: 100% GPU usage when ALT+TAB
- Replies: 2
- Views: 229
Re: 100% GPU usage when ALT+TAB
What game version? If on 1.49 then follow the next steps. Go to Documents >> ATS >> Config.cfg. Open this file with notepad. Scroll down to the bottom. uset t_limit_fps "0" <--- This means unlimited. Change this to like 300, or even less. This will cap the fps of the game when Alt tabbed. ...