Search found 1523 matches
- 27 Mar 2024 16:14
- Forum: General discussion about the game
- Topic: ATS 1.50 Speculation Thread
- Replies: 658
- Views: 154640
Re: ATS 1.50 Speculation Thread
I've returned to my baseline of expectations: -We might get Cali 3 No might about it. It is already confirmed to be coming with 1.50. California Rework - California Trucking #4 "Today we're happy to share with you the final blog on Phase 3 of the California Rework project, which we are excited...
- 26 Mar 2024 00:52
- Forum: General discussion about the game
- Topic: ATS 1.50 Speculation Thread
- Replies: 658
- Views: 154640
Re: ATS 1.50 Speculation Thread
Following the breadcrumbs that SCS left in their statements is not creating my own expectations. For you to even mention that shows that you are just going to defend SCS no matter what. That is your right. Doesn't mean I have to agree with you. I actually don't in this case. I'm not oblivious to the...
- 26 Mar 2024 00:22
- Forum: General discussion about the game
- Topic: ATS 1.50 Speculation Thread
- Replies: 658
- Views: 154640
Re: ATS 1.50 Speculation Thread
I'm not laying the blame on any youtubers here as bad as we know that two certain channels are. I personally don't watch them and never will. I'm laying the blame squarely on SCS. They hyped this train up over the past couple of years. More recently they have hyped this update to be something more t...
- 25 Mar 2024 19:38
- Forum: General discussion about the game
- Topic: ATS 1.50 Speculation Thread
- Replies: 658
- Views: 154640
Re: ATS 1.50 Speculation Thread
Totally disappointed. It was hyped to make it seem like DX12 was coming and now SCS has punched us in the gut. Not a good feeling.
This news is not going to go over well. Also shouldn't have taken this long to state it was never coming to begin with.
This news is not going to go over well. Also shouldn't have taken this long to state it was never coming to begin with.
- 17 Mar 2024 16:04
- Forum: Bugs 1.49
- Topic: Bug report "visibility area children count overflow detected" (sorry no game log)
- Replies: 5
- Views: 1154
Re: Bug report "visibility area children count overflow detected" (sorry no game log)
As you mentioned mods this might be tagged as [MOD] because you haven't posted a game log.
Remember that you need to follow the Bug Reporting Process
Remember that you need to follow the Bug Reporting Process
- 17 Mar 2024 15:00
- Forum: Others
- Topic: [REL] Improved Weather ATS Edition V1.0
- Replies: 10
- Views: 3160
Re: [REL] Improved Weather ATS Edition V1.0
More than likely not compatible with Frosty ATS.
- 16 Mar 2024 15:40
- Forum: General discussion about the game
- Topic: ATS 1.50 Speculation Thread
- Replies: 658
- Views: 154640
Re: ATS 1.50 Speculation Thread
seems Pavel was not so optimistic to bring DX12 and multicore together, i'm counting more to multicore to come in 1.51 or 1.52, no longer than it, leaving 2025 to the other improvements that could not be achieved with our current engine. In my opinion it would be absolute waste of time to go to DX1...
- 10 Mar 2024 16:59
- Forum: Others
- Topic: (UPDATED 17.03.2024) Better Flares v4.4.1 [ATS v1.49]
- Replies: 56
- Views: 11441
Re: (UPDATED 08.03.2024) Better Flares v4.4 [ATS v1.49]
Those link do work. Make sure you have cookies enabled in the lower right corner of the forum page.
- 10 Mar 2024 15:59
- Forum: Others
- Topic: (UPDATED 17.03.2024) Better Flares v4.4.1 [ATS v1.49]
- Replies: 56
- Views: 11441
Re: (UPDATED 08.03.2024) Better Flares v4.4 [ATS v1.49]
Thank you for the update!
- 04 Mar 2024 20:37
- Forum: Others
- Topic: (UPDATED 17.03.2024) Better Flares v4.4.1 [ATS v1.49]
- Replies: 56
- Views: 11441
Re: (UPDATED 02.03.2024) Better Flares v4.3.1 [ATS v1.49]
Another bug report.
This is what happens when turning on the parking lights with the T680 2022 100th Anniversary. When headlights are enabled the interior high beam set also stays orange until bright lights are enabled.
[ external image ]
This is what happens when turning on the parking lights with the T680 2022 100th Anniversary. When headlights are enabled the interior high beam set also stays orange until bright lights are enabled.
[ external image ]