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- 04 Mar 2021 13:01
- Forum: General discussion about the game
- Topic: ATS 1.40 Open Beta discussion
- Replies: 1344
- Views: 100536
Re: ATS 1.40 Open Beta discussion
Does anyone else have this issue? When driving over some bridges (not all) in bright daylight, the reflection in the mirror becomes dark, like a cloudy day, until off of the bridge? It seems there are less in 1.40 that do this but.. maybe I am mistaken. That issue has been there for a very long tim...
- 03 Mar 2021 14:13
- Forum: General discussion about the game
- Topic: FMOD Discussion [ETS2]
- Replies: 523
- Views: 82672
Re: FMOD Discussion [ETS2]
@Arayas - you can use the FMOD bank tools (linked in post 1) and just replace the sound for it with a blank sample with the same name
- 27 Feb 2021 00:03
- Forum: General discussion about the game
- Topic: ATS 1.40 Open Beta discussion
- Replies: 1344
- Views: 100536
Re: ATS 1.40 Open Beta discussion
No beacons showing on surrounding surfaces (ground, buildings etc) since last update
- 25 Feb 2021 22:54
- Forum: General discussion about the game
- Topic: FMOD Discussion [ETS2]
- Replies: 523
- Views: 82672
Re: FMOD Discussion [ETS2]
If you look over in the ATS FMOD thread there are a couple of approaches for the turbo sounds with engine brakes that work.
Suspension is all in the effects & noise banks - event:/noise/suspension_noise
Suspension is all in the effects & noise banks - event:/noise/suspension_noise
- 24 Feb 2021 21:55
- Forum: General discussion about the game
- Topic: FMOD Discussion [ETS2]
- Replies: 523
- Views: 82672
Re: FMOD Discussion [ETS2]
AFAIK, that is the only option, there are exterior options for the brakes in the noise.bank for event:/noise/brake_short & event:/noise/brake_long that are exterior sounds; I haven't messed around with them to see if they trigger with the sticks or with brake pressure though.
- 24 Feb 2021 21:04
- Forum: General discussion about the game
- Topic: ATS 1.40 Open Beta discussion
- Replies: 1344
- Views: 100536
Re: ATS 1.40 Open Beta discussion
Beacons are still illuminating the silver trim on the dash of the W900 at night when using the big bunk....
EDIT: not just the W900, does it in the 49X as well with the large bunk
EDIT: not just the W900, does it in the 49X as well with the large bunk
- 24 Feb 2021 21:03
- Forum: General discussion about the game
- Topic: FMOD Discussion [ETS2]
- Replies: 523
- Views: 82672
Re: FMOD Discussion [ETS2]
Yes, there are events for: event:/interior/stick_park_brake & event:/interior/stick_park_brake_off
- 15 Feb 2021 12:17
- Forum: General discussion about the game
- Topic: ATS 1.40 Open Beta discussion
- Replies: 1344
- Views: 100536
Re: ATS 1.40 Open Beta discussion
The Dunning-Kruger Effect on full display....


- 15 Feb 2021 02:31
- Forum: General discussion about the game
- Topic: ATS 1.40 Open Beta discussion
- Replies: 1344
- Views: 100536
Re: ATS 1.40 Open Beta discussion
@Robinicus In regards to your “whiting out” issue, that looks like normal and realistic behavior, its just a reflection of the sky, even if you are under a bridge, the reflection wouldn’t be what is directly above the hood since you are looking at the reflective surface (gloss paint) at an angle. P...
- 15 Feb 2021 00:18
- Forum: General discussion about the game
- Topic: ATS 1.40 Open Beta discussion
- Replies: 1344
- Views: 100536
Re: ATS 1.40 Open Beta discussion
@natvander Is that the same prefab used for the 202 exit off of I-80 just west of Salt Lake City? Fell through there as well.